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	<title>The Game-Maker Archive - User contributions [en]</title>
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		<id>https://aderack.com/game-maker/index.php?title=List_of_Game-Maker_games&amp;diff=23726</id>
		<title>List of Game-Maker games</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=List_of_Game-Maker_games&amp;diff=23726"/>
		<updated>2021-01-15T19:17:21Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a list of RSD Game-Maker games documented on this site. This list will grow, as new games turn up and are recorded. &lt;br /&gt;
* '''Featured games''' are highlighted in &amp;lt;span style=&amp;quot;color:#ddbb44;&amp;quot;&amp;gt;yellow&amp;lt;/span&amp;gt;&lt;br /&gt;
* Games under '''current development''' are highlighted in &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; (and will be spottily documented)&lt;br /&gt;
&lt;br /&gt;
'''To sort''', click the icon in the relevant header row.&lt;br /&gt;
* Click again to sort in '''ascending''' order&lt;br /&gt;
* Click the date header '''three times''' to sort correctly in descending order&lt;br /&gt;
* To '''subcategorize''', sort first by second category (e.g., Artist), then by your main category (e.g., Status)&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading this page, see '''[[:Category: Game-Maker games]]'''.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{|style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#A|A]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#B|B]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#C|C]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#D|D]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#E|E]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#F|F]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#G|G]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#H|H]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#I|I]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#J|J]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#K|K]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#L|L]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#M|M]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#N|N]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#O|O]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#P|P]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#Q|Q]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#R|R]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#S|S]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#T|T]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#U|U]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#V|V]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#W|W]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#X|X]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#Y|Y]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#Z|Z]] &lt;br /&gt;
|}&lt;br /&gt;
-----&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;color:black;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; data-sort-type=&amp;quot;isoDate&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Screen&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Titles&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Author&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Origin&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Genre&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam92Screen.gif|80px|link=Adam's Birthday Game]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam's Birthday Game]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam93Screen.gif|80px|link=The Adam's Birthday Saga Continues]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam's Birthday Saga Continues, The]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam95Screen.gif|80px|link=Adam's B-Day 3: The Saga Continues]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam's B-Day 3: The Saga Continues]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1997]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam97Shot.gif|80px|link=Adam '97]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam '97]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1998]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam98Screen.gif|80px|link=Adam 98]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam 98]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1999]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam99shot.png|80px|link=Adam '99]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam '99]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2000]]-11-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adam2000.gif|80px|link=Adam 2000]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adam 2000]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Advancedselect.png|80px|center|link=Advanced Techniques Demo]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Advanced Techniques Demo]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Adventure-Shot.gif|64px|center|link=Adventure]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adventure]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[QTE]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Melgratta.png|80px|link=Adventures in Melgratta]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adventures in Melgratta]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Fred.png|80px|link=The Adventures of Fred Earwigian]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Adventures of Fred Earwigian, The]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Adventure game|Adventure]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]-09-09&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Airstrike42.png|80px|link=Air-Strike 42]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Air-Strike 42]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:A-J1.png|80px|link=A-J's Quest]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[A-J's Quest]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:A-J2Member.png|80px|link=The Return of A-J]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Return of A-J, The]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-03-19&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:A-J3.png|80px|link=A-J 3]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[A-J 3]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-02-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Alan!Shot.gif|80px|link=Alan!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Alan!]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-02-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:AlanBdayShot.gif|80px|link=Alan B-Day]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Alan B-Day]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-02-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Alan95Shot.gif|80px|link=Alan '95]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Alan '95]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]-02-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Alan96Screen.gif|80px|link=Alan '96]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Alan '96]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1998]]-12&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:AlanFunScreen.png|80px|link=Alan Fun Game!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Alan Fun Game!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-08-15&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Allquiet.png|80px|link=All Quiet]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[All Quiet]]''&lt;br /&gt;
| [[Bell, Matt]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-05-27&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Amaze.png|80px|link=Amaze-Ing]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Amaze-Ing]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Puzzle game|Puzzle]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Andy-Shot.gif|80px|link=Andy in Asunderland]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Andy in Asunderland]]''&lt;br /&gt;
| [[Levy, Roger]]&lt;br /&gt;
| [[United States]]: [[Maryland]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:AnimateShot.png|80px|link=Animation]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Animation]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:AnimeShot.png|80px|link=Anime]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Anime]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-01-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ricky.png|80px|link=Arcade Ricky]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Arcade Ricky]]''&lt;br /&gt;
| [[Sanchez, Dwight]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;B&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1998]]?&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:B-Shot.png|80px|link=B]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[B]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-05-21&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Badman1.png|80px|link=Badman]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Badman]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]-06-13&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Badman2.png|80px|link=Badman II: He's Back Again!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Badman II: He's Back Again!]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Badman3.png|80px|link=Badman III: Badboys Are Back!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Badman III: Badboys Are Back!]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ballie1.png|80px|link=Ballie D. Plumber Episode 1: Ballie in D. Pipes]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ballie D. Plumber Episode 1: Ballie in D. Pipes]]''&lt;br /&gt;
| [[Chatman, Terry]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1992]]-09-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Bcuda3.png|80px|link=Barracuda: Secret Mission 1]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Barracuda: Secret Mission 1]]''&lt;br /&gt;
| [[Janelle, Mark A.]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Simulation]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-05-05&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Baxtershot.png|80px|link=Baxter vs. the Brain Snatching Aliens]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Baxter vs. the Brain Snatching Aliens]]''&lt;br /&gt;
| [[Carlucci, John Donald]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Corridor-runner]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BearShot.gif|80px|link=Bear Fun Show]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Bear Fun Show]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BennyShot1.gif|80px|link=Benny]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Benny]]''&lt;br /&gt;
| [[Wears, Matt]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-08-29&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Gremlin.png|80px|link=Beware the Gremlin]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Beware the Gremlin]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Drive-in.png|80px|link=Big Bob's Drive-In]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Big Bob's Drive-In]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BigTankShot.gif|80px|link=Big Fat Tank!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Big Fat Tank!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-12&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Biokid.png|80px|link=Biokid]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Biokid]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-12-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BlinkyShot.png|80px|link=Blinky 2: The Return of Blinky]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Blinky 2: The Return of Blinky]]''&lt;br /&gt;
| [[LaMar, Jeremy]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-12-09&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Blinky3Shot.png|80px|link=Blinky 3]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Blinky 3]]''&lt;br /&gt;
| [[LaMar, Jeremy]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BlipShot.gif|80px|link=Blip!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Blip!]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-adventure]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]-07-20&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BlippShot.png|80px|link=Blipp in: Power Panic!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Blipp in: Power Panic!]]''&lt;br /&gt;
| [[Dattorz]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| [[Puzzle game|Puzzle]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-06-11&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:C5_chess02.png|80px|link=Blob]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Blob]]''&lt;br /&gt;
| [[cly5m]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-05&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Blork1.png|80px|link=Blork Carnage: The Adventure of Jack Booster]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Blork Carnage: The Adventure of Jack Booster]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Blaster.png|80px|link=BM]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[BM]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Bone!Screen.gif|80px|link=Bone!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Bone!]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Bounerim.png|80px|link=The Bounerim]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Bounerim, The]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BreakoutScreen.png|80px|link=Breakout: The Rescue]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Breakout: The Rescue]]''&lt;br /&gt;
| [[Vance, Kevin]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Bubble&amp;amp;Squeak.png|80px|center|link=Bubble &amp;amp; Squeak]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Bubble &amp;amp; Squeak]]''&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2011]]-05-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BuilderScreen2.gif|80px|link=Builder]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Builder]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Puzzle-platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;C&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-07-03&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Calimero.png|80px|link=Calimero II]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Calimero II]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2012]]-06-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:CastleTest.gif|80px|center|link=Castle Test]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Castle Test]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Caves-shot.png|80px|link=Caves]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Caves]]''&lt;br /&gt;
| [[Meisse, Stefan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Corridor-runner]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-08-24&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:CGAshot.gif|80px|link=CGA Hell]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[CGA Hell]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Cireneg.png|80px|link=Cireneg's Rings]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Cireneg's Rings]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[RPG]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ducks.png|80px|link=Clyde &amp;amp; Zeke]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Clyde &amp;amp; Zeke]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2012]]-06-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:CoinTossShot.png|80px|center|link=Coin Toss!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Coin Toss!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-10-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Xeen.png|80px|link=Commander Xeen]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Commander Xeen]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]-06-25&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BoneShot5.png|80px|center|link=The Complete Bone Adventures]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Complete Bone Adventures, The]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Adventure]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-09-16&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Cosmo-moon.png|80px|link=Cosmo War]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Cosmo War]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:CrulloShot.gif|80px|link=Crullo: Adventures of a Donut]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Crullo: Adventures of a Donut]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:CrystalMania06.jpg|80px|link=Crystal Mania 4: Space Pirates From The Planet Of The Pygmie People]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Crystal Mania 4: Space Pirates From The Planet Of The Pygmie People]]''&lt;br /&gt;
| [[Morris, James W.]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:CQuestshot1.gif|80px|link=Crystal Quest: Thal's Quest for the Crystals]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Crystal Quest: Thal's Quest for the Crystals]]''&lt;br /&gt;
| [[M &amp;amp; R Inc]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;D&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2002]]-10-31&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DeadA-Shot1.png|80px|link=Dead Awakening]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dead Awakening]]''&lt;br /&gt;
| [[McNulty, Sean]]&lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| [[Walk-and-punch]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-02-21&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Descent.png|80px|link=The Descent]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Descent, The]]''&lt;br /&gt;
| [[Barras, David]]&lt;br /&gt;
| [[United States]]: [[Louisiana]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-12-8&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Desertshot.png|80px|link=Desert Defender]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Desert Defender]]''&lt;br /&gt;
| [[Chase, Sheldon]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DexterShot.gif|80px|link=Dexter the Alligator]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dexter the Alligator]]''&lt;br /&gt;
| [[Wears, Matt]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]-07-28&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Vampire.png|80px|link=(Did I Ever Tell You About the Time I was) Taken by a Vampire One Night]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Did I Ever Tell You About the Time I was Taken by a Vampire One Night]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-11-04&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Blarney.png|80px|link=Die Blarney!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Die Blarney!]]''&lt;br /&gt;
| [[Leung, Felix]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-08-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DinoHunt.png|80px|link=Dino Hunt]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dino Hunt]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DogsShot.png|80px|link=Dogs 1]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dogs 1]]''&lt;br /&gt;
| [[Acord, Gary]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DoomShot.gif|80px|link=Doom]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Doom]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Shooting gallery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DBZ2.png|80px|link=Dragon Ball Z 2: The Death of Vegeta]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dragon Ball Z 2: The Death of Vegeta]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DrawTitle.gif|80px|center|link=Draw]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Draw]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Artistic]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1999]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DroidShot.png|80px|link=Droid]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Droid]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DropBlokTitle.gif|80px|center|link=DropBlok]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[DropBlok]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Puzzle]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-05-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Dummyduck2.gif|80px|center|link=Dummy Duck! II]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dummy Duck! II]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Gm01.gif|80px|center|link=Dummy Duck 3]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dummy Duck 3]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Dummy7.gif|80px|center|link=Dummy Duck 7]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dummy Duck 7]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-adventure]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Erghuck.png|80px|link=Dungeon Erghuck]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dungeon Erghuck]]''&lt;br /&gt;
| [[Janet L. Groth Productions]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Adventure game|Adventure]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Duskrose.png|80px|link=Dusk Rose]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Dusk Rose]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;E&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]-09-18&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Earthshot.png|80px|link=Earth vs The Flying Saucers]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Earth vs The Flying Saucers]]''&lt;br /&gt;
| [[Chase, Sheldon]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-11&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:EclypseTitle.gif|80px|link=Eclypse]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Eclypse]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-06-24&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Egoforce.png|80px|link=Ego Force]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ego Force]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[STG]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Explorer_Jacko.png|80px|link=Explorer Jacko]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Explorer Jacko]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;F&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FallDownGoBoom.png|80px|center|link=FallDownGoBoom]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[FallDownGoBoom]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2015]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ByronShot1.gif|80px|center|link=The Fantastic Adventures of Byron Solomon]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Fantastic Adventures of Byron Solomon, The]]''&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FarmerShot.png|80px|center|link=Farmer!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Farmer!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Strategy]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-08-09&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FireAxeShot1.gif|80px|link=FireAxe]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[FireAxe]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]-10-25&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Firefall.png|80px|link=Firefall]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Firefall]]''&lt;br /&gt;
| [[Firefall Softwarez]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Fireworks-Shot.gif|80px|link=Fireworks]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Fireworks]]''&lt;br /&gt;
| [[Levy, Roger]]&lt;br /&gt;
| [[United States]]: [[Maryland]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ralph.png|80px|link=Fluffy Ralph]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Fluffy Ralph]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-03-20&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Flyingguts.png|80px|link=Flying Guts]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Flying Guts]]''&lt;br /&gt;
| [[Valenti, Marty]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-09-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:F1.png|80px|link=F1 Eater Mania]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[F1 Eater Mania]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Toon.png|80px|link=4 to Save Toon Land]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[4 to Save Toon Land]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FoxyDMenuShot.png|80px|link=Foxy Dimensions]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Foxy Dimensions]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Fighter]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FoxWShot.png|80px|link=Fox World]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Fox World]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FoxPShot.png|80px|link=Fox Party]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Fox Party]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Party game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-03&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Friction.png|80px|link=Friction]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Friction]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Puzzle-action]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FrisbounceShot.gif|80px|link=Frisbounce]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Frisbounce]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Shooting gallery]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-10-18&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FroggyShot3.gif|80px|link=Froggy Story]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Froggy Story]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Demo.png|80px|link=Game-Maker Demo]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Game-Maker Demo]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-08-20&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Tutor.png|80px|link=Game-Maker Tutor]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Game-Maker Tutor]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Gapper.png|80px|link=Gapper]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Gapper]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Puzzle]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Glubada.png|80px|link=Glubada Pond]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Glubada Pond]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Godzillashot.gif|80px|link=Godzilla]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Godzilla]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Rail shooter]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-05-15&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GToolsShot.png|80px|link=Graphics Tools]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Graphics Tools]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Gridline.png|80px|link=Gridline]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Gridline]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;H&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:HamsterShot.gif|80px|link=Hamsterman]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Hamsterman]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Havok.png|80px|link=Havok]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Havok]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Hi-techscreen.png|80px|link=Hi-Tech Demo]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Hi-Tech Demo]]''&lt;br /&gt;
