Difference between revisions of "Shooter"
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Some fruit seems caught in an endless transformation cycle, and cannot be collected. | Some fruit seems caught in an endless transformation cycle, and cannot be collected. | ||
| + | |||
| + | ==Instructions== | ||
| + | |||
| + | * Arrow keys: Move the helicopter | ||
| + | * W: Wave | ||
| + | * H: Wear a hat | ||
| + | * S: Smile | ||
| + | * R: Roll | ||
| + | |||
| + | ==Credits== | ||
| + | |||
| + | [[cly5m]] | ||
==Links== | ==Links== | ||
Revision as of 07:24, 20 May 2011
Release type: Incomplete
Release date: N/A (begun June 1995)
Levels: 1
Author: cly5m
Website: Autofish.net
Related games: N/A
Shooter is an unfinished, unreleased game by cly5m of Seiklus fame. Of his Game-Maker experiments, this is both the most complete and the closest to his later style of whimsical exploration-based design.
Despite the title, there is no shooting. Rather, the game seems to mostly be about poking around the mountains and collecting fruit. Creatures are no danger; they're just living their own lives as part of the scenery. The map is riddled with (temporarily well-labeled) secret passages. By pressing various unlisted keys, the player can raise the windscreen and allow the pilot to wave, or make the helicopter wear a top hat, smile and wink at the screen, or do loop-the-loops.
Some fruit seems caught in an endless transformation cycle, and cannot be collected.
Contents
Instructions
- Arrow keys: Move the helicopter
- W: Wave
- H: Wear a hat
- S: Smile
- R: Roll
Credits
Links
Downloads
- Shooter (14 kB)