Difference between revisions of "Shooter"
| Line 12: | Line 12: | ||
| − | ''Shooter'' is an unfinished, unreleased game by [[cly5m]] of ''Seiklus'' fame. Of his [[Game-Maker]] experiments, this is both the most complete and the closest to his later style of whimsical exploration-based design. | + | ''Shooter'' (aka ''Heli'') is an unfinished, unreleased game by [[cly5m]] of ''Seiklus'' fame. Of his [[Game-Maker]] experiments, this is both the most complete and the closest to his later style of whimsical exploration-based design. |
Despite the title, there is no shooting. Rather, the game seems to mostly be about poking around the mountains and collecting fruit. Creatures are no danger; they're just living their own lives as part of the scenery. The map is riddled with (temporarily well-labeled) secret passages. By pressing various unlisted keys, the player can raise the windscreen and allow the pilot to wave, or make the helicopter wear a top hat, smile and wink at the screen, or do loop-the-loops. | Despite the title, there is no shooting. Rather, the game seems to mostly be about poking around the mountains and collecting fruit. Creatures are no danger; they're just living their own lives as part of the scenery. The map is riddled with (temporarily well-labeled) secret passages. By pressing various unlisted keys, the player can raise the windscreen and allow the pilot to wave, or make the helicopter wear a top hat, smile and wink at the screen, or do loop-the-loops. | ||
Revision as of 13:47, 20 May 2011
Release type: Incomplete
Release date: N/A (begun June 1995)
Levels: 1
Author: cly5m
Website: Autofish.net
Related games: N/A
Shooter (aka Heli) is an unfinished, unreleased game by cly5m of Seiklus fame. Of his Game-Maker experiments, this is both the most complete and the closest to his later style of whimsical exploration-based design.
Despite the title, there is no shooting. Rather, the game seems to mostly be about poking around the mountains and collecting fruit. Creatures are no danger; they're just living their own lives as part of the scenery. The map is riddled with (temporarily well-labeled) secret passages. By pressing various unlisted keys, the player can raise the windscreen and allow the pilot to wave, or make the helicopter wear a top hat, smile and wink at the screen, or do loop-the-loops.
Some fruit seems caught in an endless transformation cycle, and cannot be collected.
Contents
Instructions
- Arrow keys: Move the helicopter
- W: Wave
- H: Wear a hat
- S: Smile
- R: Roll
Credits
Links
Downloads
- Shooter (14 kB)