| [[Vance, Kevin]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Houses.png|80px|link=Houses]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Houses]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-02-28&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Hurdles.png|80px|link=Hurdles]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Hurdles]]''&lt;br /&gt;
| [[Ludlam, Roland]]&lt;br /&gt;
| [[United States]]: [[Vermont]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;I&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:IcemareShot.png|80px|link=Dogs 1]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Icemare with Sgt. Super]]''&lt;br /&gt;
| [[Acord, Gary]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Intecshot.gif|80px|link=Intec]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Intec]]''&lt;br /&gt;
| [[cly5m]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Blobs1.png|80px|link=Invasion of the Blobs!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Invasion of the Blobs!]]''&lt;br /&gt;
| [[Perrucci, Mike]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Blobs2.png|80px|link=Invasion of the Blobs II: The Evolution Revolution]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Invasion of the Blobs II: The Evolution Revolution]]''&lt;br /&gt;
| [[Perrucci, Mike]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;J&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-12&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Jario.png|80px|link=Jario!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Jario!]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-07-20&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JDriverShot.png|80px|link=Jet Driver]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Jet Driver]]''&lt;br /&gt;
| [[Groves, Matthew]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Jet!-Shot.gif|80px|link=Jet!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Jet!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Rail shooter]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-01-04&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Tomb.png|80px|link=John's Archaeological Adventures - Episode 1: The Tomb]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[John's Archaeological Adventures - Episode 1: The Tomb]]''&lt;br /&gt;
| [[Ludlam, Roland]]&lt;br /&gt;
| [[United States]]: [[Vermont]]&lt;br /&gt;
| [[Puzzle-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JonShot.gif|80px|link=Jon '95]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Jon '95]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;K&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Kirkscreen.png|80px|link=Kirk Voodia]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Kirk Voodia]]''&lt;br /&gt;
| [[Vance, Kevin]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Kono-Shot.gif|80px|link=KonoTest]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[KonoTest]]''&lt;br /&gt;
| [[Levy, Roger]]&lt;br /&gt;
| [[United States]]: [[Maryland]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:KozmoShot.gif|80px|link=Kozmo Kat]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Kozmo Kat]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;L&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BuddLegendScreen.gif|80px|link=The Legend of Budd]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Legend of Budd, The]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]?&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Harryshot.png|80px|link=The Legend of Zelda: Harry's Awakening]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Legend of Zelda: Harry's Awakening, The]]''&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]-03-13&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Lighting.png|80px|center|link=Lighting]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Lighting]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-03-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DonitShot.gif|80px|link=Lil' Choklit Donit Man in: Choklit Terror!!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Lil' Choklit Donit Man in: Choklit Terror!!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Linear_Volume.png|80px|link=Linear Volume]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Linear Volume]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[RPG]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:LinkUp.gif|80px|link=Link vs. Gannon]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Link vs. Gannon]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]-08-11&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Luigi.png|80px|link=Luigi's Heroic Debut!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Luigi's Heroic Debut!]]''&lt;br /&gt;
| [[Perrucci, Mike]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2011]]-10-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ManGame.gif|80px|center|link=Man Game]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Man Game]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2011]]-10-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ManGameRPG.gif|80px|center|link=Man Game RPG]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Man Game RPG]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2011]]-10-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ManGameStairs.gif|80px|center|link=Man Game Stairs]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Man Game Stairs]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2012]]-06-29&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ManGameBionic.gif|80px|center|link=Bionic ComMANd]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Bionic ComMANd]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]-07-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ManGameFire!.png|80px|center|link=Man Game Fire!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Man Game Fire!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-08-02&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Maria.png|80px|link=Maria Sister]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Maria Sister]]''&lt;br /&gt;
| [[Martin, Mary]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]-06-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Marleyshot1.gif|80px|link=Marley's Quest]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Marley's Quest]]''&lt;br /&gt;
| [[Saul, Matthew]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ryan.png|80px|link=The McKenna Chronicles]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[McKenna Chronicles, The]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Mech.png|80px|link=Mech]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mech]]''&lt;br /&gt;
| [[Ludlam, Roland]]&lt;br /&gt;
| [[United States]]: [[Vermont]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:MetalsTormShot.png|80px|center|link=Metals Torm]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Metals Torm]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2011]]-09-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:MineMaker.gif|80px|center|link=Mine-Maker]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mine-Maker]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Exploration]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Mist.png|80px|link=The Mist]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mist, The]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[RPG]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DerkelShot.gif|80px|link=Mr. Berkel Derkel!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mr. Berkel Derkel!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Chalk.png|80px|link=Mr. Chalk]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mr. Chalk]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Spiff1Shot.gif|80px|link=Mister Spiff I]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mister Spiff I]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Spiff3Shot.gif|80px|link=Mister Spiff III: Freeze! Mother! Freeze!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mister Spiff III: Freeze! Mother! Freeze!]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Spiff4Shot.gif|80px|link=Mister Spiff IV]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mister Spiff IV]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:MoonchildTitle.gif|80px|link=Moonchild]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Moonchild]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-06-19&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Harvey.png|80px|link=Mortal Harvey]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mortal Harvey]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-01-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:MMansionShot.png|80px|link=Mystery Mansion]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Mystery Mansion]]''&lt;br /&gt;
| [[Groves, Matthew]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;N&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:NathanShot.gif|80px|link=Nathan Rocks]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Nathan Rocks]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:NBAJams!-Shot.gif|80px|link=NBA Jams!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[NBA Jams!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Sports]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Nebula.png|80px|link=Nebula]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Nebula]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Nejillian.png|80px|link=Nejillian Flux]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Nejillian Flux]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:NinjaShot.gif|80px|link=Ninja]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ninja]]''&lt;br /&gt;
| [[Nestoly, Yurik]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-04-29&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ninja Tuck.png|80px|link=Ninja Tuck]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ninja Tuck]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Booka.png|80px|link=Ninja Tuck II: Booka]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ninja Tuck II: Booka]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1998]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:NukeScreen.png|80px|link=Nuke]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Nuke]]''&lt;br /&gt;
| [[Nestoly, Yurik]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;O&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-06-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Octolris.png|80px|link=Octolris]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Octolris]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Dummy1screen.gif|80px|link=Off the Page]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Off the Page]]'' &amp;lt;span style=&amp;quot;font-size:12px;&amp;quot;&amp;gt;(''Dummy Duck 1'')&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Killbot.png|80px|link=Operation Killbot]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Operation Killbot]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Shooting gallery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Tigershot.png|80px|link=Operation Tiger]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Operation Tiger]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-08-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Orb.png|80px|link=Orb: The Derelict Planet]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Orb: The Derelict Planet]]''&lt;br /&gt;
| [[Turcotte, Joshua Eric]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2010]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Overworld.png|80px|link=Overworld]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Overworld]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;P&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Pac.png|80px|link=Pac]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Pac]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]-07-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PalladiaShot.gif|80px|link=Palladia: The Game]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Palladia: The Game]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-05-19&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Panzer1.png|80px|link=Panzer 1945]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Panzer 1945]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-07-03&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Panzer2.png|80px|link=Panzer 2019]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Panzer 2019]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-08-02&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Panzer3.png|80px|link=Panzer III]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Panzer III]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]-11-14&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Paperair.png|80px|link=Paper Airplane]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Paper Airplane]]''&lt;br /&gt;
| [[Bell, Matt]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Puzzle-action]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-05-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Parsecman.png|80px|link=Parsec Man 3D]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Parsec Man 3D]]''&lt;br /&gt;
| [[Hadley, Mark]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]-05-12&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PartyofFourShot.png|80px|link=Party of Four]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Party of Four]]''&lt;br /&gt;
| [[Perrucci, Mike]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Heart01.png|80px|link=The Patchwork Heart]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Patchwork Heart, The]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Pc-man.png|80px|link=PC-Man's World]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[PC-Man's World]]''&lt;br /&gt;
| [[Bergervoet, Erwin]]&lt;br /&gt;
| [[Netherlands]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Peach01.png|80px|link=Peach the Lobster]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Peach the Lobster]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]?&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ppanicshot.gif|80px|link=Pedestrian Panic]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Pedestrian Panic]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-05-30&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Pengo.png|80px|link=Pengo Adventure]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Pengo Adventure]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Penguin.png|80px|link=Penguin Pete]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Penguin Pete]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PenguinWarShot.png|80px|link=Penguin War]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Penguin War]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2014]]-07-19&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PersiaTronShot.png|80px|link=PersiaTron]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[PersiaTron]]''&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Pipemare.png|80px|link=Pipemare]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Pipemare]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:C5 pipes01.png|80px|link=Pipes (cly5m)]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Pipes (cly5m)|Pipes]]''&lt;br /&gt;
| [[cly5m]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Pipes-shot.png|80px|link=Pipes (Person, Roy Sr.)]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Pipes (Person, Roy Sr.)|Pipes]]''&lt;br /&gt;
| [[Person, Roy Sr.]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Maze game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]-06-27&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Popashot1.gif|80px|link=Popa: Invasion if the Green Things from Ickubackal]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Popa: Invasion if the Green Things from Ickubackal]]''&lt;br /&gt;
| [[Saul, Matthew]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| [[Puzzle-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BuddScreen.gif|80px|link=Power Budd!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Power Budd!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-10-16&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PowerFightsShot.png|80px|link=Power Fights A.C.: Power Moves II]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Power Fights A.C.: Power Moves II]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Fighter]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:FluxShot.gif|80px|link=Power Flux]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Power Flux]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1993]]-07-17&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Preggers.png|80px|link=Preggers]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Preggers]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1994]]-06-15&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Congress.png|80px|link=Progress or Congress]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Progress or Congress]]''&lt;br /&gt;
| [[Hadley, Mark]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Puzzle.png|80px|link=Puzzle]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Puzzle]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Puzzle game|Puzzle]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Q&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Qiq.png|80px|link=QiQ: Please Peace]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[QiQ: Please Peace]]''&lt;br /&gt;
| [[Bergervoet, Erwin]]&lt;br /&gt;
| [[Netherlands]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;R&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Raiden2.PNG|80px|link=Raiden II]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Raiden II]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Rascal.png|80px|link=Rascal]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rascal]]''&lt;br /&gt;
| [[Bolden, Jon]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1994]]-10-04&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Numbershot.gif|80px|link=Rascal in Numberland]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rascal in Numberland]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Alphashot.gif|80px|link=Rascal's Alphamaze]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rascal's Alphamaze]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2000]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RavenShot.png|80px|link=Raven]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Raven]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Exploration]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BooperShot.gif|80px|link=Renxo Booper in Booperland]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Renxo Booper in Booperland]]''&lt;br /&gt;
| [[Sarmiento, Fernando]]&lt;br /&gt;
| [[Argentina]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-03-24&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Reptalia.png|80px|link=Reptalia]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Reptalia]]''&lt;br /&gt;
| [[Antares Bros.]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JediShot.gif|80px|link=Return of the Jedi]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Return of the Jedi]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Rico.png|80px|link=Ricci's Cow Hunt]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ricci's Cow Hunt]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1998]]?&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Roady2Shot.png|80px|link=Roady Rabbit 2]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Roady Rabbit 2]]''&lt;br /&gt;
| [[Laviolette, Chris]]&lt;br /&gt;
| [[Canada]]: [[Quebec]]&lt;br /&gt;
| [[Action-adventure]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Robowars.png|80px|link=Robo Wars]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Robo Wars]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RWShot.gif|80px|link=Robo-Wars]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Robo-Wars]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]-05-09&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Rocketshot.png|80px|link=Rocket]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rocket]]''&lt;br /&gt;
| [[Bell, Matt]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Rocket.png|80px|link=Rocket Fighter]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rocket Fighter]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RtD2.png|80px|center|link=Roll the Dice]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Roll the Dice]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Board game]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RooftopShot.png|80px|center|link=Rooftop]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rooftop]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-06-16&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Rodip.gif|80px|link=Rōdïp: Rover of the Deep]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Rōdïp: Rover of the Deep]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RPG-Shot.gif|80px|link=RPG Test]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[RPG Test]]''&lt;br /&gt;
| [[Levy, Roger]]&lt;br /&gt;
| [[United States]]: [[Maryland]]&lt;br /&gt;
| [[Adventure game|Adventure]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;S&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1992]]-06-14&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SafariSam.png|80px|link=Safari Sam: Jungle Explorer]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Safari Sam: Jungle Explorer]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action-adventure]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sample.png|80px|link=Sample]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Sample]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Adventure game|Adventure]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1993]]-12-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Santascreen.png|80px|link=Santa is Back!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Santa is Back!]]''&lt;br /&gt;
| [[Toon, Ronnie]]&lt;br /&gt;
| [[Singapore]]&lt;br /&gt;
| [[Action]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:ScurvyShot.gif|80px|center|link=Scurvy the Squirrel]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Scurvy the Squirrel]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[QTE]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SealShot.png|80px|link=Seal Boarders]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Seal Boarders]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Seal2Shot.png|80px|link=Seal Boarders 2]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Seal Boarders 2]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SectionZTitle.png|80px|link=Section-Z]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Section-Z]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]-10-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Shanna2.png|80px|link=Shanna]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Shanna]]''&lt;br /&gt;
| [[Felix, Angelo]]&lt;br /&gt;
| [[United States]]: [[Puerto Rico]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:C5_heli03.png|80px|link=Shooter]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Shooter]]''&lt;br /&gt;
| [[cly5m]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| [[Exploration]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Dodge.png|80px|link=Shootout at Dodge]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Shootout at Dodge]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action-adventure]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1994]]-04-18&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Shoplift2shot.gif|80px|link=Shoplifter II: The Second Caper]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Shoplifter II: The Second Caper]]''&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Shorty.png|80px|link=Shorty Da Pimp: Aliens Stole My Hoe!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Shorty Da Pimp: Aliens Stole My Hoe!]]''&lt;br /&gt;
| [[Chatman, Terry]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sign-h1.png|80px|link=Sign of the Hedgehog]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Sign of the Hedgehog]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sign-h2.png|80px|link=Sign of the Hedgehog 2]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Sign of the Hedgehog 2]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-adventure]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1999]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SkateBoardShot.png|80px|link=Skate Board]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Skate Board]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Exploration]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SkatenigShot.png|80px|link=Skatenig]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Skatenig]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SkiShot1.gif|80px|link=Ski]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ski]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]-12-24&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SlinkerShot.png|80px|link=Slinker]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Slinker]]''&lt;br /&gt;
| [[Wallin, David]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2000]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SlotCarShot.png|80px|link=Slot Car]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Slot Car]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Racer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SnakeShot.png|80px|center|link=Snake]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Snake]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Puzzle-action]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sneakylight.png|80px|center|link=Sneaky]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Sneaky]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]?&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Spacadet.png|80px|link=Space Cadet]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Space Cadet]]''&lt;br /&gt;
| [[Groves, Matthew]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2011]]-09-10&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SHarrier.gif|80px|center|link=Space Harrier]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Space Harrier]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Rail shooter]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:StarAvengerScreen.gif|80px|link=Star Avenger]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Star Avenger]]''&lt;br /&gt;
| [[Tyner, Adam]]&amp;lt;br /&amp;gt;[[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1995]]-03-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Star2Screen.gif|80px|link=Star Avenger II]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Star Avenger II]]''&lt;br /&gt;
| [[Tyner, Adam]]&amp;lt;br /&amp;gt;[[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Star3Screen.gif|80px|link=Star Avenger III]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Star Avenger III]]''&lt;br /&gt;
| [[Tyner, Adam]]&amp;lt;br /&amp;gt;[[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Star4Screen.gif|80px|link=Star Avenger 4]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Star Avenger 4]]''&lt;br /&gt;
