Difference between revisions of "Star Avenger"
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Alan Caudel: | Alan Caudel: | ||
| − | : The original ''Star Avenger'' was a single screen game | + | : The original ''Star Avenger'' was a single screen game... It's kind of hard to say what to compare it to. The first thing that comes to mind is a sort of mix between ''Asteroids'' and ''Space Invaders'', but not exactly. You could move your ship around the screen, but it didn't scroll. You could shoot in different directions and Orb-like alien ships came at you from all sides. You had to fight them off until time was up and you'd go to the next level. It was pretty different from any of our other games. We kind of tried to do something different with every game. |
: Adam says he's pretty sure the shooter level from ''[[Mr. Spiff 1]]'' is related to ''Star Avenger 1'', but he's not sure. | : Adam says he's pretty sure the shooter level from ''[[Mr. Spiff 1]]'' is related to ''Star Avenger 1'', but he's not sure. | ||
Revision as of 05:39, 21 October 2011
Release type: Unknown<br />
Release date: ?
Levels: ?
Author: Adam Tyner, Alan Caudel
Website: On Target Programming
Related games: Star Avenger 2
Star Avenger is our first "non-side-scroller" game. It's in the style of those old 80's shoot-em-up games. We think it's really fun.
Tyner and Caudel collaborated on several more Star Avenger games, each with a different premise and style of design.
Contents
Story
Triulph used to be a peaceful planet, based mostly on science. Unfortunately, hyper-drive experiments opened a portal which allowed intruding aliens to enter and began robbing stars of their power. You, the Star Avenger, must destroy the oncoming aliens! If you get hit by the aliens (which change colors the more they're shot), you'll hyperwarp to Triulph where your ship will be repaired. However, it can only be repaired 5 times.
In the level from Star Avenger II, you are without a ship and must fight aliens (we haven't created a full storyline--we don't even know if you're the same person from Star Avenger!).
Instructions
Controlling your ship:
MOVE UP: Press +
MOVE DOWN: Press ENTER
FIRING: Use the numeric keypad
It's easiest to use the + and ENTER by the keypad.
Joystick controls
Press the joystick in the direction you want to fire. B1 goes up and B2 goes down.
It's worth mentioning that when asteroids hit you, you get extra energy.
Animation sequence
Press ENTER to skip it.
Star Avenger II demo
At the end, after level 12 and a nifty animation sequence, there is a level (level one) from Star Avenger II.
Moving
Use the numeric keypad to move in those directions. Press ENTER to fire. You fire in the direction of the last movement you made (press left and then pressing ENTER fires left). See the green triangular object? If you get it, press + to use it to protect you. Get hit by an asteroid to gain an extra hit point.
Joystick controls
Press the stick to move once it's been enabled, just like the keypad. B1 fires the shield once you touch the triangular object and B2 fires your guns. Enjoy!
Credits
by: Adam Tyner, Alan Caudel
Background
Alan Caudel:
- The original Star Avenger was a single screen game... It's kind of hard to say what to compare it to. The first thing that comes to mind is a sort of mix between Asteroids and Space Invaders, but not exactly. You could move your ship around the screen, but it didn't scroll. You could shoot in different directions and Orb-like alien ships came at you from all sides. You had to fight them off until time was up and you'd go to the next level. It was pretty different from any of our other games. We kind of tried to do something different with every game.
- Adam says he's pretty sure the shooter level from Mr. Spiff 1 is related to Star Avenger 1, but he's not sure.