David R. Lorentz has reinvented the Action 52 zombie-on-a-pogo-stick game Bits and Pieces as a… well, sort of a monster hell platformer. You play as an amorphous bodiless glob of protein, described as a head but presumably more like a brain, who wobbles and bounces through patterned fields of monsters in search of glutamate.
The action switches up from level to level, as the game introduces unexpected nuances to its apparently simple mechanics. For instance, tapping “jump” again the moment you bounce on an enemy results in a super bounce that can send you about the height of the screen, allowing some interesting vertical sequences that call to mind the ice beam segments in Metroid.
As Lorentz himself notes, the game can be can be hard to the point of frustration and the presentation is decidedly no-frills even compared to its NES namesake. Still, the unusual take on platformer design and the odd sense of humor makes it worth a look.
You can download the game here, or play a slightly less polished Flash version here.
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