| [[Tyner, Adam]]&amp;lt;br /&amp;gt;[[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:YwarsScreen.gif|80px|link=Star Wars]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Star Wars]]''&lt;br /&gt;
| [[Nestoly, Yurik]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1996]]-03-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:2BikeShot.gif|80px|link=Star Wars: Return of the Jedi]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Star Wars: Return of the Jedi]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[STG]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:StickDieScreen.gif|80px|link=Stickman!!! Die]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Stickman!!! Die]]''&lt;br /&gt;
| [[Nestoly, Yurik]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:StickDieShot1.gif|80px|link=Stickman Die!!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Stickman Die!!]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SuperHamstera12.jpg|80px|link=Super Hamster: Curse of the Kooky Cult]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Super Hamster: Curse of the Kooky Cult]]''&lt;br /&gt;
| [[Morris, James W.]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sushi-x.png|80px|link=Sushi-X Breaks Loose]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Sushi-X Breaks Loose]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;T&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2014]]-07-19&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TeatimeShot.png|80px|link=Teatime Game]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Teatime Game]]''&lt;br /&gt;
| [[Hofmann, James]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TerraShot.png|80px|link=Terra]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Terra]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Exploration]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1991]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Terrain.png|80px|link=Terrain]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Terrain]]''&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2014]]-07-19&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TerrorTowerShot.png|80px|link=Terror Tower]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Terror Tower]]''&lt;br /&gt;
| [[Thomas, Rylie James]]&lt;br /&gt;
| [[Australia]]&lt;br /&gt;
| [[Exploration]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Johnny.png|80px|link=Thunder-Snot Johnny]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Thunder-Snot Johnny]]''&lt;br /&gt;
| [[Faux, James]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| [[Platformer]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-03-31&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Tat.png|80px|link=Time After Time]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Time After Time]]''&lt;br /&gt;
| [[Antares Bros.]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TimecodeShot.png|80px|center|link=Timecode]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Timecode]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Educational]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Tony.png|80px|link=Tony &amp;amp; Me]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Tony &amp;amp; Me]]''&lt;br /&gt;
| [[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Brawler]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TreesShot.gif|80px|link=Trees]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Trees]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Test]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Twinbee.png|80px|link=Twinnbee Land]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Twinnbee Land]]''&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TwisterScreen.gif|80px|link=Twister, argh!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Twister, argh!]]''&lt;br /&gt;
| [[Nestoly, Yurik]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;U&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1999]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:UlyssesShot.png|80px|link=Ulysses]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Ulysses]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[Action]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#aaffaa;&amp;quot;&lt;br /&gt;
| [[File:Ongoing-s.png|20px|center|link=:Category:Ongoing projects]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Ongoing&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2016]]-08&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:UnicornShot.png|80px|link=Unicorn Bird]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Unicorn Bird]]''&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;V&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1993]]-06-18&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Vikiscreen.png|80px|link=Viki: Escape from Videoland]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Viki: Escape from Videoland]]''&lt;br /&gt;
| [[Toon, Ronnie]]&lt;br /&gt;
| [[Singapore]]&lt;br /&gt;
| [[Action]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1997]]-02-14&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:VaptScreen.png|80px|link=Virtual Apartment]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Virtual Apartment]]''&lt;br /&gt;
| [[Caudel, Alan]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Adventure]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |  &lt;br /&gt;
| [[1997]]-09-01&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:VMario.png|80px|link=Virtual Mario]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Virtual Mario]]''&lt;br /&gt;
| [[Durdle, Dylan]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| [[Platformer]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:VoidShot.png|80px|link=Void Raiders]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Void Raiders]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[STG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;W&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1996]]-03-21&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Die.png|80px|link=Watch Me Die!]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Watch Me Die!]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:WhatTheShot.gif|80px|link=What the...?!?]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[What the...?!?]]''&lt;br /&gt;
| [[Tyner, Adam]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-07-12&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Outerlimits.png|80px|link=Woman Warrior and the Outer Limits]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Woman Warrior and the Outer Limits]]''&lt;br /&gt;
| [[Chase, Sheldon]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Adventure game|Adventure]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1994]]-08-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Attackfrombelow.png|80px|link=Woman Warrior and the Attack from Below]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Woman Warrior and the Attack from Below]]''&lt;br /&gt;
| [[Chase, Sheldon]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| [[Adventure game|Adventure]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[2013]]-08-30&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Wordlock5.png|80px|link=Wordlock]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Wordlock]]''&lt;br /&gt;
| [[Perrucci, Mike]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| [[Puzzle]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;X&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1995]]-11-04&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Xeno2.png|80px|link=Xenoblaster: Attack of the Xorg]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Xenoblaster: Attack of the Xorg]]''&lt;br /&gt;
| [[Leung, Felix]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Y&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-11-06&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Yuphex.png|80px|link=Yuphex]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Yuphex]]''&lt;br /&gt;
| [[Bell, Matt]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| [[Platformer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Yurik2screen.gif|80px|link=Yurik 2]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Yurik 2]]''&lt;br /&gt;
| [[Nestoly, Yurik]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| [[Action-platformer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Z&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1994]]-07&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Zark01.png|80px|link=Zark]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Zark]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[STG]] ([[Side-view]])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Zarlor2Shot.png|80px|link=Zarlor 2]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Zarlor 2]]''&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| [[STG]] ([[Top-down]])&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#ffff77;&amp;quot;&lt;br /&gt;
| [[File:Featured-s.png|20px|center|link=:Category:Feature games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Featured&amp;lt;/div&amp;gt;&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Zoom.png|80px|link=Zoom the Super Bear]]&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | ''[[Zoom the Super Bear]]''&lt;br /&gt;
| [[A-J Games]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| [[Action]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total: '''248''' [[:Category: Game-Maker games|complete articles]]; '''25''' [[:Category: Ongoing projects|ongoing projects]]; '''63''' [[:Category: Feature games|featured games]]. (Not listed: '''19''' [[:Category: Pending articles|pending articles]].)&lt;br /&gt;
&lt;br /&gt;
== Subcategories ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;color:black;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
'''Organization'''&lt;br /&gt;
* '''[[:Category: Feature games|Featured games]]'''&lt;br /&gt;
* [[:Category: Game-Maker games|Complete articles]]&lt;br /&gt;
* '''[[:Category: Pending articles|Pending articles]]'''&lt;br /&gt;
* [[:Category: Game series|Game series]]&lt;br /&gt;
* [[:Category: Games by year|Games by year]]&lt;br /&gt;
* [[:Category: Places of origin|Places of origin]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
'''Archive status'''&lt;br /&gt;
* [[:Category: Complete games|Complete games]]&lt;br /&gt;
* [[:Category: Incomplete games|Incomplete games]]&lt;br /&gt;
* [[:Category: Corrupted games|Corrupted games]]&lt;br /&gt;
* [[:Category: Missing Game-Maker games|Missing games]]&lt;br /&gt;
* '''[[:Category: Ongoing projects|Ongoing projects]]'''&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
'''Release type'''&lt;br /&gt;
* [[:Category: Demo games|Demo games]]&lt;br /&gt;
* [[:Category: Retail|Retail releases]]&lt;br /&gt;
* [[:Category: Shareware|Shareware releases]]&lt;br /&gt;
* [[:Category: Freeware|Freeware releases]]&lt;br /&gt;
* [[:Category: Game jams|Game jams]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
'''Distribution'''&lt;br /&gt;
* [[:Category: Game-Maker 3.0 CD|The Game-Maker 3.0 CD]]&lt;br /&gt;
* [[:Category: Game-Maker Exchange|The Game-Maker Exchange]]&lt;br /&gt;
* [[:Category: Frontline BBS|The Frontline BBS]]&lt;br /&gt;
* [[:Category: Compilation CD-ROMs|Compilation CD-ROMs]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Page status as of '''{{REVISIONMONTH}}/{{REVISIONDAY}}/{{REVISIONYEAR}}''':&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--* Fix &amp;quot;Notice: undefined index&amp;quot; on line 133 error in [https://www.mediawiki.org/wiki/Extension:Counter Counter extension]--&amp;gt;&lt;br /&gt;
* Work on pending articles / ongoing projects&lt;br /&gt;
&lt;br /&gt;
If you know of any games not on the list (particularly the listed '''[[:Category:Unknown_games|unknown games]]''' or games '''[[:Category:Games considered lost|considered lost]]'''), feel free to create pages and add them here. &lt;br /&gt;
&lt;br /&gt;
* Before you add a page, please check out the '''[[:Category:Pending_articles|pending articles]]''' list; the page may well be half-complete already.&lt;br /&gt;
* '''Look at existing pages''' (and consult [https://www.mediawiki.org/wiki/Documentation MediaWiki documentation]) for formatting information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Top-level categories]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Firefall&amp;diff=23725</id>
		<title>Firefall</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Firefall&amp;diff=23725"/>
		<updated>2020-07-20T08:17:52Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Firefall'''''&lt;br /&gt;
|file=[[File:firefall-title.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Shareware|Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 25, [[1992]][[Category: 1992]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 2&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Firefall Softwarez]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' ''[[Shanna]]''&lt;br /&gt;
}}{{Disambig|Alan Caudel|FireAxe}}&lt;br /&gt;
&lt;br /&gt;
''Firefall'' may be the definitive [[Game-Maker]] game. It’s not that ''Firefall'' is particularly excellent; it's more that it is a perfect example of the kind of game that Game-Maker was made to make. In this case the enigmatic “[[Firefall Softwarez]]” tried to clone ''Gauntlet'', and wound up with something rather different. The most striking thing about ''Firefall'' is the rather nifty [[Deluxe Paint]]-derived visuals. Granted they can be hit and miss, but some of the monster design and most of the items and background tiles are rather grand.&lt;br /&gt;
&lt;br /&gt;
[[File:FF-skulls.png|center]]&lt;br /&gt;
&lt;br /&gt;
You, a warrior, slowly trudge around a dungeon, hacking monsters and collecting keys and potions. There are way more keys than there are doors to unlock (indeed, rather like ''Gauntlet''), and the potions have various effects. Sometimes they restore health; usually they upgrade the character's weapons.&lt;br /&gt;
&lt;br /&gt;
It's not about strengths, as Game-Maker is kind of all-or-none with power levels. You can't set it so that a more powerful weapon does more damage to a monster; either the weapon kills it or it doesn't. Instead, in ''Firefall'' the different weapons are differently useful. The axe is wider, and chunkier, and easier to hit things with. It may fly faster than the default sword, too. The fireball is super fast, also wide, and it passes through solid walls. &lt;br /&gt;
&lt;br /&gt;
[[File:firefall.png|thumb|320px|Exploring the Dungeon of Firefall]]&lt;br /&gt;
&lt;br /&gt;
There are only two levels, and they were kind of thrown together. The character has all of two frames of animation. Really, ''Firefall'' feels like a first, experimental effort by a legitimately talented designer employing a very early version of the Game-Maker package and not yet used to the tools at hand. There are grander ambitions at work here, that may or may not accurately map to [[RSD]]'s game engine. &lt;br /&gt;
&lt;br /&gt;
[[File:FF-Warrior.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Angelo Felix]] reused some graphical elements in ''[[Shanna]]''.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
[[File:Firefall1.png|thumb|320px|Level one of ''Firefall'']]&lt;br /&gt;
&lt;br /&gt;
You, a brave warrior, while exploring in the wilderness, come upon an ancient stone door in the side of a cliff. There are runes upon it which read, &amp;quot;Doom comes to all who enter the Dungeon of Firefall&amp;quot; Taking that as a challenge, you tug at the door. Strangely you have the strength to open it. You enter, and as you do, the door vanishes. Trapped. The darkness recedes, and as soon as it does, you wish it hadn't....&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
'''CONTROLS:       '''              &lt;br /&gt;
* Arrow keys move those ways. &lt;br /&gt;
* Space bar launches attacks. &lt;br /&gt;
                              &lt;br /&gt;
'''POTIONS:      '''                &lt;br /&gt;
* Green potion -  Health      &lt;br /&gt;
* Blue potion - Axe           &lt;br /&gt;
* Violet potion - Fireball    &lt;br /&gt;
                              &lt;br /&gt;
'''KEYS:    '''                     &lt;br /&gt;
* Match colors or themes to the corresponding doors.    &lt;br /&gt;
                              &lt;br /&gt;
'''EXIT:      '''                   &lt;br /&gt;
* Search for the flashing skull slab.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
This game was produced by [[Firefall Softwarez]], using [[Game-Maker]], a game development environment by [[Recreational Software Designs]].&lt;br /&gt;
&lt;br /&gt;
Special thanks to Recreational Software Designs, designers of Game-Maker&lt;br /&gt;
&lt;br /&gt;
Firefall (c) 1993 Firefall Softwarez; all rights reserved&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
During the early 1990s this game was available for download from GameLynk's [[Frontline BBS]].&lt;br /&gt;
&lt;br /&gt;
Also available on several shareware compilation CD-ROMs, including:&lt;br /&gt;
* Digital Impact's '''[[:Category: Software Vault: Games|Software Vault: Games]]'''[[Category: Software Vault: Games]] (March 1993),&lt;br /&gt;
* Digital Impact's '''[[:Category: Software Vault: Gold|Software Vault: Gold]]'''[[Category: Software Vault: Gold]] (1993),&lt;br /&gt;
* The Chicago Computer Broker's '''[[:Category: Games 1994|Games 1994]]'''[[Category: Games 1994]] (April 1994),&lt;br /&gt;
* Digital Impact's '''[[:Category: Software Vault: The Ruby Collection|Software Vault: The Ruby Collection]]'''[[Category: Software Vault: The Ruby Collection]] (1994),&lt;br /&gt;
* Digital Impact's '''[[:Category: Software Vault Emerald|Software Vault Emerald]]'''[[Category: Software Vault Emerald]] (1994-95?),&lt;br /&gt;
* Super Oz Software's '''[[:Category: Sprint Games and Entertainment 6|Sprint Games and Entertainment 6]]'''[[Category: Sprint Games and Entertainment 6]] (February 1995),&lt;br /&gt;
* Digital Impact's '''[[:Category: Software Vault: Sapphire|Software Vault: Sapphire]]'''[[Category: Software Vault: Sapphire]] (1995),&lt;br /&gt;
* '''[[:Category: Softkey Entertainment Pack|Softkey Entertainment Pack]]'''[[Category: Softkey Entertainment Pack]] (1996),&lt;br /&gt;
* '''[[:Category: Zodiac Super OZ CD|Zodiac Super OZ CD]]'''[[Category: Zodiac Super OZ CD]] (November 1997), and&lt;br /&gt;
* '''[[:Category: Micro Haus Black Box 7|Micro Haus Black Box #7]]'''[[Category: Micro Haus Black Box 7]] (199x).&lt;br /&gt;
&lt;br /&gt;
== Archive history ==&lt;br /&gt;
&lt;br /&gt;
This game was introduced to the archive in c1994, through download from the Frontline BBS. &lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;qyWNrh4HOj8&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interviews / Articles ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.diygamer.com/2010/05/gamemaker-archive-onehit-wonders/ One-Hit Wonders (DIYGamer)]&lt;br /&gt;
&lt;br /&gt;
=== Listings ===&lt;br /&gt;
&lt;br /&gt;
* [https://archive.org/details/Firefall_1020 archive.org entry]&lt;br /&gt;
* [http://demu.org/resource/Firefall_1020 demu.org entry]&lt;br /&gt;
&lt;br /&gt;
=== Misc. Links ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=31YDknNntkA Shovelware Diggers #163 - Runtime Error 102] (YouTube)&lt;br /&gt;
* '''[http://www.aderack.com/game-maker/java/firefall.php Play ''Firefall'' online]'''&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/firefall.zip Firefall]''''' (212.2 kB)&lt;br /&gt;
* [[Media:Firefall1.png|Level 1 map]] (87 kB)&lt;br /&gt;
* [[Media:Firefall2.png|Level 2 map]] (68 kB)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Game-Maker games]]&lt;br /&gt;
[[Category: Freeware]]&lt;br /&gt;
[[Category: Firefall Softwarez]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Action games]]&lt;br /&gt;
[[Category: Old discoveries]]&lt;br /&gt;
[[Category: Frontline BBS]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: Compilation CD-ROMs]]&lt;br /&gt;
[[Category: Unknown location]]&lt;br /&gt;
[[Category: DIYGamer]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Rocket_Fighter&amp;diff=23724</id>
		<title>Rocket Fighter</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Rocket_Fighter&amp;diff=23724"/>
		<updated>2020-07-20T07:27:37Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Rocket Fighter'''''&lt;br /&gt;
|file=[[File:rocket-title.gif|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Shareware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[1993]][[Category: 1993]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 5&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Sherwood Forest Software|Sherwood Forest]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration bonus:''' Free game or two + current catalog&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration price:''' $15&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' none&lt;br /&gt;
}}{{Disambig|Matt Bell|Rocket}}&lt;br /&gt;
&lt;br /&gt;
''[[Rocket Fighter]]'' tries to sell itself as a space shooter, and (not unusually for [[Game-Maker]]) kind of misses the mark. Perhaps of interest is ''Rocket Fighter'''s huge open maps, and basically free roaming design. The player's ship constantly drifts up the screen, as in a typical top-down shooter. Despite this, the player can turn around entirely or fly straight to the left or right. &lt;br /&gt;
&lt;br /&gt;
The arrow keys move, and the space bar shoots in the last direction pressed. Running into certain background features -- planets, specks of dust -- will increase the player's hit points, score, or other counters. Typically for [[Sherwood Forest Software|Sherwood]]'s games, there seems no end and little sense to the enemies. They just keep swarming, and moving erratically. &lt;br /&gt;
&lt;br /&gt;
As in ''[[Air-Strike 42]]'', the level objectives are completely opaque. The levels all seem to be variations on the same starfield, and the links between levels are unmarked. This means that you basically have to fly over every tile in the map, hoping to hit the gateway to the next level. Huzzah.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
You belong to the elite corps of Rocket Fighters, as a matter of fact you are the resident ace of the group. Your mission is to warp through the galaxy as you take out the various enemies of the Alliance. Armed with only the laser cannon in your ship, you must make the spaceways safe for mankind.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
[[File:rocket.png|thumb|320px|Sherwood Forest's ''Rocket Fighter'']]&lt;br /&gt;
&lt;br /&gt;
Welcome to ''Rocket Fighter''. You are the pilot of the red fighter ship. You can control the ship by using the four main '''arrow keys''', or the joystick. &lt;br /&gt;
&lt;br /&gt;
[[File:RedFighter.png|center]]&lt;br /&gt;
&lt;br /&gt;
Your ship is equipped with a laser cannon which you can fire by either the '''spacebar''', or the fire button.&lt;br /&gt;
&lt;br /&gt;
The idea is to fly around space, blasting the enemy ships while you look for the '''space-warp'''. When you find the warp, fly into it, and be transported to the next level, where the ships are faster, and they fly in harder patterns.&lt;br /&gt;
&lt;br /&gt;
After five levels are all cleared, you can rest as the hero of the galaxy.&lt;br /&gt;
&lt;br /&gt;
Good luck, and good flying.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
&lt;br /&gt;
''Rocket Fighter'' is from your friends at Sherwood Forest Software. We are the nut hut responsible for such games as ''Attack of the Killer Dandelions'', ''Airstrike 42'', ''[[Big Bob's Drive-In]]'', and ''Melvin Freebush'', just to name a few.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
Available on several shareware compilation CD-ROMs, including:&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly: November 1993|PSL Monthly: November 1993]]'''[[Category: PSL Monthly: November 1993]] (November 1993),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 2-01: Games|PSL Monthly #2-01: Games]]'''[[Category: PSL Monthly 2-01: Games]] (January 1994),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 2-07: Games|PSL Monthly #2-07: Games]]'''[[Category: PSL Monthly 2-07: Games]] (July 1994),&lt;br /&gt;
* '''[[:Category: Adventures in Heaven 2|Adventures in Heaven 2]]'''[[Category: Adventures in Heaven 2]] (1994),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly Volume 3-01: Games|PSL Monthly Volume #3-01: Games]]'''[[Category: PSL Monthly Volume 3-01: Games]] (January 1995),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 3-10: Education|PSL Monthly #3-10: Education]]'''[[Category: PSL Monthly 3-10: Education]] (August 1995), and&lt;br /&gt;
* International Software Values' '''[[:Category: 10 Tons of Games Mega Collection 1|10 Tons of Games Mega Collection 1]]'''[[Category: 10 Tons of Games Mega Collection 1]] (June 1997).&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
This game was added to the Archive on July 25, 2010. A search for common Game-Maker file types located the game on one of several CD-ROMs hosted on cd.archive.org.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;IWTkXVV_jhI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interviews / Articles ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.aderack.com/diygamer/GMA-2010-07-25---12-opportunism.html Cut-and-Paste Opportunism] (DIYGamer.com - archive)&lt;br /&gt;
&lt;br /&gt;
=== Listings ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.mobygames.com/game/rocket-fighter MobyGames entry]&lt;br /&gt;
* [http://www.archive.org/details/RocketFighter_1020 archive.org entry]&lt;br /&gt;
* [http://www.demu.org/resource/RocketFighter_1020 demu.org entry]&lt;br /&gt;
&lt;br /&gt;
=== Misc. Links ===&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.aderack.com/game-maker/java/rfighter.php Play ''Rocket Fighter'' online]'''&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/rocket.zip Rocket Fighter]''''' (232.0 kB)&lt;br /&gt;
* [[Media:RFighter1.png|Level 1 map]] (66 kB) &lt;br /&gt;
* [[Media:RFighter2.png|Level 2 map]] (71.9 kB) &lt;br /&gt;
* [[Media:RFighter3.png|Level 3 map]] (69.2 kB) &lt;br /&gt;
* [[Media:RFighter4.png|Level 4 map]] (64.5 kB) &lt;br /&gt;
&lt;br /&gt;
[[Category: Game-Maker games]]&lt;br /&gt;
[[Category: Sherwood Forest Software]]&lt;br /&gt;
[[Category: Shareware]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: Compilation CD-ROMs]]&lt;br /&gt;
[[Category: Pennsylvania]]&lt;br /&gt;
[[Category: United States]]&lt;br /&gt;
[[Category: Rob Sherwood]]&lt;br /&gt;
[[Category: Dan Whalen]]&lt;br /&gt;
[[Category: DIYGamer]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Adventures_in_Melgratta&amp;diff=23723</id>
		<title>Adventures in Melgratta</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Adventures_in_Melgratta&amp;diff=23723"/>
		<updated>2020-07-20T07:25:15Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Adventures in Melgratta'''''&lt;br /&gt;
|file=[[File:Melgratta-title.gif|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Shareware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[1992]][[Category: 1992]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 5&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Sherwood Forest Software|Sherwood Forest]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration bonus:''' Free game + current catalog&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration price:''' $15&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' none}}''Melgratta'' is [[Sherwood]]'s apparent attempt at something between ''Zelda'' and ''Gauntlet'', perhaps by way of Richard Garriott -- and, perhaps, an attempt to capitalize on the brand's namesake. You're a quaint medieval forest adventurer, complete with tunic and green newspaper cap with a feather. The idea is to wander through a convoluted yet somehow empty countryside, collecting treasure and stumbling upon the right path to the next level. &lt;br /&gt;
