Difference between revisions of "Xferplay"
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}}Each game consists of a copy of the main [[XFERPLAY.EXE | program file]], which contains all of the essential code. To distinguish one game from the next, the program calls on a .GAM file, in which the user will have compiled all of his content with Integrator. | }}Each game consists of a copy of the main [[XFERPLAY.EXE | program file]], which contains all of the essential code. To distinguish one game from the next, the program calls on a .GAM file, in which the user will have compiled all of his content with Integrator. | ||
| − | + | A portable version of Game-Maker's PLAYGAME utility. | |
[[Category: Formats and Tools]] | [[Category: Formats and Tools]] | ||
[[Category: First-party tools]] | [[Category: First-party tools]] | ||
[[Category: Recreational Software Designs]] | [[Category: Recreational Software Designs]] | ||
Revision as of 05:36, 29 November 2011
Release type: Retail (Game-Maker suite)
Release date: 1991 (original release)
Author: Recreational Software Designs
Related tools: Graphics Image Reader, Palette Designer, Block Designer, Character Maker, Monster Maker, Map Maker, Sound Designer, Integrator
Each game consists of a copy of the main program file, which contains all of the essential code. To distinguish one game from the next, the program calls on a .GAM file, in which the user will have compiled all of his content with Integrator.
A portable version of Game-Maker's PLAYGAME utility.