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	<id>https://aderack.com/game-maker/index.php?action=history&amp;feed=atom&amp;title=Category%3AWalk-and-punch</id>
	<title>Category:Walk-and-punch - Revision history</title>
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	<updated>2026-08-23T02:42:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://aderack.com/game-maker/index.php?title=Category:Walk-and-punch&amp;diff=15655&amp;oldid=prev</id>
		<title>Aderack: Created page with &quot;A genre sort of similar to the brawler, only without the complexity of perspective and mechanics. Typified by games like Irem's ''Kung Fu Master'' or Namco's ''Splatterhouse'...&quot;</title>
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		<updated>2014-04-05T04:12:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A genre sort of similar to the &lt;a href=&quot;/game-maker/index.php?title=Brawler&quot; class=&quot;mw-redirect&quot; title=&quot;Brawler&quot;&gt;brawler&lt;/a&gt;, only without the complexity of perspective and mechanics. Typified by games like Irem&amp;#039;s &amp;#039;&amp;#039;Kung Fu Master&amp;#039;&amp;#039; or Namco&amp;#039;s &amp;#039;&amp;#039;Splatterhouse&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A genre sort of similar to the [[brawler]], only without the complexity of perspective and mechanics. Typified by games like Irem's ''Kung Fu Master'' or Namco's ''Splatterhouse'', generally in these games you walk in one direction, punch or kick legions of enemies who pop in from off-screen, and keep moving forward, hardly breaking your rhythm. &lt;br /&gt;
&lt;br /&gt;
[[Category: Genres]]&lt;/div&gt;</summary>
		<author><name>Aderack</name></author>
		
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