&lt;br /&gt;
The character has a limited supply of ammunition, which is replenished by picking up arrows around the countryside. There is also a more powerful attack, which necessitates that one find and pick up a large spear item. Firing can be a bit of a chore sometimes, as at point blank range the arrows often pass through enemies. &lt;br /&gt;
&lt;br /&gt;
As is typical in Sherwood games, it can be difficult to figure out where to go or what to do. Every level is set up more or less like a maze, which is further complicated in that it is not immediately obvious what is and is not a wall. Further confusing the issue, collectible objects are often placed behind impassible barriers. Later levels take the player on all manner of further challenges -- platformer stages, overt mazes, and whatnot.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
[[File:Melgratta.png|thumb|320px|Avoiding roguery in ''Adventures in Melgratta'']]&lt;br /&gt;
&lt;br /&gt;
Welcome to the magical land of Melgratta. In this place beyond the realm of reality you will find all sorts of creatures, such as fairies, elves, and wizards, just to name a few. &lt;br /&gt;
&lt;br /&gt;
But beware! The forests all full of thieves, that will try to steal gold and other treasures that'll be able to be found laying around in the woods.&lt;br /&gt;
&lt;br /&gt;
[[File:MelgrattaGuy.png|center]]&lt;br /&gt;
&lt;br /&gt;
There are many lands to  be found in melgratta. There are forests, rivers, swamps castles, and caves, just to name a few. &lt;br /&gt;
&lt;br /&gt;
Good luck with your exploring, and please enjoy your stay with us  in Melgratta.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
[[File:Melgratta1.png|thumb|320px|Level 1 of ''Adventures in Melgratta'']]&lt;br /&gt;
&lt;br /&gt;
You control the movement of your character by using the four main arrow keys. You can pick up arrows by being on top of them. Once you have an arrow you have 50 shots and only 50, so try to conserve them. You shoot by pressing the spacebar.&lt;br /&gt;
&lt;br /&gt;
You will encounter two types of plants: yellow, and purple. The yellow plants will cure you if you touch them. This is good. The purple ones are poisonous, so it is wise not to touch these.&lt;br /&gt;
&lt;br /&gt;
After about two minutes, the wizard will appear in field #1. Walk into the spell he is casting, and you will be put into field #2. In this area, wait until the castle's drawbridge is lowered and you can get in the castle.&lt;br /&gt;
&lt;br /&gt;
In the castle you must jump over the barrels. To do this you push the &amp;quot;7&amp;quot; or &amp;quot;9&amp;quot; key on the numerical keypad, depending on which way you are facing. Don't stay up in the air too long, or an arrow will hit you.&lt;br /&gt;
&lt;br /&gt;
When you find the exit to the castle, you will be in the dense forest, a maze of trees and plants. Like in the first screen, the yellow plant will help you and purple will hurt. Also look out for shaky ground, that will also cause damage. You must also find the magic lance in the forest. It is the only defense you have against the dragons in the Lost Woods of screen five. You pick this up also by standing on it and pressing the &amp;quot;Z&amp;quot; key.&lt;br /&gt;
&lt;br /&gt;
You get to screen five, the Lost Woods, by jumping in the magic pool.  Jump into the pool to be transported to the Lost Woods, where you must find the hermit's cave and then win the game.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
''Adventures in Melgratta'' is one of the many games from [[Sherwood Forest Software]]. The people who bring you this game are Rob Sherwood president, owner, and the guy with the short hair. And Dan Whalen, art director, techno guy, and the one with the long hair.&lt;br /&gt;
&lt;br /&gt;
Any similarity between any person or character in this game and any person or people in real life is purely a coincidence, and not intentional.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
Available on several shareware compilation CD-ROMs, including:&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly: November 1993|PSL Monthly: November 1993]]'''[[Category: PSL Monthly: November 1993]] (1993),&lt;br /&gt;
* The Chicago Computer Broker's '''[[:Category: Games 1994|Games 1994]]'''[[Category: Games 1994]] (April 1994)&lt;br /&gt;
* '''[[:Category: Gold Medal Software|Gold Medal Software]][[Category: Gold Medal Software]]''' (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: Platinum|Software Vault: Platinum]]'''[[Category: Software Vault: Platinum]] (1994), and&lt;br /&gt;
* '''[[:Category: Softkey Entertainment Pack|Softkey Entertainment Pack]][[Category: Softkey Entertainment Pack]]''' (1996).&lt;br /&gt;
&lt;br /&gt;
== Archive history ==&lt;br /&gt;
&lt;br /&gt;
''Adventures in Melgratta'' was added to the archive on August 1, 2010. It was located on one of several shovelware CD-ROMs hosted on cd.archive.org (see [[#Availability]]), during ongoing research for the [http://www.diygamer.com/tag/the-game-maker-archive/ Game-Maker Archive article series] at DIYGamer.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;kcdI2gxHEhE&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interviews / Articles ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.diygamer.com/2010/09/gamemaker-archive-part-16-trees-forest/ Trees in the Forest (DIYGamer)]&lt;br /&gt;
&lt;br /&gt;
=== Listings ===&lt;br /&gt;
&lt;br /&gt;
* [https://archive.org/details/AdventuresinMelgratta_1020 archive.org entry]&lt;br /&gt;
* [http://demu.org/resource/AdventuresinMelgratta_1020 demu.org entry]&lt;br /&gt;
* [http://chomikuj.pl/Moonti/STARE+GRY/TOTAL+DOS+COLLECTION+7/TDC+release+7/1993/Adventures+in+Melgratta+*5bSW*5d+(1993)(Sherwood+Forest+Software)+*5bAction*2c+Adventure*5d,4915314787.rar(archive) chomikuj.pl entry]&lt;br /&gt;
&lt;br /&gt;
=== Misc. Links ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=TNaH2t-6C6o Shovelware Diggers #111 - Form3] (YouTube)&lt;br /&gt;
* '''[http://www.aderack.com/game-maker/java/melgratta.php Play ''Adventures in Melgratta'' online]'''&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/melgratta.zip Adventures in Melgratta]''''' (139.6 kB)&lt;br /&gt;
* [[Media:Melgratta1.png|Level 1 map]] (396.5 kB) &lt;br /&gt;
* [[Media:Melgratta2.png|Level 2 map]] (402.0 kB) &lt;br /&gt;
* [[Media:Melgratta3.png|Level 3 map]] (66.0 kB) &lt;br /&gt;
* [[Media:Melgratta4.png|Level 4 map]] (335.9 kB) &lt;br /&gt;
* [[Media:Melgratta5.png|Level 5 map]] (408.7 kB) &lt;br /&gt;
&lt;br /&gt;
[[Category: Game-Maker games]]&lt;br /&gt;
[[Category: Shareware]]&lt;br /&gt;
[[Category: Sherwood Forest Software]]&lt;br /&gt;
[[Category: Nonlinear]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Action-adventure]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: Compilation CD-ROMs]]&lt;br /&gt;
[[Category: Pennsylvania]]&lt;br /&gt;
[[Category: United States]]&lt;br /&gt;
[[Category: Rob Sherwood]]&lt;br /&gt;
[[Category: Dan Whalen]]&lt;br /&gt;
[[Category: DIYGamer]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Dino_Hunt&amp;diff=23722</id>
		<title>Dino Hunt</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Dino_Hunt&amp;diff=23722"/>
		<updated>2020-07-20T06:52:26Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Dino Hunt'''''&lt;br /&gt;
|file=[[File:DinoHuntTitle.gif|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Shareware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' August 17, [[1993]][[Category: 1993]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 5&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Sherwood Forest Software|Sherwood Forest]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration bonus:''' Two free games + current catalog&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration price:''' $15&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' none}}Structure has never been a strength for [[Rob Sherwood]] and Dan Whalen. Within a level there is rarely much, if any, guidance; from one level to the next there is rarely a sense of logical progress. All five levels of ''Dino Hunt'' are exactly the same, save some monster placement. The entrances and exits are obscure, making any forward development arbitrary and unrewarding. &lt;br /&gt;
&lt;br /&gt;
From moment to moment, though, the game is crunchy and satisfying. The protagonist Nicky Neanderthal animates well, and his spears land with a satisfying &amp;quot;chernk&amp;quot;; upon death, dinosaurs spout a stone-chiseled score popup. The palette is muted and subtle, reminiscent of an early Seibu Kaihatsu game. The levels are riddled with rivers, bridges, paths, and forests, that all seem to be leading somewhere. Until you explore a little it really feels like anything could be around the next bend in the scenery. &lt;br /&gt;
&lt;br /&gt;
[[File:Nicky.gif|center]]&lt;br /&gt;
&lt;br /&gt;
So in reality there's little to find, and little reward for finding it. At least the game is fun to play for a while. You've got dinosaurs, you've got a caveman, and you've got straightforward violent arcade action. It's kind of hard, and as with a certain pedigree of arcade game (say, ''Ikari Warriors'') the player will probably die before the limits to the situation become obvious. &lt;br /&gt;
&lt;br /&gt;
[[File:DinoHunt.png|thumb|320px|Searching for prey in ''Dino Hunt'']]&lt;br /&gt;
&lt;br /&gt;
''Dino Hunt'' is simple, and focused very well on its basic premise: forging a violent path through dinosaur-infested wilderness. All the game really needs is some solid and distinctive level design -- using the existing background and monster elements, even -- and we've got a really neat arcade action game. As it is, ''Dino Hunt'' displays a bunch of potential.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
In ''Dino Hunt'' you are Nicky Neanderthal, dino hunter par excellence. &lt;br /&gt;
&lt;br /&gt;
You are the one who has evolved enough to take your spear in hand and travel the land in your pursuit of the dinosaurs, in this prehistoric paradise.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
The idea behind dino hunt is to make it back to your cave after successfully hunting the dinosaurs that inhabit the area where you live.&lt;br /&gt;
&lt;br /&gt;
You move your caveman around the screen shooting the big dinosaurs that you meet up with.&lt;br /&gt;
&lt;br /&gt;
Yo move your man, use the 4 main arrow keys, or the joystick. you can move through the grass, and the dirt, but not through the water or the trees.&lt;br /&gt;
&lt;br /&gt;
To shoot a spear move in the direction of the target, and then press the spacebar. You will launch a spear in that direction.&lt;br /&gt;
&lt;br /&gt;
Entering your cave will put you in the next level, where the monsters are faster, and more plentiful.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
''Dino Hunt'' is a production of [[Sherwood Forest Software]]. It has been produced, directed, drawn, thought up, sweated over, choreographed, written, marketed, and play tested by Rob Sherwood. Of course I am the president of the company so I guess I had to do all of that.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
Available on several shareware compilation CD-ROMs, including:&lt;br /&gt;
* Public Software Library '''[[:Category: PSL Monthly: November 1993|PSL Monthly: November 1993]]'''[[Category: PSL Monthly: November 1993]] (November 1993),&lt;br /&gt;
* Public Software Library '''[[:Category: PSL Monthly 2-01: Games|PSL Monthly #2-01: Games]]'''[[Category: PSL Monthly 2-01: Games]] (January 1994),&lt;br /&gt;
* The Chicago Computer Broker's '''[[:Category: Games 1994|Games 1994]]'''[[Category: Games 1994]] (April 1994),&lt;br /&gt;
* Public Software Library '''[[:Category: PSL Monthly 2-07: Games|PSL Monthly #2-07: Games]]'''[[Category: PSL Monthly 2-07: Games]] (July 1994),&lt;br /&gt;
* Software Company's '''[[:Category: MORE - Dosgames 2.0|MORE - Dosgames 2.0]]'''[[Category: MORE - Dosgames 2.0]] (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: Platinum|Software Vault: Platinum]]'''[[Category: Software Vault: Platinum]] (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: The Ruby Collection|Software Vault: The Ruby Collection]]'''[[Category: Software Vault: The Ruby Collection]] (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: Emerald|Software Vault: Emerald]]'''[[Category: Software Vault: Emerald]] (1994-95?),&lt;br /&gt;
* Public Software Library '''[[:Category: PSL Monthly Volume 3-01: Games|PSL Monthly Volume #3-01: Games]]'''[[Category: PSL Monthly Volume 3-01: Games]] (January 1995),&lt;br /&gt;
* '''[[:Category: Software Vault: Games 2|Software Vault: Games 2]]'''[[Category: Software Vault: Games 2]] (January 1995),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 3-10: Education|PSL Monthly #3-10: Education]]'''[[Category: PSL Monthly 3-10: Education]] (August 1995),&lt;br /&gt;
* Beachware's '''[[:Category: 1000 Games for Windows and DOS|1000 Games for Windows and DOS]]'''[[Category: 1000 Games for Windows and DOS]] (November 1995),&lt;br /&gt;
* '''[[:Category: Softkey Entertainment Pack|Softkey Entertainment Pack]]'''[[Category: Softkey Entertainment Pack]] (1996), and&lt;br /&gt;
* International Software Values' '''[[:Category: 10 Tons of Games Mega Collection 1|10 Tons of Games Mega Collection 1]]'''[[Category: 10 Tons of Games Mega Collection 1]] (June 1997).&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Discovered on or around October 10, 2010, on the DOS archive site [http://www.demu.org/resource/msdos_DINO_shareware Demu].&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;jUJMp_7ohY8&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interviews / Articles ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.mobygames.com/game/dos/dino-hunt MobyGames entry]&lt;br /&gt;
&lt;br /&gt;
=== Listings ===&lt;br /&gt;
&lt;br /&gt;
* [https://archive.org/details/DinoHunt_1020 archive.org entry]&lt;br /&gt;
* [http://demu.org/resource/DinoHunt_1020 demu.org entry]&lt;br /&gt;
&lt;br /&gt;
=== Misc. Links ===&lt;br /&gt;
&lt;br /&gt;
* [http://fuckyeahshareware.tumblr.com/post/10433352917 Fuck Yeah Shareware]&lt;br /&gt;
* [https://www.youtube.com/watch?v=ms9cx4jZRQo Shovelware Diggers #106 - My Warez Sense is Tingling...] (YouTube)&lt;br /&gt;
* '''[http://www.aderack.com/game-maker/java/dinohunt.php Play ''Dino Hunt'' online]'''&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.aderack.com/game-maker/downloads/dinohunt.zip ''Dino Hunt'']''' (129.2 kB)&lt;br /&gt;
* [[Media:DinoHunt1.png|Level 1 map]] (326.9 kB) &lt;br /&gt;
* [[Media:DinoHunt2.png|Level 2 map]] (328.0 kB) &lt;br /&gt;
* [[Media:DinoHunt3.png|Level 3 map]] (335.4 kB) &lt;br /&gt;
* [[Media:DinoHunt4.png|Level 4 map]] (332.9 kB) &lt;br /&gt;
* [[Media:DinoHunt5.png|Level 5 map]] (338.1 kB) &lt;br /&gt;
&lt;br /&gt;
[[Category: Game-Maker games]]&lt;br /&gt;
[[Category: Shareware]]&lt;br /&gt;
[[Category: Sherwood Forest Software]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Action games]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: Compilation CD-ROMs]]&lt;br /&gt;
[[Category: Pennsylvania]]&lt;br /&gt;
[[Category: United States]]&lt;br /&gt;
[[Category: Rob Sherwood]]&lt;br /&gt;
[[Category: Dan Whalen]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Big_Bob%27s_Drive-In&amp;diff=23721</id>
		<title>Big Bob's Drive-In</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Big_Bob%27s_Drive-In&amp;diff=23721"/>
		<updated>2020-07-20T04:43:06Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Big Bob's Drive-In'''''&lt;br /&gt;
|file=[[File:drive-in-title.gif|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Shareware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[1992]][[Category: 1992]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 5&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Sherwood Forest Software|Sherwood Forest]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration bonus:''' Free game or two + current catalog&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Registration price:''' $15&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' none&lt;br /&gt;
}}A top-down arcade action game, controlled with the arrow keys and the space bar. ''[[Big Bob’s Drive-In]]'' has a 1950s diner setting, which rationalizes attacks as food orders and monsters as customers. As with several [[Sherwood Forest]] titles, ''Big Bob's'' is a difficult game to play. The controls are less than intuitively mapped. The levels are enormous and labyrinthine, with few markings to lead the player forward. At least the enemies stick to easy-to-predict patterns, unlike some of their other games.&lt;br /&gt;
&lt;br /&gt;
''Big Bob's'' also exhibits Sherwood's trademark copy-paste level design, where several or all of a game's levels are exactly the same aside from enemy placement and perhaps a few small features. &lt;br /&gt;
&lt;br /&gt;
The visuals at least are stylized and charming. The premise, defending one's self by satisfying customers, is unusual. In a way it's a shame that the execution comes off so poorly, as there's a glimmer of inspiration in here.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
The time, the mid-fifties. The place, Big Bob's Drive-In. The job, feed the customers.&lt;br /&gt;
&lt;br /&gt;
You are Skatin Stacy, the top waitress at Big Bob's Drive-In. It is a busy night here at Big Bob's, and the customers are everywhere. &lt;br /&gt;
&lt;br /&gt;
[[File:Stacy.png|center]]&lt;br /&gt;
&lt;br /&gt;
You have to see that all the people get the food that they want, and make sure to satisfy all the customers. If they get a hold of you, they will take you for a spin that you might not enjoy.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
[[File:drive-in.png|thumb|320px|Giving orders in ''Big Bob's Drive-In'']]&lt;br /&gt;
&lt;br /&gt;
The object of the game is to successfully make it through all five screens of the game the screens consist of the drive-in known as Big Bob's as well as the parking lot. You start in the entrance way of Big Bob's, and travel all the way to the flashing star in the parking lot on field five.&lt;br /&gt;
&lt;br /&gt;
You can move Stacy by using the four main arrow keys. You must satisfy the many customers in the drive-in by dropping food in their path to stop them. You can do this by pushing the following keys:&lt;br /&gt;
&lt;br /&gt;
* S: Soda&lt;br /&gt;
* F: French fries&lt;br /&gt;
* H: Hamburgers&lt;br /&gt;
* B: Super burger&lt;br /&gt;
&lt;br /&gt;
Some customers are not too particular what they get,  just about anything will be satisfying to them. Some of the customers want some of the food, and not the other. So you must be careful what you give them. also you have a limited supply of all items so be conserevative with your food or you will not have enough to finish the game. &lt;br /&gt;
&lt;br /&gt;
In the last screen (the  parking lot, you will be given super burgers, these  are the only defense against the cars you must face down as you search for the shining star that lets you win the  game.&lt;br /&gt;
&lt;br /&gt;
Good luck, and have fun.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
''Big Bob's Drive-In'' is another fine game from the nut bunch at Sherwood Forest Software. &lt;br /&gt;
&lt;br /&gt;
The current line-up is (as always), Rob Sherwood, Dan Whalen, and the Zoo Crew that tests all these games before we ship them.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
Available on several shareware compilation CD-ROMs, including:&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly: November 1993|PSL Monthly: November 1993]]'''[[Category: PSL Monthly: November 1993]] (November 1993),&lt;br /&gt;
* The Chicago Computer Broker's '''[[:Category: Games 1994|Games 1994]]'''[[Category: Games 1994]] (April 1994),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 2-07: Games|PSL Monthly #2-07: Games]]'''[[Category: PSL Monthly 2-07: Games]] (July 1994),&lt;br /&gt;
* '''[[:Category: Adventures in Heaven 2|Adventures in Heaven 2]]'''[[Category: Adventures in Heaven 2]] (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: Platinum|Software Vault: Platinum]]'''[[Category: Software Vault: Platinum]] (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: The Ruby Collection|Software Vault: The Ruby Collection]]'''[[Category: Software Vault: The Ruby Collection]] (1994),&lt;br /&gt;
* '''[[:Category: Software Vault: Games 2|Software Vault: Games 2]]'''[[Category: Software Vault: Games 2]] (January 1995),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly Volume 3-01: Games|PSL Monthly Volume #3-01: Games]]'''[[Category: PSL Monthly Volume 3-01: Games]] (January 1995),&lt;br /&gt;
* '''[[:Category: Softkey Shareware 2000 Hit Games|Softkey Shareware 2000 Hit Games]]'''[[Category: Softkey Shareware 2000 Hit Games]] (January 1995),&lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 3-10: Education|PSL Monthly #3-10: Education]]'''[[Category: PSL Monthly 3-10: Education]] (August 1995),&lt;br /&gt;
* '''[[:Category: Game Empire|Game Empire]]'''[[Category: Game Empire]] (1995), &lt;br /&gt;
* Public Software Library's '''[[:Category: PSL Monthly 4-08: Games, Sound|PSL Monthly #4-08: Games, Sound]]'''[[Category: PSL Monthly 4-08: Games, Sound]] (1996),&lt;br /&gt;
* '''[[:Category: Softkey Entertainment Pack|Softkey Entertainment Pack]]'''[[Category: Softkey Entertainment Pack]] (1996), and&lt;br /&gt;
* International Software Values' '''[[:Category: 10 Tons of Games Mega Collection 1|10 Tons of Games Mega Collection 1]]'''[[Category: 10 Tons of Games Mega Collection 1]] (June 1997).&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
''Big Bob's Drive-In'' was added to the archive on July 25, 2010. It was located on one of several shovelware CD-ROMs hosted on cd.archive.org (see [[#Availability]]), during ongoing research for the Game-Maker Archive article series at DIYGamer.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;hBAqBXzAkxg&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interviews / Articles ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.aderack.com/diygamer/GMA-2010-07-25---12-opportunism.html Cut-and-Paste Opportunism (DIYGamer)] (archived)&lt;br /&gt;
* [http://www.napostriouf.com/en/big-bobs-drive-in/ Big Bob's Drive-In] (Nap'n'Retrogaming)&lt;br /&gt;
&lt;br /&gt;
=== Listings ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.mobygames.com/game/big-bobs-drive-in MobyGames entry]&lt;br /&gt;
* [https://archive.org/details/BigBobsDriveIn_1020 archive.org entry]&lt;br /&gt;
* [http://demu.org/resource/BigBobsDriveIn_1020 demu.org entry]&lt;br /&gt;
* [http://www.myabandonware.com/game/big-bobs-drive-in-2qi My Abandonware entry]&lt;br /&gt;
* [http://www.old-games.com/download/7267/big-bob-s-drive-in old-games.com entry]&lt;br /&gt;
&lt;br /&gt;
=== Misc. Links ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=t1lTZB7ahj0&amp;amp;t=518 Chili Con Comrades vs. ''Big Bob's Drive-In''] (YouTube)&lt;br /&gt;
* [https://www.youtube.com/watch?v=yoz_LpPJChs Shovelware Diggers #50 - Everything is Broken] (YouTube)&lt;br /&gt;
* '''[http://www.aderack.com/game-maker/java/drivein.php Play ''Big Bob's Drive-In'' online]'''&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/drive-in.zip Big Bob's Drive-In]''''' (146.6 kB)&lt;br /&gt;
* [[Media:BigBob's1.png|Level 1 map]] (125.1 kB) &lt;br /&gt;
* [[Media:BigBob's2.png|Level 2 map]] (127.9 kB) &lt;br /&gt;
* [[Media:BigBob's3.png|Level 3 map]] (188.0 kB) &lt;br /&gt;
* [[Media:BigBob's4.png|Level 4 map]] (188.8 kB) &lt;br /&gt;
* [[Media:BigBob's5.png|Level 5 map]] (93.2 kB) &lt;br /&gt;
&lt;br /&gt;
[[Category: Game-Maker games]]&lt;br /&gt;
[[Category: Shareware]]&lt;br /&gt;
[[Category: Sherwood Forest Software]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Action games]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: Compilation CD-ROMs]]&lt;br /&gt;
[[Category: Pennsylvania]]&lt;br /&gt;
[[Category: United States]]&lt;br /&gt;
[[Category: Rob Sherwood]]&lt;br /&gt;
[[Category: Dan Whalen]]&lt;br /&gt;
[[Category: DIYGamer]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=File:Egacga_04.png&amp;diff=23720</id>
		<title>File:Egacga 04.png</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=File:Egacga_04.png&amp;diff=23720"/>
		<updated>2020-07-20T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Category: Screenshots
Category: Pixelmusement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Screenshots]]&lt;br /&gt;
[[Category: Pixelmusement]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=File:Egacga_03.png&amp;diff=23719</id>
		<title>File:Egacga 03.png</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=File:Egacga_03.png&amp;diff=23719"/>
		<updated>2020-07-20T03:00:20Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Category: Screenshots
Category: Pixelmusement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Screenshots]]&lt;br /&gt;
[[Category: Pixelmusement]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=File:Egacga_02.png&amp;diff=23718</id>
		<title>File:Egacga 02.png</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=File:Egacga_02.png&amp;diff=23718"/>
		<updated>2020-07-20T03:00:03Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Category: Screenshots
Category: Pixelmusement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Screenshots]]&lt;br /&gt;
[[Category: Pixelmusement]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23717</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23717"/>
		<updated>2020-07-20T02:58:56Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
[[File:egacga_02.png|thumb|320px|The 16-colour world of ''EGA Combat Gladiators Arena'']] The world of enhanced 16-colour graphics is in danger!&lt;br /&gt;
&lt;br /&gt;
As a Combat Gladiator you must enter the multi-level arena inside your computer and defeat all the Viruses infecting it!&lt;br /&gt;
&lt;br /&gt;
You will travel through four levels in the combat ship of your choice, each more deadly than the last, but keep your eyes peeled for Powerups and Weapons to air you in your fight!&lt;br /&gt;
&lt;br /&gt;
Due to the complexity of the controls you must use a keyboard to play this game.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
&lt;br /&gt;
[[File:egacga_03.png|thumb|320px|The 16-colour world of ''EGA Combat Gladiators Arena'']] Use the arrow keys or numeric keypad to Move!&lt;br /&gt;
&lt;br /&gt;
P, D: These keys let you Pick Up and Drop equipment!&lt;br /&gt;
&lt;br /&gt;
Spacebar fires the Blaster. All ships have one!&lt;br /&gt;
&lt;br /&gt;
Z, X, C, Y: These keys fire the Various Weapons you come across with unlimited ammo!&lt;br /&gt;
&lt;br /&gt;
0 Ins: This key is used to fire Rockets, but you need both a launcher and ammo!&lt;br /&gt;
&lt;br /&gt;
Getting hit while stationary might stun-lock you! To break out of this, rapidly press a movement key until you start moving then hold one down!&lt;br /&gt;
&lt;br /&gt;
=== Player Info ===&lt;br /&gt;
&lt;br /&gt;
[[File:egacga_04.png|thumb|320px|The 16-colour world of ''EGA Combat Gladiators Arena'']] Choose one of three various ships to pilot! The swift flying &amp;quot;Tanto&amp;quot;, the damage tanking &amp;quot;Cutlass&amp;quot;, or the sharpshooting &amp;quot;Falchion&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Collect Batteries to keep your shields charged!&lt;br /&gt;
&lt;br /&gt;
