Difference between revisions of "Dusk Rose"
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[[File:DuskRose.gif|center]] | [[File:DuskRose.gif|center]] | ||
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+ | == Story == | ||
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+ | After the defeat of Evelsherk Zachan, Princess Dusk Rose sets out on a procession from Royal City to the far-flung town of Bastion, under strict armed guard. Dusk Rose resents the captivity, and longs to escape under cover of night, to offset the stuff and pomp of court life with some real stimulation. When the guards' backs are turned, she dons her leathers and tiptoes away from the glow of the campfire... | ||
+ | |||
+ | == Credits == | ||
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+ | Design, graphics, sound: [[Aderack]] | ||
+ | |||
+ | Testing: M.O.S.H. | ||
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+ | Game engine: [[Recreational Software Designs]] | ||
==Links== | ==Links== |
Revision as of 09:12, 5 July 2011
Release type: Incomplete
Release date: N/A (begun in 1993)
Levels: 3
Author: Don'Pan Software
Related games: Cireneg's Rings, Sample
Spin-off of Cireneg's Rings.
Story
After the defeat of Evelsherk Zachan, Princess Dusk Rose sets out on a procession from Royal City to the far-flung town of Bastion, under strict armed guard. Dusk Rose resents the captivity, and longs to escape under cover of night, to offset the stuff and pomp of court life with some real stimulation. When the guards' backs are turned, she dons her leathers and tiptoes away from the glow of the campfire...
Credits
Design, graphics, sound: Aderack
Testing: M.O.S.H.
Game engine: Recreational Software Designs
Links