Uploads by PPPTeam
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| Date | Name | Thumbnail | Size | Description | Versions |
|---|---|---|---|---|---|
| 08:41, 7 October 2010 | Map1a-descent.png (file) | 365 KB | The map of Descent. | 1 | |
| 02:34, 8 October 2010 | Spector-concept.png (file) | 182 KB | 1 | ||
| 05:51, 10 October 2010 | Grator 000.png (file) | 2 KB | the nightmare of integrating levels in Badman III (character select & cutscene painted in purple) | 1 | |
| 07:49, 14 October 2010 | Grungee-screenshot.jpg (file) | 80 KB | Level 1 of G-M "grungee" game. Your mission : paint the ground to unlock the exit. | 1 | |
| 08:18, 14 October 2010 | Spector-screenshot.jpg (file) | 68 KB | The first level of Spector: the escape of your jail. | 1 | |
| 05:48, 21 October 2010 | Calimero0003.png (file) | 447 KB | The design map of Calimero Zone 1 - Level 2 | 1 | |
| 08:09, 21 October 2010 | Calimero0002.png (file) | 133 KB | Zone 1 - Level 1 initial map for Calimero Against the Black Empire. | 1 | |
| 07:26, 25 October 2010 | Friction-hazards.gif (file) | 11 KB | 1 | ||
| 05:59, 26 October 2010 | CREDITS.GIF (file) | 10 KB | all the mascots of PPPTeam members (as of 1997) | 1 | |
| 05:59, 6 December 2010 | Badman-peach-zone.png (file) | 8 KB | A spiky moment in the "Peach-the-lobster" zone (officially, the "Fields Zone" due to the presence of LEGO-shaped farmers). | 1 | |
| 02:12, 11 December 2010 | Aa-ok-shot.png (file) | 41 KB | PPP Team's latest project : Apple Assault for NDS starring Bilou | 1 | |
| 02:37, 11 December 2010 | Biokid-xp.png (file) | ![]() |
1 KB | Biokid, latest character design in 2010, and a revised design for defence bots (here a C-SC0 traffic shaper) | 1 |
| 08:58, 15 June 2012 | Keenwalks.gif (file) | ![]() |
1 KB | 1 | |
| 02:49, 3 July 2012 | Demo-run.gif (file) | 135 KB | An animation test on the Nintendo DS, demonstrating that Badman is still a inspiring character for former PPP Team members in 2011 ... | 1 | |
| 01:33, 16 August 2012 | Badboys0007.png (file) | 797 KB | Badboy#1: Burner design sketches as appeared during the development of "Badman II", and later refined for "Badboys are Back". | 2 | |
| 01:58, 16 August 2012 | Badboys0005.png (file) | 543 KB | The intended boss for Toy zone | 1 | |
| 02:02, 16 August 2012 | Badboys0004.png (file) | 4.28 MB | Levels intended to be part of the Badman II + Badman III game. | 1 |