Diamonds are used as currency! Exchange them for powerful equipment!&lt;br /&gt;
&lt;br /&gt;
Colour-coded locks need to be opened with Keycards. Be sure to acquire these!&lt;br /&gt;
&lt;br /&gt;
Keep your eyes peeled for the Super Thursters! These will let you move faster!&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
B: You start with the Blaster. Very basic, nothing fancy.&lt;br /&gt;
&lt;br /&gt;
L: The Laser is fast and has long range shots.&lt;br /&gt;
&lt;br /&gt;
W: The Wavebuster is very slow and short ranged, but can punch through anything!&lt;br /&gt;
&lt;br /&gt;
P: The Plasma Gun will let you dispatch armoured Targets!&lt;br /&gt;
&lt;br /&gt;
R: The Rocket Launcher uses explosive rockets to obliterate groups of anything, but ammo for it is scarce so be mindful!&lt;br /&gt;
&lt;br /&gt;
?: There is also a Weapon rumoured to be better than any of these... but does it even exist?!&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
&lt;br /&gt;
Most enemies are red. A single shot does the trick!&lt;br /&gt;
&lt;br /&gt;
Shielded enemies take multiple shots or a well placed rocket!&lt;br /&gt;
&lt;br /&gt;
Armoured enemies cannot be destroyed with weak shots. Use stronger weapons!&lt;br /&gt;
&lt;br /&gt;
Turrets cannot be destroyed and will constantly fire at you! Watch out for them!&lt;br /&gt;
&lt;br /&gt;
Arrows push you around... possibly into danger! Be careful!&lt;br /&gt;
&lt;br /&gt;
Even the floor can be deadly! Don't fly over power fields or you'll get zapped!&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Game Design and Artwork: Kris Asick (Gemini)&lt;br /&gt;
&lt;br /&gt;
Made with Game-Maker 3.0 by: Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
Check out more Pixelmusement games and videos at our website!&lt;br /&gt;
&lt;br /&gt;
www.pixelmusement.com&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
README.TXT:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;--- EGA Combat Gladiators Arena --- v1.0 --- Copyright 2018 Pixelmusement ---&lt;br /&gt;
&lt;br /&gt;
Made With Game-Maker v3.0 by Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
This program is FREEWARE! Share it with your friends! :D&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
For the 250th Episode of my web series Ancient DOS Games, I decided to cover the lesser known game development software known simply as Game-Maker, often called &amp;quot;RSD Game-Maker&amp;quot; to avoid confusing it with other programs by the same name. In doing so, I put this game together in the span of about a week, somewhere between 50 and 70 hours of total work, half of which was probably spent butting up against Game-Maker's limitations than actually making progress. :P&lt;br /&gt;
&lt;br /&gt;
All of the controls are listed in the game itself, simply run the EGACGA.EXE inside a DOS emulator or on a real DOS PC and you're ready to play!&lt;br /&gt;
&lt;br /&gt;
Alternatively, I've also included the GAM file which can be loaded up in Game-Maker itself if you wish to investigate how the game plays. ;)&lt;br /&gt;
&lt;br /&gt;
As this is a Game-Maker title expect it to glitch out every now and again. The most common glitch is stun locking, where the player will start taking damage repeatedly, unable to move. Just rapidly press movement keys until you start moving then hold any movement key down. This isn't guaranteed to work but is the best way to get out of a stun lock.&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
LICENSE AGREEMENT&lt;br /&gt;
&lt;br /&gt;
EGA Combat Gladiators Arena was a very small project made in a week. Kris Asick and Pixelmusement provide no warranty towards its use and do not guarantee it will function without failure. (Heck, this is a Game-Maker game. Failure is almost assured sooner or later.) You use it at your own risk.&lt;br /&gt;
&lt;br /&gt;
Although held under copyright, Pixelmusement grants permission to distribute this software free of charge however you so desire. You may not however charge money for this program, nor any derivatives made from the source material.&lt;br /&gt;
&lt;br /&gt;
If you do make a derivative build, Kris Asick and/or Pixelmusement should remain credited as the original creator.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23716</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23716"/>
		<updated>2020-07-20T02:55:34Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
The world of enhanced 16-colour graphics is in danger!&lt;br /&gt;
&lt;br /&gt;
As a Combat Gladiator you must enter the multi-level arena inside your computer and defeat all the Viruses infecting it!&lt;br /&gt;
&lt;br /&gt;
You will travel through four levels in the combat ship of your choice, each more deadly than the last, but keep your eyes peeled for Powerups and Weapons to air you in your fight!&lt;br /&gt;
&lt;br /&gt;
Due to the complexity of the controls you must use a keyboard to play this game.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
&lt;br /&gt;
Use the arrow keys or numeric keypad to Move!&lt;br /&gt;
&lt;br /&gt;
P, D: These keys let you Pick Up and Drop equipment!&lt;br /&gt;
&lt;br /&gt;
Spacebar fires the Blaster. All ships have one!&lt;br /&gt;
&lt;br /&gt;
Z, X, C, Y: These keys fire the Various Weapons you come across with unlimited ammo!&lt;br /&gt;
&lt;br /&gt;
0 Ins: This key is used to fire Rockets, but you need both a launcher and ammo!&lt;br /&gt;
&lt;br /&gt;
Getting hit while stationary might stun-lock you! To break out of this, rapidly press a movement key until you start moving then hold one down!&lt;br /&gt;
&lt;br /&gt;
=== Player Info ===&lt;br /&gt;
&lt;br /&gt;
Choose one of three various ships to pilot! The swift flying &amp;quot;Tanto&amp;quot;, the damage tanking &amp;quot;Cutlass&amp;quot;, or the sharpshooting &amp;quot;Falchion&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Collect Batteries to keep your shields charged!&lt;br /&gt;
&lt;br /&gt;
Diamonds are used as currency! Exchange them for powerful equipment!&lt;br /&gt;
&lt;br /&gt;
Colour-coded locks need to be opened with Keycards. Be sure to acquire these!&lt;br /&gt;
&lt;br /&gt;
Keep your eyes peeled for the Super Thursters! These will let you move faster!&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
B: You start with the Blaster. Very basic, nothing fancy.&lt;br /&gt;
&lt;br /&gt;
L: The Laser is fast and has long range shots.&lt;br /&gt;
&lt;br /&gt;
W: The Wavebuster is very slow and short ranged, but can punch through anything!&lt;br /&gt;
&lt;br /&gt;
P: The Plasma Gun will let you dispatch armoured Targets!&lt;br /&gt;
&lt;br /&gt;
R: The Rocket Launcher uses explosive rockets to obliterate groups of anything, but ammo for it is scarce so be mindful!&lt;br /&gt;
&lt;br /&gt;
?: There is also a Weapon rumoured to be better than any of these... but does it even exist?!&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
&lt;br /&gt;
Most enemies are red. A single shot does the trick!&lt;br /&gt;
&lt;br /&gt;
Shielded enemies take multiple shots or a well placed rocket!&lt;br /&gt;
&lt;br /&gt;
Armoured enemies cannot be destroyed with weak shots. Use stronger weapons!&lt;br /&gt;
&lt;br /&gt;
Turrets cannot be destroyed and will constantly fire at you! Watch out for them!&lt;br /&gt;
&lt;br /&gt;
Arrows push you around... possibly into danger! Be careful!&lt;br /&gt;
&lt;br /&gt;
Even the floor can be deadly! Don't fly over power fields or you'll get zapped!&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Game Design and Artwork: Kris Asick (Gemini)&lt;br /&gt;
&lt;br /&gt;
Made with Game-Maker 3.0 by: Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
Check out more Pixelmusement games and videos at our website!&lt;br /&gt;
&lt;br /&gt;
www.pixelmusement.com&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
README.TXT:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;--- EGA Combat Gladiators Arena --- v1.0 --- Copyright 2018 Pixelmusement ---&lt;br /&gt;
&lt;br /&gt;
Made With Game-Maker v3.0 by Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
This program is FREEWARE! Share it with your friends! :D&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
For the 250th Episode of my web series Ancient DOS Games, I decided to cover the lesser known game development software known simply as Game-Maker, often called &amp;quot;RSD Game-Maker&amp;quot; to avoid confusing it with other programs by the same name. In doing so, I put this game together in the span of about a week, somewhere between 50 and 70 hours of total work, half of which was probably spent butting up against Game-Maker's limitations than actually making progress. :P&lt;br /&gt;
&lt;br /&gt;
All of the controls are listed in the game itself, simply run the EGACGA.EXE inside a DOS emulator or on a real DOS PC and you're ready to play!&lt;br /&gt;
&lt;br /&gt;
Alternatively, I've also included the GAM file which can be loaded up in Game-Maker itself if you wish to investigate how the game plays. ;)&lt;br /&gt;
&lt;br /&gt;
As this is a Game-Maker title expect it to glitch out every now and again. The most common glitch is stun locking, where the player will start taking damage repeatedly, unable to move. Just rapidly press movement keys until you start moving then hold any movement key down. This isn't guaranteed to work but is the best way to get out of a stun lock.&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
LICENSE AGREEMENT&lt;br /&gt;
&lt;br /&gt;
EGA Combat Gladiators Arena was a very small project made in a week. Kris Asick and Pixelmusement provide no warranty towards its use and do not guarantee it will function without failure. (Heck, this is a Game-Maker game. Failure is almost assured sooner or later.) You use it at your own risk.&lt;br /&gt;
&lt;br /&gt;
Although held under copyright, Pixelmusement grants permission to distribute this software free of charge however you so desire. You may not however charge money for this program, nor any derivatives made from the source material.&lt;br /&gt;
&lt;br /&gt;
If you do make a derivative build, Kris Asick and/or Pixelmusement should remain credited as the original creator.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=List_of_Game-Maker_authors&amp;diff=23715</id>
		<title>List of Game-Maker authors</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=List_of_Game-Maker_authors&amp;diff=23715"/>
		<updated>2020-07-20T02:49:01Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a list of known Game-Maker users. This list will grow, as new authors are identified. &lt;br /&gt;
&lt;br /&gt;
* The list distinguishes between '''individual authors''' and adopted '''developer names or pseudonyms'''&lt;br /&gt;
* Several &amp;quot;developers&amp;quot; comprise multiple authors, who may or may not collaborate on projects&lt;br /&gt;
* The list also denotes '''first and last known''' active dates, as well as '''total known''' games and total '''known to survive'''&lt;br /&gt;
&lt;br /&gt;
'''To sort''', click the icon in the relevant header row.&lt;br /&gt;
&lt;br /&gt;
* Click again to sort in '''ascending''' order&lt;br /&gt;
* To '''subcategorize''', sort first by second category (e.g., Developer), then by your main category (e.g., First Date)&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading this page, see '''[[:Category: Game-Maker artists]]'''.&lt;br /&gt;
-----&lt;br /&gt;
{|style=&amp;quot;width: 100%; color: #000000;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#A|A]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#B|B]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#C|C]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#D|D]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#F|F]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#G|G]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#H|H]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | I&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#J|J]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | K &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#L|L]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#M|M]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#N|N]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | O&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#P|P]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | Q&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#R|R]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#S|S]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#T|T]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | U &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#V|V]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#W|W]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | X&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | Y&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | Z&lt;br /&gt;
|}&lt;br /&gt;
-----&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;color:black;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; data-sort-type=&amp;quot;isoDate&amp;quot; | First&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; data-sort-type=&amp;quot;isoDate&amp;quot; | Last&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Author&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Developer&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Origin&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Notable games&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Surviving&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Known&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[2010]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Acord.gif|80px|center|link=Acord Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Acord, Gary]]&lt;br /&gt;
| [[Acord Games]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| ''[[Capn Zapn]]'',&amp;lt;br /&amp;gt;''[[Zapak]]'',&amp;lt;br /&amp;gt;''[[Jaxon Zoose]]''&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2018]]&lt;br /&gt;
| [[2018]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Asick, Kris]]&lt;br /&gt;
| [[Pixelmusement]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| ''[[EGA Combat Gladiators Arena]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;B&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &amp;lt;!--[[File:Descent.png|80px|center|link=The Descent]]--&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;;&amp;quot; | [[Barras, David]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[Louisiana]]&lt;br /&gt;
| ''[[The Descent]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Mattbell.gif|80px|center|link=SR Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Bell, Matt]]&lt;br /&gt;
| [[SR Games]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Paper Airplane]]'',&amp;lt;br /&amp;gt;''[[Yuphex]]'',&amp;lt;br /&amp;gt;''[[Rocket]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Multigames.gif|80px|center|link=Multigames]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Bergervoet, Erwin]]&lt;br /&gt;
| [[Multigames]]&lt;br /&gt;
| [[Netherlands]]&lt;br /&gt;
| ''[[QiQ: Please Peace]]'',&amp;lt;br /&amp;gt;''[[PC-Man's World]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Jonsoft.gif|80px|center|link=Jonsoft]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Bolden, Jon]]&lt;br /&gt;
| [[Jonsoft]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| ''[[Rascal]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BrandonEnt.gif|80px|center|link=Brandon Enterprises]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Brandon, John]]&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Seal Boarders]]'',&amp;lt;br /&amp;gt;''[[Skate Board]]'',&amp;lt;br /&amp;gt;''[[Foxy Dimensions]]''&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BrandonEnt.gif|80px|center|link=Brandon Enterprises]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Brandon, Robert]]&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Penguin War]]'',&amp;lt;br /&amp;gt;''[[Terra]]'',&amp;lt;br /&amp;gt;''[[Void Raiders]]''&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;C&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Antares.gif|80px|center|link=Antares Bros.]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Callahan, Paul]]&lt;br /&gt;
| [[Antares Bros.]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Time After Time]]'',&amp;lt;br /&amp;gt;''[[Reptalia]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Carchedi, David]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| ''[[Zackpin]]'',&amp;lt;br /&amp;gt;''[[Zackpin 2]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Virtualprime.gif|80px|center|link=Virtual Prime]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Carlucci, John Donald]]&lt;br /&gt;
| [[Virtual Prime]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Baxter vs. the Brain Snatching Aliens|Baxter]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Caudel, Alan]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Dummy Duck]]'',&amp;lt;br /&amp;gt;''[[Power Budd!]]'',&amp;lt;br /&amp;gt;''[[Man Game RPG]]''&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Cavagnaro, Ron]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[New York]]&lt;br /&gt;
| ''[[Armadillos]]'',&amp;lt;br /&amp;gt;''[[Bounty Hunter]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &amp;lt;!--[[File:Outerlimits.png|80px|center|link=Sheldon Chase]]--&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Chase, Sheldon]]&lt;br /&gt;
| [[KD Software]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| ''[[Woman Warrior and the Outer Limits|Woman Warrior]]'',&amp;lt;br /&amp;gt;''[[Earth vs The Flying Saucers|Earth vs Flying Saucers]]'',&amp;lt;br /&amp;gt;''[[Desert Defender]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Chatman, Terry]]&lt;br /&gt;
| [[Viper]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Shorty Da Pimp: Aliens Stole My Hoe!|Shorty Da Pimp]]'',&amp;lt;br /&amp;gt;''[[Ballie D. Plumber Episode 1: Ballie in D. Pipes|Ballid D. Plumber]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Cidade, Mark]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[cly5m]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| ''[[Shooter]]'',&amp;lt;br /&amp;gt;''[[Blob]]'',&amp;lt;br /&amp;gt;''[[Pipes (cly5m)|Pipes]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%; &amp;quot; | [[Cope, Terry]]&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| ''[[Bird of Prey]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Cope, Todd]]&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| ''[[The Legend of Zelda: Harry's Awakening|Harry's Awakening]]''&amp;lt;br /&amp;gt;''[[Fat Boy]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%; &amp;quot; | [[Cope, Travis]]&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| ''[[Dude]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;D&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Dabrowski, Matt]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[New York]]&lt;br /&gt;
| ''[[Weird Worlds]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2014]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| [[Dattorz]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| ''[[Blipp in: Power Panic!]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Deiting, Pascal]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Dragon Ball Z 2]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Donald, Mark]]&lt;br /&gt;
| [[PC Gamer UK]]&lt;br /&gt;
| [[United Kingdom]]&lt;br /&gt;
| ''[[Eco-Warrior]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DMD.gif|80px|center|link=DMD Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Durdle, Dylan]]&lt;br /&gt;
| [[DMD Software]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Virtual Mario]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Durán, Ciro]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Venezuela]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 3-4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;F&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Eclypse.png|80px|center|link=Eclypse Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Faux, James]]&lt;br /&gt;
| [[Eclypse Games]],&amp;lt;br /&amp;gt;[[Diamond Edge Software]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| ''[[Mortal Harvey]]'',&amp;lt;br /&amp;gt;''[[Ego Force]]''&amp;lt;br /&amp;gt;''[[Mr. Chalk]]''&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Felix, Angelo]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[Puerto Rico]]&lt;br /&gt;
| ''[[Shanna]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ffsoftwarez.gif|80px|center|link=Firefall Softwarez]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Firefall Softwarez]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| ''[[Firefall]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Flip Industries]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Horizon.gif|80px|center|link=Horizon Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Groves, Matthew]]&lt;br /&gt;
| [[Horizon Software]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| ''[[Mystery Mansion]]'',&amp;lt;br /&amp;gt;''[[Jet Driver]]'',&amp;lt;br /&amp;gt;''[[Space Cadet]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;H&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Hadley, Mark]]&lt;br /&gt;
| [[Parsec Productions]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| ''[[Parsec Man 3D]]'',&amp;lt;br /&amp;gt;''[[Progress or Congress]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Harper, Gabriel]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Hansen, Pierrick]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Badman]]'',&amp;lt;br /&amp;gt;''[[Blork Carnage]]'',&amp;lt;br /&amp;gt;''[[Calimero II]]''&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Hofmann, James]]&lt;br /&gt;
| [[Triplefox]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Teatime Game]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;J&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Gamelynk-logo.png|80px|center|link=Gamelynk]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Janelle, Mark A.]]&lt;br /&gt;
| [[Gamelynk]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Barracuda: Secret Mission 1|Barracuda]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JLG-P.gif|80px|center|link=Janet L. Groth]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Janet L. Groth Productions]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Dungeon Erghuck]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;L&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:LaMar.gif|80px|center|link=Jeremy LaMar]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[LaMar, Jeremy]]&lt;br /&gt;
| [[SnigWich]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| ''[[Blinky 2]]'',&amp;lt;br /&amp;gt;''[[Blinky 3]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TechnoGames.gif|80px|center|link=Techno Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Laviolette, Chris]]&lt;br /&gt;
| [[Techno Games]]&lt;br /&gt;
| [[Canada]]: [[Quebec]]&lt;br /&gt;
| ''[[Roady Rabbit 2]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Digital-emotions.gif|80px|center|link=Digital Emotions]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Leung, Felix]]&lt;br /&gt;
| [[Digital Emotions]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Die Blarney!]]'',&amp;lt;br /&amp;gt;''[[Xenoblaster: Attack of the Xorg|Xenoblaster]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Levy, Roger]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Maryland]]&lt;br /&gt;
| ''[[Andy in Asunderland]]'',&amp;lt;br /&amp;gt;''[[KonoTest]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Lima, Alex Reimann Cunha]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[Brazil]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Spedware.gif|80px|center|link=Spedware Ltd.]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Ludlam, Roland]]&lt;br /&gt;
| [[Spedware Ltd.]]&lt;br /&gt;
| [[United States]]: [[Vermont]]&lt;br /&gt;
| ''[[Hurdles]]'',&amp;lt;br /&amp;gt;''[[John's Archaeological Adventures]]'',&amp;lt;br /&amp;gt;''[[Mech]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Martin, Mary]]&lt;br /&gt;
| [[Maria Software]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Maria Sister]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Martin, Pierre]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[F1 Eater Mania]]'',&amp;lt;br /&amp;gt;''[[Cosmo War]]'',&amp;lt;br /&amp;gt;''[[Panzer 2019]]''&lt;br /&gt;
| 17&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Martin, Sylvain]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Badman]]'',&amp;lt;br /&amp;gt;''[[Panzer 1945]]'',&amp;lt;br /&amp;gt;''[[4 to Save Toon Land]]''&lt;br /&gt;
| 13&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2002]]&lt;br /&gt;
| [[2002]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SPM.gif|80px|center|link=SPM Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[McNulty, Sean]]&lt;br /&gt;
| [[SPM Games]]&lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| ''[[Dead Awakening]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Meisse, Justin]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Cyborg Empire]]'', &amp;lt;br /&amp;gt; ''[[Justoman]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Meisse, Stefan]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Caves]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Hamsterware.gif|80px|center|link=Hamsterware]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Morris, James W.]]&lt;br /&gt;
| [[Hamsterware]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| ''[[Crystal Mania 4]]'',&amp;lt;br /&amp;gt;''[[Super Hamster]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;N&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Nestoly, Yurik]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Ninja]]'',&amp;lt;br /&amp;gt;''[[Nuke]]'',&amp;lt;br /&amp;gt;''[[Twister, argh!]]''&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;P&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Pantella, Tyler]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Mike-perrucci.gif|80px|center|link=Mike Perrucci]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Perrucci, Mike]]&lt;br /&gt;
| [[MP Games]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Invasion of the Blobs II]]'',&amp;lt;br /&amp;gt;''[[Wordlock]]'',&amp;lt;br /&amp;gt;''[[Luigi's Heroic Debut!]]''&lt;br /&gt;
| 5&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Person, Roy Sr.]]&lt;br /&gt;
| [[RPSoft]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Pipes (Person, Roy Sr.){{!}}Pipes]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;R&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Rowe, Tony A.]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Antares.gif|80px|center|link=Antares Bros.]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Russell, James]]&lt;br /&gt;
| [[Antares Bros.]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Time After Time]]'',&amp;lt;br /&amp;gt;''[[Reptalia]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;S&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:M&amp;amp;R.gif|80px|center|link=M &amp;amp; R Inc]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Salomon, Martin]]&lt;br /&gt;
| [[M &amp;amp; R Inc]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Crystal Quest: Thal's Quest for the Crystals|Crystal Quest]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sanchez.gif|80px|center|link=Dwight Sanchez]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Sanchez, Dwight]]&lt;br /&gt;
