As mentioned a couple of weeks ago, the Argentinian studio Sabarasa is porting several of Jason Rohrer’s games to DSiWare. Although the bigger announcement is probably a compilation of his higher-profile Passage, Between, and Gravitation, Sabarasa later revealed it was also porting Rohrer’s 2009 iPhone-based puzzle game, Primrose. Well, here’s a new trailer for that port.
Dramatic, isn’t it. Perhaps not surprisingly, coming as it does from the socially conscious Rohrer, the game has a colorblind mode where the tiles each contain symbols. Either way, the game is pretty simple. As the developer’s copy reads:
Primrose is a new puzzle game for Nintendo DSi, available soon on Nintendo DSiWare.
Take your time, set your own pace, establish your own goals and adapt your play style to whatever you feel is more fun.
Primrose rules are easy: There are no time limits, no levels or arbitrary objectives and no constrains. You must place pairs of tiles on a game grid and attempt to corral groups of tiles with pieces of a different colour. When that happens, surrounded tiles disappear and surrounding tiles change colours, allowing chain effects to trigger combos for massive points. You can play for long matches, surviving against the increasing difficulty, or just go all out on a huge single move combo for millions of points.
Relax, enjoy and welcome to Primrose.
Indeed.
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05/25/2010 08:24 AM
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