Difference between revisions of "Scurvy the Squirrel"
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A sort of ''Dragon's Lair'' style QTE-based game. | A sort of ''Dragon's Lair'' style QTE-based game. | ||
+ | |||
+ | == Background == | ||
+ | |||
+ | Alan Caudel: | ||
+ | : ''Scurvy the Squirrel'' was based on a character my friend Nathan came up with. The object of the game is to jump out of the way just before the Jeep Wagoneer hits you. Wait until right before the meter turns red and press "enter". It has to be timed exactly right or it won't work. If you lose, you'll see one of three animations, depending on the level. Saving your game frequently helps. There's no real way to beat the game. It just goes on forever. | ||
== Links == | == Links == |
Revision as of 10:37, 2 July 2011
Release type: Incomplete
Release date: 1993
Levels: 9
Author: Alan Caudel
Website: DummyDuck.com
Related games: N/A
A sort of Dragon's Lair style QTE-based game.
Background
Alan Caudel:
- Scurvy the Squirrel was based on a character my friend Nathan came up with. The object of the game is to jump out of the way just before the Jeep Wagoneer hits you. Wait until right before the meter turns red and press "enter". It has to be timed exactly right or it won't work. If you lose, you'll see one of three animations, depending on the level. Saving your game frequently helps. There's no real way to beat the game. It just goes on forever.
Links