| [[Mmajamm Productions]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| ''[[Arcade Ricky]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:NUF Entertainment.png|80px|center|link=Dwight Sanchez]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Sarmiento, Fernando]]&lt;br /&gt;
| [[nuF eNterTainmenT FacTorY]]&lt;br /&gt;
| [[Argentina]]&lt;br /&gt;
| ''[[Renxo Booper in Booperland]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Saul, Matthew]]&lt;br /&gt;
| [[Non-Famous]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| ''[[Popa]]'',&amp;lt;br /&amp;gt;''[[Marley's Quest]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sherwood.gif|80px|center|link=Sherwood Forest Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Sherwood, Rob]]&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Rascal's Alphamaze]]'',&amp;lt;br /&amp;gt;''[[Amaze-Ing]]'',&amp;lt;br /&amp;gt;''[[Shootout at Dodge]]''&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1991]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RSD.png|80px|center|link=Recreational Software Designs]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Stone, G. Andrew]]&amp;lt;br /&amp;gt;[[Stone, G. Oliver]]&amp;lt;br /&amp;gt;[[Stone, Joan]]&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| ''[[Nebula]]'',&amp;lt;br /&amp;gt;''[[Pipemare]]'',&amp;lt;br /&amp;gt;''[[Sample]]''&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;T&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2011]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JenericSlate.gif|80px|center|link=Jeneric Rules]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tairne, EJR]]&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Builder]]'',&amp;lt;br /&amp;gt;''[[The Fantastic Adventures of Byron Solomon|Byron Solomon]]'',&amp;lt;br /&amp;gt;''[[Bubble &amp;amp; Squeak]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2016]]&lt;br /&gt;
| [[2016]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JenericSlate.gif|80px|center|link=Jeneric Rules]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tairne, Penelope Beatrix]]&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Unicorn Bird]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tasker, Matt]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Matt Tasker scrolling shooter|Scrolling Shooter]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tersigni, Dean]]&lt;br /&gt;
| [[The Almighty Guru]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2014]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Thomas, Rylie James]]&lt;br /&gt;
| [[Blueberrysoft]]&lt;br /&gt;
| [[Australia]]&lt;br /&gt;
| ''[[Terror Tower]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ronmarie.gif|80px|center|link=Ron Marie Productions]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Toon, Ronnie]]&lt;br /&gt;
| [[Ron Marie Services]],&amp;lt;br /&amp;gt;[[Ron Marie Productions]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Viki: Escape from Videoland|Viki]]'',&amp;lt;br /&amp;gt;''[[Santa is Back!]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Turcotte, Joshua Eric]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Orb: The Derelict Planet]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Turner, Daniel]]&lt;br /&gt;
| [[Nosey Studios]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tyner, Adam]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Mister Spiff]]'',&amp;lt;br /&amp;gt;''[[Star Avenger]]'',&amp;lt;br /&amp;gt;''[[CGA Hell]]''&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;V&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Valenti, Marty]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; &amp;quot; | &lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Flying Guts]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Smartsoft.gif|80px|center|link=Smart Soft]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Vance, Kevin]]&lt;br /&gt;
| [[Smart Soft]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Kirk Voodia]]'',&amp;lt;br /&amp;gt;''[[Breakout: The Rescue]]'',&amp;lt;br /&amp;gt;''[[Hi-Tech Demo]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;W&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Wallin, David]]&lt;br /&gt;
| [[Wallinsoft]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Slinker]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:M&amp;amp;R.gif|80px|center|link=M &amp;amp; R Inc]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Ward, Robin]]&lt;br /&gt;
| [[M &amp;amp; R Inc]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Crystal Quest: Thal's Quest for the Crystals|Crystal Quest]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[2010]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:A-J_games.png|80px|center|link=A-J Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Waugh, Eric-Jon Rössel]]&lt;br /&gt;
| [[A-J Games]],&amp;lt;br /&amp;gt;[[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[A-J's Quest]]'',&amp;lt;br /&amp;gt;''[[Peach the Lobster]]'',&amp;lt;br /&amp;gt;''[[Friction]]''&lt;br /&gt;
| 39&lt;br /&gt;
| 39&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Wears, Matt]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Dexter the Alligator]]'',&amp;lt;br /&amp;gt;''[[Benny]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sherwood.gif|80px|center|link=Sherwood Forest Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Whalen, Dan]]&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Rascal's Alphamaze]]'',&amp;lt;br /&amp;gt;''[[Amaze-Ing]]'',&amp;lt;br /&amp;gt;''[[Shootout at Dodge]]''&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Whitton, Brandon]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total: '''80''' individual [[:Category: Game-Maker artists|authors]]&amp;lt;!--, working under '''48''' developer names--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Page status as of '''{{REVISIONMONTH}}/{{REVISIONDAY}}/{{REVISIONYEAR}}''':&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--* Fix &amp;quot;Notice: undefined index&amp;quot; on line 133 error in [https://www.mediawiki.org/wiki/Extension:Counter Counter extension]--&amp;gt;&lt;br /&gt;
* Work on adding known, unlisted authors&lt;br /&gt;
&lt;br /&gt;
If you know of any authors not on the list, feel free to create pages/categories and add them here. &lt;br /&gt;
&lt;br /&gt;
* '''Look at existing pages''' (and consult [https://www.mediawiki.org/wiki/Documentation MediaWiki documentation]) for formatting information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Top-level categories]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23714</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23714"/>
		<updated>2020-07-20T02:48:08Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
The world of enhanced 16-colour graphics is in danger!&lt;br /&gt;
&lt;br /&gt;
As a Combat Gladiator you must enter the multi-level arena inside your computer and defeat all the Viruses infecting it!&lt;br /&gt;
&lt;br /&gt;
You will travel through four levels in the combat ship of your choice, each more deadly than the last, but keep your eyes peeled for Powerups and Weapons to air you in your fight!&lt;br /&gt;
&lt;br /&gt;
Due to the complexity of the controls you must use a keyboard to play this game.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
&lt;br /&gt;
Use the arrow keys or numeric keypad to Move!&lt;br /&gt;
&lt;br /&gt;
P, D: These keys let you Pick Up and Drop equipment!&lt;br /&gt;
&lt;br /&gt;
Spacebar fires the Blaster. All ships have one!&lt;br /&gt;
&lt;br /&gt;
Z, X, C, Y: These keys fire the Various Weapons you come across with unlimited ammo!&lt;br /&gt;
&lt;br /&gt;
0 Ins: This key is used to fire Rockets, but you need both a launcher and ammo!&lt;br /&gt;
&lt;br /&gt;
Getting hit while stationary might stun-lock you! To break out of this, rapidly press a movement key until you start moving then hold one down!&lt;br /&gt;
&lt;br /&gt;
=== Player Info ===&lt;br /&gt;
&lt;br /&gt;
Choose one of three various ships to pilot! The swift flying &amp;quot;Tanto&amp;quot;, the damage tanking &amp;quot;Cutlass&amp;quot;, or the sharpshooting &amp;quot;Falchion&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Collect Batteries to keep your shields charged!&lt;br /&gt;
&lt;br /&gt;
Diamonds are used as currency! Exchange them for powerful equipment!&lt;br /&gt;
&lt;br /&gt;
Colour-coded locks need to be opened with Keycards. Be sure to acquire these!&lt;br /&gt;
&lt;br /&gt;
Keep your eyes peeled for the Super Thursters! These will let you move faster!&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
B: You start with the Blaster. Very basic, nothing fancy.&lt;br /&gt;
&lt;br /&gt;
L: The Laser is fast and has long range shots.&lt;br /&gt;
&lt;br /&gt;
W: The Wavebuster is very slow and short ranged, but can punch through anything!&lt;br /&gt;
&lt;br /&gt;
P: The Plasma Gun will let you dispatch armoured Targets!&lt;br /&gt;
&lt;br /&gt;
R: The Rocket Launcher uses explosive rockets to obliterate groups of anything, but ammo for it is scarce so be mindful!&lt;br /&gt;
&lt;br /&gt;
?: There is also a Weapon rumoured to be better than any of these... but does it even exist?!&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
&lt;br /&gt;
Most enemies are red. A single shot does the trick!&lt;br /&gt;
&lt;br /&gt;
Shielded enemies take multiple shots or a well placed rocket!&lt;br /&gt;
&lt;br /&gt;
Armoured enemies cannot be destroyed with weak shots. Use stronger weapons!&lt;br /&gt;
&lt;br /&gt;
Turrets cannot be destroyed and will constantly fire at you! Watch out for them!&lt;br /&gt;
&lt;br /&gt;
Arrows push you around... possibly into danger! Be careful!&lt;br /&gt;
&lt;br /&gt;
Even the floor can be deadly! Don't fly over power fields or you'll get zapped!&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Game Design and Artwork: Kris Asick (Gemini)&lt;br /&gt;
&lt;br /&gt;
Made with Game-Maker 3.0 by: Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
Check out more Pixelmusement games and videos at our website!&lt;br /&gt;
&lt;br /&gt;
www.pixelmusement.com&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23713</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23713"/>
		<updated>2020-07-20T02:47:51Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
The world of enhanced 16-colour graphics is in danger!&lt;br /&gt;
&lt;br /&gt;
As a Combat Gladiator you must enter the multi-level arena inside your computer and defeat all the Viruses infecting it!&lt;br /&gt;
&lt;br /&gt;
You will travel through four levels in the combat ship of your choice, each more deadly than the last, but keep your eyes peeled for Powerups and Weapons to air you in your fight!&lt;br /&gt;
&lt;br /&gt;
Due to the complexity of the controls you must use a keyboard to play this game.&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
&lt;br /&gt;
Use the arrow keys or numeric keypad to Move!&lt;br /&gt;
&lt;br /&gt;
P, D: These keys let you Pick Up and Drop equipment!&lt;br /&gt;
&lt;br /&gt;
Spacebar fires the Blaster. All ships have one!&lt;br /&gt;
&lt;br /&gt;
Z, X, C, Y: These keys fire the Various Weapons you come across with unlimited ammo!&lt;br /&gt;
&lt;br /&gt;
0 Ins: This key is used to fire Rockets, but you need both a launcher and ammo!&lt;br /&gt;
&lt;br /&gt;
Getting hit while stationary might stun-lock you! To break out of this, rapidly press a movement key until you start moving then hold one down!&lt;br /&gt;
&lt;br /&gt;
=== Player Info ===&lt;br /&gt;
&lt;br /&gt;
Choose one of three various ships to pilot! The swift flying &amp;quot;Tanto&amp;quot;, the damage tanking &amp;quot;Cutlass&amp;quot;, or the sharpshooting &amp;quot;Falchion&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Collect Batteries to keep your shields charged!&lt;br /&gt;
&lt;br /&gt;
Diamonds are used as currency! Exchange them for powerful equipment!&lt;br /&gt;
&lt;br /&gt;
Colour-coded locks need to be opened with Keycards. Be sure to acquire these!&lt;br /&gt;
&lt;br /&gt;
Keep your eyes peeled for the Super Thursters! These will let you move faster!&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
B: You start with the Blaster. Very basic, nothing fancy.&lt;br /&gt;
&lt;br /&gt;
L: The Laser is fast and has long range shots.&lt;br /&gt;
&lt;br /&gt;
W: The Wavebuster is very slow and short ranged, but can punch through anything!&lt;br /&gt;
&lt;br /&gt;
P: The Plasma Gun will let you dispatch armoured Targets!&lt;br /&gt;
&lt;br /&gt;
R: The Rocket Launcher uses explosive rockets to obliterate groups of anything, but ammo for it is scarce so be mindful!&lt;br /&gt;
&lt;br /&gt;
?: There is also a Weapon rumoured to be better than any of these... but does it even exist?!&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
&lt;br /&gt;
Most enemies are red. A single shot does the trick!&lt;br /&gt;
&lt;br /&gt;
Shielded enemies take multiple shots or a well placed rocket!&lt;br /&gt;
&lt;br /&gt;
Armoured enemies cannot be destroyed with weak shots. Use stronger weapons!&lt;br /&gt;
&lt;br /&gt;
Turrets cannot be destroyed and will constantly fire at you! Watch out for them!&lt;br /&gt;
&lt;br /&gt;
Arrows push you around... possibly into danger! Be careful!&lt;br /&gt;
&lt;br /&gt;
Even the floor can be deadly! Don't fly over power fields or you'll get zapped!&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Game Design and Artwork: Kris Asick (Gemini)&lt;br /&gt;
&lt;br /&gt;
Made with Game-Maker 3.0 by: Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
Check out more Pixelmusement games and videos at our website!&lt;br /&gt;
&lt;br /&gt;
www.pixelmusement.com&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: United States]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23712</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23712"/>
		<updated>2020-07-20T02:39:54Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Game Design and Artwork: Kris Asick (Gemini)&lt;br /&gt;
&lt;br /&gt;
Made with Game-Maker 3.0 by: Recreational Software Designs&lt;br /&gt;
&lt;br /&gt;
Check out more Pixelmusement games and videos at our website!&lt;br /&gt;
&lt;br /&gt;
www.pixelmusement.com&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: United States]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=2020&amp;diff=23711</id>
		<title>2020</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=2020&amp;diff=23711"/>
		<updated>2020-07-20T02:32:40Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Created page with &amp;quot;{{SeriesNav|2019|2020|2021|:Category:Games by year{{!}}Games by year}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SeriesNav|2019|2020|2021|[[:Category:Games by year{{!}}Games by year]]}}&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=2019&amp;diff=23710</id>
		<title>2019</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=2019&amp;diff=23710"/>
		<updated>2020-07-20T02:32:24Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Created page with &amp;quot;{{SeriesNav|2018|2019|2020|:Category:Games by year{{!}}Games by year}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SeriesNav|2018|2019|2020|[[:Category:Games by year{{!}}Games by year]]}}&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=2017&amp;diff=23709</id>
		<title>2017</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=2017&amp;diff=23709"/>
		<updated>2020-07-20T02:31:56Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Created page with &amp;quot;{{SeriesNav|2016|2017|2018|:Category:Games by year{{!}}Games by year}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SeriesNav|2016|2017|2018|[[:Category:Games by year{{!}}Games by year]]}}&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Category:2018&amp;diff=23708</id>
		<title>Category:2018</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Category:2018&amp;diff=23708"/>
		<updated>2020-07-20T02:31:32Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SeriesNav|2017|2018|2019|[[:Category:Games by year{{!}}Games by year]]}}&lt;br /&gt;
&lt;br /&gt;
__HIDDENCAT__&lt;br /&gt;
&lt;br /&gt;
[[Category: Games by year]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Category:2016&amp;diff=23707</id>
		<title>Category:2016</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Category:2016&amp;diff=23707"/>
		<updated>2020-07-20T02:30:48Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arcade:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Handheld:&lt;br /&gt;
Pokémon Go&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Console:&lt;br /&gt;
Dark Souls 3&lt;br /&gt;
Thr Witness&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC;&lt;br /&gt;
Oculus Rift&lt;br /&gt;
No Man's Sky&lt;br /&gt;
Pixel Ripped&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SeriesNav|2015|2016|2017|[[:Category:Games by year{{!}}Games by year]]}}&lt;br /&gt;
&lt;br /&gt;
__HIDDENCAT__&lt;br /&gt;
&lt;br /&gt;
[[Category: Games by year]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Category:2018&amp;diff=23706</id>
		<title>Category:2018</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Category:2018&amp;diff=23706"/>
		<updated>2020-07-20T02:29:38Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Created page with &amp;quot;__HIDDENCAT__  Category: Games by year&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__HIDDENCAT__&lt;br /&gt;
&lt;br /&gt;
[[Category: Games by year]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=2018&amp;diff=23705</id>
		<title>2018</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=2018&amp;diff=23705"/>
		<updated>2020-07-20T02:28:59Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Redirected page to Category:2018&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category: 2018]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Asick,_Kris&amp;diff=23704</id>
		<title>Asick, Kris</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Asick,_Kris&amp;diff=23704"/>
		<updated>2020-07-20T02:28:47Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Redirected page to Category:Pixelmusement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category: Pixelmusement]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Pixelmusement&amp;diff=23703</id>
		<title>Pixelmusement</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Pixelmusement&amp;diff=23703"/>
		<updated>2020-07-20T02:28:36Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Redirected page to Category:Pixelmusement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category: Pixelmusement]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=List_of_Game-Maker_authors&amp;diff=23702</id>
		<title>List of Game-Maker authors</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=List_of_Game-Maker_authors&amp;diff=23702"/>
		<updated>2020-07-20T02:27:16Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a list of known Game-Maker users. This list will grow, as new authors are identified. &lt;br /&gt;
&lt;br /&gt;
* The list distinguishes between '''individual authors''' and adopted '''developer names or pseudonyms'''&lt;br /&gt;
* Several &amp;quot;developers&amp;quot; comprise multiple authors, who may or may not collaborate on projects&lt;br /&gt;
* The list also denotes '''first and last known''' active dates, as well as '''total known''' games and total '''known to survive'''&lt;br /&gt;
&lt;br /&gt;
'''To sort''', click the icon in the relevant header row.&lt;br /&gt;
&lt;br /&gt;
* Click again to sort in '''ascending''' order&lt;br /&gt;
* To '''subcategorize''', sort first by second category (e.g., Developer), then by your main category (e.g., First Date)&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading this page, see '''[[:Category: Game-Maker artists]]'''.&lt;br /&gt;
-----&lt;br /&gt;
{|style=&amp;quot;width: 100%; color: #000000;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#A|A]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#B|B]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#C|C]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#D|D]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#F|F]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#G|G]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#H|H]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | I&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#J|J]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | K &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#L|L]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#M|M]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#N|N]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | O&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#P|P]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | Q&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#R|R]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#S|S]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#T|T]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | U &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#V|V]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | [[#W|W]] &lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | X&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | Y&lt;br /&gt;
| style=&amp;quot;width: 3.84%;&amp;quot; | Z&lt;br /&gt;
|}&lt;br /&gt;
-----&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;color:black;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; data-sort-type=&amp;quot;isoDate&amp;quot; | First&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; data-sort-type=&amp;quot;isoDate&amp;quot; | Last&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Author&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Developer&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Origin&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Notable games&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Surviving&lt;br /&gt;
! style=&amp;quot;font-size:75%;&amp;quot; | Known&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[2010]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Acord.gif|80px|center|link=Acord Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Acord, Gary]]&lt;br /&gt;
| [[Acord Games]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| ''[[Capn Zapn]]'',&amp;lt;br /&amp;gt;''[[Zapak]]'',&amp;lt;br /&amp;gt;''[[Jaxon Zoose]]''&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2018]]&lt;br /&gt;
| [[2018]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Asick, Kris]]&lt;br /&gt;
| [[Pixelmusement]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| ''[[EGA Combat Gladiators Arena]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;B&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &amp;lt;!--[[File:Descent.png|80px|center|link=The Descent]]--&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;;&amp;quot; | [[Barras, David]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[Louisiana]]&lt;br /&gt;
| ''[[The Descent]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Mattbell.gif|80px|center|link=SR Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Bell, Matt]]&lt;br /&gt;
| [[SR Games]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Paper Airplane]]'',&amp;lt;br /&amp;gt;''[[Yuphex]]'',&amp;lt;br /&amp;gt;''[[Rocket]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Multigames.gif|80px|center|link=Multigames]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Bergervoet, Erwin]]&lt;br /&gt;
| [[Multigames]]&lt;br /&gt;
| [[Netherlands]]&lt;br /&gt;
| ''[[QiQ: Please Peace]]'',&amp;lt;br /&amp;gt;''[[PC-Man's World]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Jonsoft.gif|80px|center|link=Jonsoft]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Bolden, Jon]]&lt;br /&gt;
| [[Jonsoft]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| ''[[Rascal]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BrandonEnt.gif|80px|center|link=Brandon Enterprises]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Brandon, John]]&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Seal Boarders]]'',&amp;lt;br /&amp;gt;''[[Skate Board]]'',&amp;lt;br /&amp;gt;''[[Foxy Dimensions]]''&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| [[2001]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:BrandonEnt.gif|80px|center|link=Brandon Enterprises]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; height:50px;&amp;quot; | [[Brandon, Robert]]&lt;br /&gt;
| [[Brandon Enterprises]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Penguin War]]'',&amp;lt;br /&amp;gt;''[[Terra]]'',&amp;lt;br /&amp;gt;''[[Void Raiders]]''&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;C&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Antares.gif|80px|center|link=Antares Bros.]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Callahan, Paul]]&lt;br /&gt;
| [[Antares Bros.]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Time After Time]]'',&amp;lt;br /&amp;gt;''[[Reptalia]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Carchedi, David]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| ''[[Zackpin]]'',&amp;lt;br /&amp;gt;''[[Zackpin 2]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Virtualprime.gif|80px|center|link=Virtual Prime]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Carlucci, John Donald]]&lt;br /&gt;
| [[Virtual Prime]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Baxter vs. the Brain Snatching Aliens|Baxter]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Caudel, Alan]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Dummy Duck]]'',&amp;lt;br /&amp;gt;''[[Power Budd!]]'',&amp;lt;br /&amp;gt;''[[Man Game RPG]]''&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Cavagnaro, Ron]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[New York]]&lt;br /&gt;
| ''[[Armadillos]]'',&amp;lt;br /&amp;gt;''[[Bounty Hunter]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &amp;lt;!--[[File:Outerlimits.png|80px|center|link=Sheldon Chase]]--&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Chase, Sheldon]]&lt;br /&gt;
| [[KD Software]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| ''[[Woman Warrior and the Outer Limits|Woman Warrior]]'',&amp;lt;br /&amp;gt;''[[Earth vs The Flying Saucers|Earth vs Flying Saucers]]'',&amp;lt;br /&amp;gt;''[[Desert Defender]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Chatman, Terry]]&lt;br /&gt;
| [[Viper]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Shorty Da Pimp: Aliens Stole My Hoe!|Shorty Da Pimp]]'',&amp;lt;br /&amp;gt;''[[Ballie D. Plumber Episode 1: Ballie in D. Pipes|Ballid D. Plumber]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Cidade, Mark]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[cly5m]]&lt;br /&gt;
| [[United States]]&lt;br /&gt;
| ''[[Shooter]]'',&amp;lt;br /&amp;gt;''[[Blob]]'',&amp;lt;br /&amp;gt;''[[Pipes (cly5m)|Pipes]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%; &amp;quot; | [[Cope, Terry]]&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| ''[[Bird of Prey]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Cope, Todd]]&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| ''[[The Legend of Zelda: Harry's Awakening|Harry's Awakening]]''&amp;lt;br /&amp;gt;''[[Fat Boy]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%; &amp;quot; | [[Cope, Travis]]&lt;br /&gt;
| [[T3 Software]]&lt;br /&gt;
| [[United States]]: [[Kentucky]]&lt;br /&gt;
| ''[[Dude]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;D&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Dabrowski, Matt]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[New York]]&lt;br /&gt;
| ''[[Weird Worlds]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2014]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| [[Dattorz]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| ''[[Blipp in: Power Panic!]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Deiting, Pascal]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Dragon Ball Z 2]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Donald, Mark]]&lt;br /&gt;
| [[PC Gamer UK]]&lt;br /&gt;
| [[United Kingdom]]&lt;br /&gt;
| ''[[Eco-Warrior]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1997]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:DMD.gif|80px|center|link=DMD Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Durdle, Dylan]]&lt;br /&gt;
| [[DMD Software]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Virtual Mario]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Durán, Ciro]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Venezuela]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 3-4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;F&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Eclypse.png|80px|center|link=Eclypse Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Faux, James]]&lt;br /&gt;
| [[Eclypse Games]],&amp;lt;br /&amp;gt;[[Diamond Edge Software]]&lt;br /&gt;
| [[United States]]: [[New Jersey]]&lt;br /&gt;
| ''[[Mortal Harvey]]'',&amp;lt;br /&amp;gt;''[[Ego Force]]''&amp;lt;br /&amp;gt;''[[Mr. Chalk]]''&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Felix, Angelo]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[Puerto Rico]]&lt;br /&gt;
| ''[[Shanna]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ffsoftwarez.gif|80px|center|link=Firefall Softwarez]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Firefall Softwarez]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| ''[[Firefall]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Flip Industries]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Horizon.gif|80px|center|link=Horizon Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Groves, Matthew]]&lt;br /&gt;
| [[Horizon Software]]&lt;br /&gt;
| [[United States]]: [[Ohio]]&lt;br /&gt;
| ''[[Mystery Mansion]]'',&amp;lt;br /&amp;gt;''[[Jet Driver]]'',&amp;lt;br /&amp;gt;''[[Space Cadet]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;H&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Hadley, Mark]]&lt;br /&gt;
| [[Parsec Productions]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| ''[[Parsec Man 3D]]'',&amp;lt;br /&amp;gt;''[[Progress or Congress]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Harper, Gabriel]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Hansen, Pierrick]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Badman]]'',&amp;lt;br /&amp;gt;''[[Blork Carnage]]'',&amp;lt;br /&amp;gt;''[[Calimero II]]''&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Hofmann, James]]&lt;br /&gt;
| [[Triplefox]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Teatime Game]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;J&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Gamelynk-logo.png|80px|center|link=Gamelynk]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Janelle, Mark A.]]&lt;br /&gt;
| [[Gamelynk]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Barracuda: Secret Mission 1|Barracuda]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JLG-P.gif|80px|center|link=Janet L. Groth]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Janet L. Groth Productions]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Dungeon Erghuck]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;L&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:LaMar.gif|80px|center|link=Jeremy LaMar]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[LaMar, Jeremy]]&lt;br /&gt;
| [[SnigWich]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| ''[[Blinky 2]]'',&amp;lt;br /&amp;gt;''[[Blinky 3]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1998]]&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:TechnoGames.gif|80px|center|link=Techno Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Laviolette, Chris]]&lt;br /&gt;
| [[Techno Games]]&lt;br /&gt;
| [[Canada]]: [[Quebec]]&lt;br /&gt;
| ''[[Roady Rabbit 2]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Digital-emotions.gif|80px|center|link=Digital Emotions]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Leung, Felix]]&lt;br /&gt;
| [[Digital Emotions]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Die Blarney!]]'',&amp;lt;br /&amp;gt;''[[Xenoblaster: Attack of the Xorg|Xenoblaster]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Levy, Roger]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Maryland]]&lt;br /&gt;
| ''[[Andy in Asunderland]]'',&amp;lt;br /&amp;gt;''[[KonoTest]]''&lt;br /&gt;
| 4&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Lima, Alex Reimann Cunha]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[Brazil]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Spedware.gif|80px|center|link=Spedware Ltd.]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Ludlam, Roland]]&lt;br /&gt;
| [[Spedware Ltd.]]&lt;br /&gt;
| [[United States]]: [[Vermont]]&lt;br /&gt;
| ''[[Hurdles]]'',&amp;lt;br /&amp;gt;''[[John's Archaeological Adventures]]'',&amp;lt;br /&amp;gt;''[[Mech]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Martin, Mary]]&lt;br /&gt;
| [[Maria Software]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Maria Sister]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Martin, Pierre]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[F1 Eater Mania]]'',&amp;lt;br /&amp;gt;''[[Cosmo War]]'',&amp;lt;br /&amp;gt;''[[Panzer 2019]]''&lt;br /&gt;
| 17&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:PPP_Team.gif|80px|center|link=PPP Team]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Martin, Sylvain]]&lt;br /&gt;
| [[PPP Team]]&lt;br /&gt;
| [[Belgium]]&lt;br /&gt;
| ''[[Badman]]'',&amp;lt;br /&amp;gt;''[[Panzer 1945]]'',&amp;lt;br /&amp;gt;''[[4 to Save Toon Land]]''&lt;br /&gt;
| 13&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2002]]&lt;br /&gt;
| [[2002]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:SPM.gif|80px|center|link=SPM Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[McNulty, Sean]]&lt;br /&gt;
| [[SPM Games]]&lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| ''[[Dead Awakening]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Meisse, Justin]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Cyborg Empire]]'', &amp;lt;br /&amp;gt; ''[[Justoman]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Meisse, Stefan]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; |&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Caves]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Hamsterware.gif|80px|center|link=Hamsterware]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Morris, James W.]]&lt;br /&gt;
| [[Hamsterware]]&lt;br /&gt;
| [[United States]]: [[Washington]]&lt;br /&gt;
| ''[[Crystal Mania 4]]'',&amp;lt;br /&amp;gt;''[[Super Hamster]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;N&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1998]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Nestoly, Yurik]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Ninja]]'',&amp;lt;br /&amp;gt;''[[Nuke]]'',&amp;lt;br /&amp;gt;''[[Twister, argh!]]''&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;P&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Pantella, Tyler]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[Canada]]: [[British Columbia]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[2013]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Mike-perrucci.gif|80px|center|link=Mike Perrucci]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Perrucci, Mike]]&lt;br /&gt;
| [[MP Games]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Invasion of the Blobs II]]'',&amp;lt;br /&amp;gt;''[[Wordlock]]'',&amp;lt;br /&amp;gt;''[[Luigi's Heroic Debut!]]''&lt;br /&gt;
| 5&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Person, Roy Sr.]]&lt;br /&gt;
| [[RPSoft]]&lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Pipes (Person, Roy Sr.){{!}}Pipes]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;R&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Rowe, Tony A.]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Antares.gif|80px|center|link=Antares Bros.]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Russell, James]]&lt;br /&gt;
| [[Antares Bros.]]&lt;br /&gt;
| [[United States]]: [[Massachusetts]]&lt;br /&gt;
| ''[[Time After Time]]'',&amp;lt;br /&amp;gt;''[[Reptalia]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;S&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:M&amp;amp;R.gif|80px|center|link=M &amp;amp; R Inc]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Salomon, Martin]]&lt;br /&gt;
| [[M &amp;amp; R Inc]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Crystal Quest: Thal's Quest for the Crystals|Crystal Quest]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sanchez.gif|80px|center|link=Dwight Sanchez]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Sanchez, Dwight]]&lt;br /&gt;
| [[Mmajamm Productions]]&lt;br /&gt;
| [[United States]]: [[Texas]]&lt;br /&gt;
| ''[[Arcade Ricky]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:NUF Entertainment.png|80px|center|link=Dwight Sanchez]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Sarmiento, Fernando]]&lt;br /&gt;
| [[nuF eNterTainmenT FacTorY]]&lt;br /&gt;
| [[Argentina]]&lt;br /&gt;
| ''[[Renxo Booper in Booperland]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1996]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Saul, Matthew]]&lt;br /&gt;
| [[Non-Famous]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| ''[[Popa]]'',&amp;lt;br /&amp;gt;''[[Marley's Quest]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sherwood.gif|80px|center|link=Sherwood Forest Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Sherwood, Rob]]&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Rascal's Alphamaze]]'',&amp;lt;br /&amp;gt;''[[Amaze-Ing]]'',&amp;lt;br /&amp;gt;''[[Shootout at Dodge]]''&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1991]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:RSD.png|80px|center|link=Recreational Software Designs]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Stone, G. Andrew]]&amp;lt;br /&amp;gt;[[Stone, G. Oliver]]&amp;lt;br /&amp;gt;[[Stone, Joan]]&lt;br /&gt;
| [[Recreational Software Designs]]&lt;br /&gt;
| [[United States]]: [[New Hampshire]]&lt;br /&gt;
| ''[[Nebula]]'',&amp;lt;br /&amp;gt;''[[Pipemare]]'',&amp;lt;br /&amp;gt;''[[Sample]]''&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;T&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2011]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JenericSlate.gif|80px|center|link=Jeneric Rules]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tairne, EJR]]&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Builder]]'',&amp;lt;br /&amp;gt;''[[The Fantastic Adventures of Byron Solomon|Byron Solomon]]'',&amp;lt;br /&amp;gt;''[[Bubble &amp;amp; Squeak]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2016]]&lt;br /&gt;
| [[2016]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:JenericSlate.gif|80px|center|link=Jeneric Rules]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tairne, Penelope Beatrix]]&lt;br /&gt;
| [[Jeneric Rules]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Unicorn Bird]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tasker, Matt]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Matt Tasker scrolling shooter|Scrolling Shooter]]''&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tersigni, Dean]]&lt;br /&gt;
| [[The Almighty Guru]]&lt;br /&gt;
| [[United States]]: [[Michigan]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[2014]]&lt;br /&gt;
| [[2014]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Thomas, Rylie James]]&lt;br /&gt;
| [[Blueberrysoft]]&lt;br /&gt;
| [[Australia]]&lt;br /&gt;
| ''[[Terror Tower]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Ronmarie.gif|80px|center|link=Ron Marie Productions]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Toon, Ronnie]]&lt;br /&gt;
| [[Ron Marie Services]],&amp;lt;br /&amp;gt;[[Ron Marie Productions]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Viki: Escape from Videoland|Viki]]'',&amp;lt;br /&amp;gt;''[[Santa is Back!]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Turcotte, Joshua Eric]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[Orb: The Derelict Planet]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Turner, Daniel]]&lt;br /&gt;
| [[Nosey Studios]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1994]]&lt;br /&gt;
| [[1996]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Tyner, Adam]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Mister Spiff]]'',&amp;lt;br /&amp;gt;''[[Star Avenger]]'',&amp;lt;br /&amp;gt;''[[CGA Hell]]''&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;V&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1995]]&lt;br /&gt;
| [[1995]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Valenti, Marty]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; &amp;quot; | &lt;br /&gt;
| [[United States]]: [[California]]&lt;br /&gt;
| ''[[Flying Guts]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Smartsoft.gif|80px|center|link=Smart Soft]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Vance, Kevin]]&lt;br /&gt;
| [[Smart Soft]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Kirk Voodia]]'',&amp;lt;br /&amp;gt;''[[Breakout: The Rescue]]'',&amp;lt;br /&amp;gt;''[[Hi-Tech Demo]]''&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;W&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1993]]&lt;br /&gt;
| [[1993]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Wallin, David]]&lt;br /&gt;
| [[Wallinsoft]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Slinker]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1992]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:M&amp;amp;R.gif|80px|center|link=M &amp;amp; R Inc]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Ward, Robin]]&lt;br /&gt;
| [[M &amp;amp; R Inc]]&lt;br /&gt;
| [[Canada]]: [[Ontario]]&lt;br /&gt;
| ''[[Crystal Quest: Thal's Quest for the Crystals|Crystal Quest]]''&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[2010]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:A-J_games.png|80px|center|link=A-J Games]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Waugh, Eric-Jon Rössel]]&lt;br /&gt;
| [[A-J Games]],&amp;lt;br /&amp;gt;[[Don'Pan Software]]&lt;br /&gt;
| [[United States]]: [[Maine]]&lt;br /&gt;
| ''[[A-J's Quest]]'',&amp;lt;br /&amp;gt;''[[Peach the Lobster]]'',&amp;lt;br /&amp;gt;''[[Friction]]''&lt;br /&gt;
| 39&lt;br /&gt;
| 39&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1997]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:OnTarget.gif|80px|center|link=On Target Programming]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Wears, Matt]]&lt;br /&gt;
| [[On Target Programming]]&lt;br /&gt;
| [[United States]]: [[Florida]]&lt;br /&gt;
| ''[[Dexter the Alligator]]'',&amp;lt;br /&amp;gt;''[[Benny]]''&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[1992]]&lt;br /&gt;
| [[1994]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:Sherwood.gif|80px|center|link=Sherwood Forest Software]] &amp;lt;div style=&amp;quot;font-size:0px;&amp;quot;&amp;gt;Logo&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-size:125%; line-height: 95%;&amp;quot; | [[Whalen, Dan]]&lt;br /&gt;
| [[Sherwood Forest Software]]&lt;br /&gt;
| [[United States]]: [[Pennsylvania]]&lt;br /&gt;
| ''[[Rascal's Alphamaze]]'',&amp;lt;br /&amp;gt;''[[Amaze-Ing]]'',&amp;lt;br /&amp;gt;''[[Shootout at Dodge]]''&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd; height:50px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-size:125%;&amp;quot; | [[Whitton, Brandon]]&lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#dddddd;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total: '''80''' individual [[:Category: Game-Maker artists|authors]]&amp;lt;!--, working under '''48''' developer names--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Page status as of '''{{REVISIONMONTH}}/{{REVISIONDAY}}/{{REVISIONYEAR}}''':&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--* Fix &amp;quot;Notice: undefined index&amp;quot; on line 133 error in [https://www.mediawiki.org/wiki/Extension:Counter Counter extension]--&amp;gt;&lt;br /&gt;
* Work on adding known, unlisted authors&lt;br /&gt;
&lt;br /&gt;
If you know of any authors not on the list, feel free to create pages/categories and add them here. &lt;br /&gt;
&lt;br /&gt;
* '''Look at existing pages''' (and consult [https://www.mediawiki.org/wiki/Documentation MediaWiki documentation]) for formatting information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Top-level categories]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Category:Pixelmusement&amp;diff=23701</id>
		<title>Category:Pixelmusement</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Category:Pixelmusement&amp;diff=23701"/>
		<updated>2020-07-20T02:22:28Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Created page with &amp;quot;== Links ==  === Sites ===  * [http://www.pixelships.com/smallgames.html Pixelmusement: Small Games]  ==== Social Media ====  * [https://www.youtube.com/watch?v=8oy5pXPXxbk Yo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Links ==&lt;br /&gt;
&lt;br /&gt;
=== Sites ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.pixelships.com/smallgames.html Pixelmusement: Small Games]&lt;br /&gt;
&lt;br /&gt;
==== Social Media ====&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=8oy5pXPXxbk YouTube: Pixelmusement / ADG Episode 250 - Game-Maker]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Pending articles]]&lt;br /&gt;
[[Category: Game-Maker artists]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23700</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23700"/>
		<updated>2020-07-20T02:18:27Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: United States]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23699</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23699"/>
		<updated>2020-07-20T02:18:11Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Kris Asick (Gemini):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This was made in about a week in tanderm with Episode 250 of Ancient DOS Games which covered Game-Maker by Recreational Software Designs, an old tool used to create games without coding. Whether or not it was any good at it is... debatable. In any case, this is a DOS game so I recommended you run this either on an old system or using a DOS emulator such as DOSBox with the cycles count set to max. It also includes all of the files needed to load it up in Game-Maker v3.0 itself, which you can grab from here: http://www.aderack.com/game-maker&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: United States]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=File:Egacga_01.png&amp;diff=23698</id>
		<title>File:Egacga 01.png</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=File:Egacga_01.png&amp;diff=23698"/>
		<updated>2020-07-20T02:14:41Z</updated>

		<summary type="html">&lt;p&gt;Aderack: {{featured}}
Category: Title screens
Category: Pixelmusement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{featured}}&lt;br /&gt;
[[Category: Title screens]]&lt;br /&gt;
[[Category: Pixelmusement]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23697</id>
		<title>EGA Combat Gladiators Arena</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=EGA_Combat_Gladiators_Arena&amp;diff=23697"/>
		<updated>2020-07-20T02:12:23Z</updated>

		<summary type="html">&lt;p&gt;Aderack: Created page with &amp;quot;{{Pending}}{{box |header='''''EGA Combat Gladiators Arena''' |file=border |text= '''Release type:''' Freeware&amp;lt;br /&amp;gt; '''Release date:''' Octobe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pending}}{{box&lt;br /&gt;
|header='''''EGA Combat Gladiators Arena'''&lt;br /&gt;
|file=[[File:egacga_01.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' October 21, [[2018]][[Category:2018]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' TBA&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Pixelmusement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' N/A&lt;br /&gt;
}}TBA&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
[[EGA Combat Gladiators Arena]] was produced as a test case in association with the 250th episode of the YouTube series [https://www.youtube.com/watch?v=8oy5pXPXxbkAncient DOS Games]  and is distributed on the &amp;quot;Small Games&amp;quot; section of the [http://www.pixelships.com/smallgames.html Pixelmusement website].&lt;br /&gt;
&lt;br /&gt;
== Archive History ==&lt;br /&gt;
&lt;br /&gt;
Added on July 19, 2020, after stumbling across Ancient DOS Games episode 250 on a random YouTube search.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;8oy5pXPXxbk&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
* '''''[http://www.aderack.com/game-maker/downloads/egacga.zip EGA Combat Gladiators Arena]''''' (TBA kB)&lt;br /&gt;
&lt;br /&gt;
[[Category: Pixelmusement]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Shooters]]&lt;br /&gt;
[[Category: New discoveries]]&lt;br /&gt;
[[Category: Complete games]]&lt;br /&gt;
[[Category: United States]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Main_Page&amp;diff=23696</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Main_Page&amp;diff=23696"/>
		<updated>2020-06-20T23:09:47Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Join the Community! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin: 0 0 -5px -5px; position: relative; right: -10px; top: -5px;&amp;quot;&amp;gt;&amp;lt;videoflash&amp;gt;MlmrkAtaeQs&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Behold the aspiring repository for all there is to know about [[Recreational Software Designs]]' '''[[Game-Maker]]''', the original game creation system for DOS-based PCs. Read of its use, its users, its surrounding culture, and -- of course -- the games themselves! &lt;br /&gt;
&lt;br /&gt;
As of July 12 2014, '''Game-Maker is now [http://github.com/gandrewstone/GameMaker/blob/master/LICENSE open-source]!''' As a result of the new license it also is free to download and use. If you don't have a copy, go sign up at GitHub. If you have coding experience, consider contributing to the project. What do ''you'' want Game-Maker to be?&lt;br /&gt;
&lt;br /&gt;
=== Where To Begin ===&lt;br /&gt;
&lt;br /&gt;
This site is pretty big. So, where do you look first? That's easy: start with the games. See our list of [[List of Game-Maker games|full articles]]. When you're done there, check our large backlog of [[:Category:Pending articles|work-in-progress listings]]. There even is a [[list of missing Game-Maker games]].&lt;br /&gt;
&lt;br /&gt;
Typically on each game page you can read an overview, plus a game's instructions, storyline, and credits (as available). You can view screenshots, study maps, and download the games themselves.  &lt;br /&gt;
&lt;br /&gt;
When you find a game you enjoy, look into its author's broader [[List of Game-Maker authors|gameography]]; both other Game-Maker games and, in many cases, their later design career. You can also browse games by [[:Category:Genres|genre]] or [[:Category:Themes|theme]], or look through related [[List of Game-Maker tools|design tools]] or [[Music library|sound]] and [[:Category:Images|image]] resources.&lt;br /&gt;
&lt;br /&gt;
=== How To Play ===&lt;br /&gt;
&lt;br /&gt;
[[File:GMboxfront.png|thumb|200px|RSD Game-Maker]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- For most complete entries, an online, [http://www.aderack.com/game-maker/java JAVA-emulated version] of the game is available. Downsides: there's no saving, and modern browsers are starting to phase out JAVA support. What you really want is to download you own copy. --&amp;gt;&lt;br /&gt;
Game-Maker was created for MS-DOS, a command-line environment that is no longer supported under modern operating systems. The best way to play DOS games is with the aid of '''DOSBox''', a cross-platform virtual machine available on every major operating system from Windows to Mac OS to Linux to Android, and even Sony PlayStation Portable. &lt;br /&gt;
&lt;br /&gt;
DOSBox is highly configurable, which may seem daunting; all you need to know is:&lt;br /&gt;
&lt;br /&gt;
* For best performance, turn the CPU cycles up to '''16,000''' (or MAX, in some cases). &lt;br /&gt;
* For superior music, SoundBlaster options: '''sbpro2''' / '''dualopl2''' / '''compat''' / '''44100'''.&lt;br /&gt;
&lt;br /&gt;
For new users especially, the easiest way to use DOSBox is with a frontend -- a graphical user interface that remembers your settings and takes care of all of the technical things for you. Just drop in a game's .EXE, tweak the settings, and you're ready to go. Point, click, play.&lt;br /&gt;
&lt;br /&gt;
* For Windows, we recommend Alexander Herzog's '''[http://dfendreloaded.sourceforge.net/ D-Fend Reloaded]'''. &lt;br /&gt;
&amp;lt;!-- * To create a comfortable confole-like play experience, Windows users may also do well with [http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm Joy2Key] and perhaps a [http://www.google.com/products?q=xbox+360+controller+wired&amp;amp;um=1&amp;amp;ie=UTF-8&amp;amp;ei=irIRTMy7C8Kclgfl593DBg&amp;amp;sa=X&amp;amp;oi=mode_link&amp;amp;ct=mode&amp;amp;ved=0CBsQ_AU wired Xbox 360 controller].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* For Linux or Mac OS X users, try '''[http://members.quicknet.nl/blankendaalr/dbgl/ DBGL: DOSBox Game Launcher]'''. &lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
* Mac users with condensed keyboards may want to look into utilities like '''[http://www.dev-labs.com/kr/keyboard.html Keyboard Remapper]''' or '''[http://pqrs.org/macosx/keyremap4macbook/ KeyRemap4MacBook]'''. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Join the Community! ===&lt;br /&gt;
&lt;br /&gt;
Please feel free to contribute. Anything you can add or enhance, however minor, will help to fill in a gap in the narrative about RSD Game-Maker. In updating, do use some common sense and courtesy; this wiki is for everyone, not just you or me. Otherwise, kick around. Break the place in.&lt;br /&gt;
&lt;br /&gt;
Look up in the far-right corner to sign up&amp;lt;!-- &amp;lt;span style=&amp;quot;color:#aaaaaa;&amp;quot;&amp;gt;[currently disabled]&amp;lt;/span&amp;gt;--&amp;gt;, and contribute to the knowledge base. You can browse a [[Special:ListUsers|list]] of other contributors, including several Game-Maker users past and present, or follow current Game-Maker events on [http://twitter.com/RSDGameMaker Twitter] or [http://facebook.com/RSD.Game.Maker Facebook].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Other destinations include [http://www.reddit.com/r/RSDGameMaker/ reddit], [http://www.youtube.com/playlist?list=PL8681A3C1F0851CF2 YouTube], and [http://en.wikipedia.org/wiki/Game-Maker Wikipedia]. For a (very incomplete) list of user created games, you can also visit [http://www.mobygames.com/game-group/game-engine-rsd-game-maker MobyGames], the Internet's (otherwise) comprehensive game database. Feel free to contribute to any of these resources as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''If you know of any unlisted games''' or design materials, we urge you to join or to make contact at one of the above resources, to aid in recording and preserving the materials for future interest.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
This Wiki is a constant work-in-progress, with any number of cleanup, population, or general improvement missions running concurrently. Here are some of the [[:Category: Site improvement|major focal points]] as of '''{{REVISIONMONTH}}/{{REVISIONDAY}}/{{REVISIONYEAR}}''':&lt;br /&gt;
&lt;br /&gt;
* '''''Improvement:'''''&lt;br /&gt;
** Write '''improved and expanded overviews''' for the more perfunctory game articles.&lt;br /&gt;
** Write '''improved bios''' for all authors.&lt;br /&gt;
** Fill in and improve body text for most '''categories,''' '''&amp;quot;information&amp;quot; articles''', and non-game pages.&lt;br /&gt;
** Upload '''[[:Category: Games needing maps|game maps]] and sprites''' where they're missing; update corrupted ones. &lt;br /&gt;
** Record, edit, and post '''[[:Category:Games needing improved videos|improved YouTube videos]]''' for all games plagued by incorrect CPU rate.&lt;br /&gt;
&lt;br /&gt;
* '''''Enhancement:'''''&lt;br /&gt;
&amp;lt;!--** Research and fill in '''[[:Category: Needed_-_Availability|availability]]''' (i.e., where they could be found) for all games in the archive.&lt;br /&gt;
** Research and fill in '''[[:Category: Needed_-_Archive_History|archive history]]''' (i.e., how they were found) for all games in the archive.--&amp;gt;&lt;br /&gt;
** Add '''&amp;quot;resources&amp;quot; section''' for all relevant games (to track the borrowing and use of gameware in other projects).&lt;br /&gt;
** Add '''&amp;quot;soundtrack&amp;quot; section''' to each game page, focusing particularly on stock track use and naming. Cross-reference everything.&lt;br /&gt;
** Add links to all relevant archive.org [https://archive.org/search.php?query=subject%3A%22Game-Maker+games%22&amp;amp;page=2 Software Library] entries&lt;br /&gt;
&lt;br /&gt;
* '''''Expansion:'''''&lt;br /&gt;
** Fill in all '''[[:Category: Pending articles|pending articles]]''' (mostly, finish the overview sections).&lt;br /&gt;
** Research and make entries for '''[[:Category: Games considered lost|known lost games]]''', and authors of lost games, not represented in archive.&lt;br /&gt;
** Write '''tutorial on running games in DOSBox'''.&lt;br /&gt;
** Create new '''&amp;quot;Advanced Techniques&amp;quot; section''', with all of the new terms ('''Monster Buffering''', etc.).&lt;br /&gt;
** Add RSD '''release notes''', official letters, and other documentation where applicable.&lt;br /&gt;
** Finish editing and incorporating text of original '''Game-Maker manual'''.&lt;br /&gt;
&lt;br /&gt;
* '''''Technical:'''''&lt;br /&gt;
** Add further MediaWiki '''plugins and templates''': contact form; navframes and collapsible tables; improved quoting and game box.&lt;br /&gt;
*** Install ParserFunctions extension, to enable conditionals...&lt;br /&gt;
** Update secondary wiki themes to '''fix layout problems'''.&lt;br /&gt;
** Switch out jDOSBox for '''EM-DOSBox''' (as used on archive.org), to account for the great NPAPI purge.&lt;br /&gt;
** Fix database glitch with new account creation.&lt;br /&gt;
&lt;br /&gt;
If you want to help with any of these improvement goals, please feel free to chip in.&lt;br /&gt;
&lt;br /&gt;
=== Credits ===&lt;br /&gt;
&lt;br /&gt;
'''The Game-Maker Archive''' is not for profit; just for promulgation. &lt;br /&gt;
&lt;br /&gt;
Game-Maker was developed and published by Recreational Software Designs. To contact lead programmer G. Andrew Stone, visit his blog: ''[http://effluviaofascatteredmind.blogspot.com/2011/06/rsd-gamemaker.html Effluvia of a Scattered Mind]''.&lt;br /&gt;
&lt;br /&gt;
This site is an independent project, unaffiliated with Recreational Software Designs. To contact the administrator, please email [mailto:rsdgm@aderack_NOSPAM_.com RSDGM] at this domain.&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and have fun!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''It's as fun to make them... as it is to play them...''''' &amp;lt;br /&amp;gt;&lt;br /&gt;
'''''Game-Maker: the state-of-the-art in game design tools.'''''&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=MediaWiki:Sidebar&amp;diff=23691</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=MediaWiki:Sidebar&amp;diff=23691"/>
		<updated>2020-06-20T22:47:51Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* SEARCH&lt;br /&gt;
* framework&lt;br /&gt;
** http://www.aderack.com/game-maker/index.php?title=Game-Maker|About Game-Maker&lt;br /&gt;
*** http://github.com/gandrewstone/GameMaker|Download (GitHub)&lt;br /&gt;
** http://www.aderack.com/game-maker/downloads/Manual.pdf|Manual (.PDF)&lt;br /&gt;
** List of Game-Maker tools|Design Tools&lt;br /&gt;
* library&lt;br /&gt;
** List of Game-Maker authors|Explore authors&lt;br /&gt;
** List of Game-Maker games|Explore games&lt;br /&gt;
&amp;lt;!-- *** :Category:Feature games|See featured games --&amp;gt;&lt;br /&gt;
&amp;lt;!-- *** :Category:Pending articles|Pending articles --&amp;gt;&lt;br /&gt;
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		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23688</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23688"/>
		<updated>2020-03-18T19:08:24Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As a game screen scrolls only with the Xferplay follow-camera, that attempts to track the character after they cross a certain distance on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two visible to the player, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. (Otherwise you may find yourself wasting an age scrolling around in search of your intended link points!)&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level and make the most efficient narrative use of every tile.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear.&lt;br /&gt;
** An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time.&lt;br /&gt;
** One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23687</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23687"/>
		<updated>2020-03-18T19:08:02Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As a game screen scrolls only with the Xferplay follow-camera, that attempts to track the character after they cross a certain distance on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two visible to the player, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. (Otherwise you may find yourself wasting an age scrolling around in search of your intended link points!)&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level and make the most efficient narrative use of every tile.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear.&lt;br /&gt;
** An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23686</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23686"/>
		<updated>2020-03-18T19:06:43Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As a game screen scrolls only with the Xferplay follow-camera, that attempts to track the character after they cross a certain distance on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two visible to the player, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. (Otherwise you may find yourself wasting an age scrolling around in search of your intended link points!)&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level and make the most efficient narrative use of every tile.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear. An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23685</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23685"/>
		<updated>2020-03-18T19:06:01Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Interface */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As a game screen scrolls only with the Xferplay follow-camera, that attempts to track the character after they cross a certain distance on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two visible to the player, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. (Otherwise you may find yourself wasting an age scrolling around in search of your intended link points!)&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear. An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23684</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23684"/>
		<updated>2020-03-18T19:05:29Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Interface */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As a game screen scrolls only with the Xferplay follow-camera, that attempts to track the character after they cross a certain distance on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two visible to the player, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. Otherwise you may find yourself wasting an age scrolling around in search of your intended link points.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear. An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23683</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23683"/>
		<updated>2020-03-18T19:04:43Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As a game screen scrolls only with the Xferplay follow-camera, that attempts to track the character after they cross a certain distance on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. Otherwise you may find yourself wasting an age scrolling around in search of your intended link points. &lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear. An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23682</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23682"/>
		<updated>2020-03-18T19:03:34Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
==.MAP format==&lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As the screen only scrolls with the Xferplay follow-camera, that attempts to track the character after they cross a certain point on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. Otherwise you may find yourself wasting an age scrolling around in search of your intended link points. &lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear. An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23681</id>
		<title>Map Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Map_Maker&amp;diff=23681"/>
		<updated>2020-03-18T19:02:18Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Map Maker'''&lt;br /&gt;
|file=[[File:mapmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .MAP format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
A .MAP file is 100x100 tiles. A screen is 16x10 tiles. So a map is in effect 6.25x10 screens in size, looped top-to-bottom and left-to-right. As the screen only scrolls with the Xferplay follow-camera, that attempts to track the character after they cross a certain point on the current display, the breakdown of map-to-screen is a bit obscured, creating a sense of a large, recursive space that may be selectively walled in and directed across screens and loop points at the discretion of the designer. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* If your map is small, consisting of just a screen or two, try drawing lines and markers outside the level boundary to help you find the relevant area in [[Integrator]]. Otherwise you may find yourself wasting an age scrolling around in search of your intended link points. &lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* To make the best possible use of space, try marking your new map up in a 16x10 grid. This will give you 6-1/4 screens across, and 10 screens vertically, to plan your level.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
* At the start of a map load, the level will fade in from black. Then after it has finished loading, the engine ticks away two frames before character and monster sprites appear. This limitation is also an opportunity to play with a short loading animation, by placing appropriate background blocks in the positions of any sprites on the initial screen. For instance, you can place two frames of the character beaming in or opening a door, or standing up. Then after the second frame, change to a generic background block just in time for the character sprite to appear. An added benefit of this technique is that it avoids pop-in, allowing the entire scene to fade in at the same time. One more advantage: when it comes to laying down links in [[Integrator]], this way you can see exactly what you're doing. No guesswork! &lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Palette_Designer&amp;diff=23678</id>
		<title>Palette Designer</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Palette_Designer&amp;diff=23678"/>
		<updated>2018-10-09T06:38:44Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Techniques */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Palette Designer'''&lt;br /&gt;
|file=[[File:paldesign.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Graphics Image Reader]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .PAL format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Techniques ===&lt;br /&gt;
&lt;br /&gt;
* Be sure to set color #255 (Clear) to a neutral color that you are unlikely to confuse for a solid color used in your character or monster sprites. Try a deep grayish blue, for instance R:5 G:10 B:20.&lt;br /&gt;
&lt;br /&gt;
* Experts use multiple palettes for a more dynamic, colorful game. If you can, try to narrow down the most important colors for your game. Which colors will make up your characters and weapons? Which will you use for monsters? If you reserve those colors in the same static palette slots, then on a level-by-level basis you easily can change up the colors in the remaining slots to allow for more range and subtlety in the backgrounds -- or conversely, to alter sprite colors for dramatic or atmospheric effect. Is the level dark? Darken the character's colors. Is there a sickly cast to the lighting? Add a little green to each color.&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Palette_Designer&amp;diff=23677</id>
		<title>Palette Designer</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Palette_Designer&amp;diff=23677"/>
		<updated>2018-10-09T06:37:58Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Techniques */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Palette Designer'''&lt;br /&gt;
|file=[[File:paldesign.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Graphics Image Reader]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .PAL format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Techniques ===&lt;br /&gt;
&lt;br /&gt;
* Be sure to set color #255 (Clear) to a neutral color that you are unlikely to confuse for a solid color used in your character or monster sprites. Try a deep grayish blue, for instance R:5 G:10 B:20.&lt;br /&gt;
&lt;br /&gt;
* Experts use multiple palettes for a more dynamic, colorful game. If you can, try to narrow down the most important colors for your game. &lt;br /&gt;
**Which colors will make up your characters and weapons? &lt;br /&gt;
**Which will you use for monsters? &lt;br /&gt;
If you reserve those colors in the same static palette slots, then on a level-by-level basis you easily can change up the colors in the remaining slots to allow for more range and subtlety in the backgrounds -- or conversely, to alter sprite colors for dramatic or atmospheric effect. Is the level dark? Darken the character's colors. Is there a sickly cast to the lighting? Add a little green to each color.&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Palette_Designer&amp;diff=23676</id>
		<title>Palette Designer</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Palette_Designer&amp;diff=23676"/>
		<updated>2018-10-09T03:12:17Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Palette Designer'''&lt;br /&gt;
|file=[[File:paldesign.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[G. Andrew Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Graphics Image Reader]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}Produces and edits .PAL format files. Programmed by Gregory Stone. &lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Techniques ===&lt;br /&gt;
&lt;br /&gt;
* Be sure to set color #255 (Clear) to a neutral color that you are unlikely to confuse for a solid color used in your character or monster sprites. Try a deep grayish blue, for instance R:5 G:10 B:20.&lt;br /&gt;
&lt;br /&gt;
* Experts use multiple palettes for a more dynamic, colorful game. If you can, try to narrow down the most important colors for your game. Which colors will make up your characters and weapons? Which will you use for monsters? If you reserve those colors in the same static palette slots, then on a level-by-level basis you easily can change up the colors in the remaining slots to allow for more range and subtlety in the backgrounds -- or conversely, to alter sprite colors for dramatic or atmospheric effect. Is the level dark? Darken the character's colors. Is there a sickly cast to the lighting? Add a little green to each color.&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: G. Andrew Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23675</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23675"/>
		<updated>2018-10-09T03:11:25Z</updated>

		<summary type="html">&lt;p&gt;Aderack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Logic ===&lt;br /&gt;
&lt;br /&gt;
* Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
&lt;br /&gt;
* Each monster can have up to 20 frames of animation, each of which can last for 256 ticks.&lt;br /&gt;
&lt;br /&gt;
* 'When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
&lt;br /&gt;
* For speed, the number (e.g., a speed of '''1''') refers to pixels traveled per tick. So a speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
&lt;br /&gt;
* Occasionally at death a particular monster in a given set will birth a particular other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
&lt;br /&gt;
* Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
&lt;br /&gt;
* When a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single tick, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
* When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Techniques ===&lt;br /&gt;
&lt;br /&gt;
* To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
&lt;br /&gt;
* To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23674</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23674"/>
		<updated>2018-10-09T03:10:29Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Logic ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Each monster can have up to 20 frames of animation, each of which can last for 256 ticks.&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' For speed, the number (e.g., a speed of '''1''') refers to pixels traveled per tick. So a speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
&lt;br /&gt;
* '''BUG:'''  Occasionally at death a particular monster in a given set will birth a particular other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
&lt;br /&gt;
* '''BUG:''' Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
&lt;br /&gt;
* '''BUG:'''  When a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single tick, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
* '''BUG:''' When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Techniques ===&lt;br /&gt;
&lt;br /&gt;
* '''TECHNIQUE:''' To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
&lt;br /&gt;
* '''TECHNIQUE:''' To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23673</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23673"/>
		<updated>2018-10-09T03:04:40Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Animation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Each monster can have up to 20 frames of animation, each of which can last for 256 ticks.&lt;br /&gt;
* '''BUG:''' Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
* '''BUG:'''  When a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single tick, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
* '''LOGIC:''' For speed, the number refers to pixels traveled per tick. A speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
* '''BUG:''' When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Behavior ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
* '''BUG:'''  Occasionally at death a certain monster in a given set will birth a certain other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
* '''TECHNIQUE:''' To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
* '''TECHNIQUE:''' To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23672</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23672"/>
		<updated>2018-10-09T03:03:21Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Animation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Each monster can have up to 16 frames of animation.&lt;br /&gt;
* '''BUG:''' Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
* '''BUG:'''  When a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single tick, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
* '''LOGIC:''' For speed, the number refers to pixels traveled per tick. A speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
* '''BUG:''' When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Behavior ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
* '''BUG:'''  Occasionally at death a certain monster in a given set will birth a certain other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
* '''TECHNIQUE:''' To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
* '''TECHNIQUE:''' To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23671</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23671"/>
		<updated>2018-10-09T03:02:25Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Animation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Each monster can have up to 16 frames of animation.&lt;br /&gt;
* '''BUG:''' Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
* '''BUG:'''  When a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single frame, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
* '''LOGIC:''' For speed, the number refers to pixels traveled per tick. A speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
* '''BUG:''' When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Behavior ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
* '''BUG:'''  Occasionally at death a certain monster in a given set will birth a certain other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
* '''TECHNIQUE:''' To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
* '''TECHNIQUE:''' To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23670</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23670"/>
		<updated>2018-10-09T03:01:10Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* Each monster can have up to 16 frames of animation.&lt;br /&gt;
* Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
* Another bug: when a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single frame, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
* '''LOGIC:''' For speed, the number refers to pixels traveled per tick. A speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
* '''BUG:''' When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Behavior ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
* '''BUG:'''  Occasionally at death a certain monster in a given set will birth a certain other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
* '''TECHNIQUE:''' To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
* '''TECHNIQUE:''' To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
	<entry>
		<id>https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23669</id>
		<title>Monster Maker</title>
		<link rel="alternate" type="text/html" href="https://aderack.com/game-maker/index.php?title=Monster_Maker&amp;diff=23669"/>
		<updated>2018-10-09T03:00:44Z</updated>

		<summary type="html">&lt;p&gt;Aderack: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''Monster Maker'''&lt;br /&gt;
|file=[[File:monmaker.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Retail]] ([[Game-Maker]] suite)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' 1991 (original release)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Oliver Stone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related tools:''' [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Map Maker]], [[Integrator]], [[Xferplay]]&lt;br /&gt;
}}.Produces and edits .MON format files. Programmed by Oliver Stone. &lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
&lt;br /&gt;
1994 - Version 3.00&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* Each monster can have up to 16 frames of animation.&lt;br /&gt;
* Often monsters do not die exactly on cue, so when plotting a timed monster death try extending the duration of the final animation frame a few ticks beyond the monster's calculated lifespan. Otherwise, before death the animation might wrap back around to the first frame for a tick or two.&lt;br /&gt;
* Another bug: when a monster is birthed from a newly deceased monster, the first frame of the new monster's animation sequence will tend to only last a single frame, no matter how long of a duration you may specify. Workaround: simply add a second frame, identical to the first, which lasts your intended length, minus one.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' When plotting monster movement, every click of the line represents one block of distance. So if your path goes three clicks left then three right, it will move three blocks to the left then return to its starting position.&lt;br /&gt;
* '''LOGIC:''' For speed, the number refers to pixels traveled per tick. A speed of 1 means one pixel per tick; a speed of 20 therefore means one block.&lt;br /&gt;
* '''BUG:''' When using a monster who dies after the end of its path: if the monster also changes into another monster upon death, then the new monster seems to be affected by the course of the previous monster's path, almost as if it has a momentum flag. The only known workaround is to avoid combining these features, and instead to set up a chain where at the end of its path the first monster kills a camouflaged static monster, which in turn births the intended child monster.&lt;br /&gt;
&lt;br /&gt;
=== Behavior ===&lt;br /&gt;
&lt;br /&gt;
* '''LOGIC:''' Sprites in [[Xferplay]] layer on the Z axis as follows: &lt;br /&gt;
** Character sprite on top.&lt;br /&gt;
** Higher-number monsters in the MON file have priority over lower numbers. So Monster #2 will always appear on top of Monster #1 and monster #63 has priority over everything except the character.&lt;br /&gt;
* '''BUG:'''  occasionally at death a certain monster in a given set will birth a certain other monster, without this behavior ever having been specified. For instance, when monster #34 (the character's sword) dies it will always turn into monster #6 (a slime creature). The workaround here is to figure out precisely which monster is birthed, and to leave that slot in your monster set blank -- or to set it to a more desirable monster.&lt;br /&gt;
* '''TECHNIQUE:''' To make monsters with multiple hitpoits, just chain together several identical (or slightly different) monsters, such that when one dies it turns to the next in the sequence.&lt;br /&gt;
* '''TECHNIQUE:''' To achieve variable damage with your weapons (i.e. Weapon 2 does more damage to a monster than weapon 1), have the more powerful weapon spout another monster of an equal power level on death. This second weapon monster will also collide with the target monster, effectively doubling the damage that you deal per blow.&lt;br /&gt;
&lt;br /&gt;
== Links == &lt;br /&gt;
&lt;br /&gt;
* [http://www.gamasutra.com/blogs/EJRTairne/20130504/176610/The_Making_and_Unmaking_of_a_GameMaker_Maker.php The Making and Unmaking of a Game-Maker Maker] (Gamasutra)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Formats and Tools]]&lt;br /&gt;
[[Category: First-party tools]]&lt;br /&gt;
[[Category: Oliver Stone]]&lt;br /&gt;
[[Category: Recreational Software Designs]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
	</entry>
</feed>