Difference between revisions of "Godzilla"
From The Game-Maker Archive
Jump to navigationJump to searchLine 34: | Line 34: | ||
== Background == | == Background == | ||
− | |||
− | |||
Alan Caudel: | Alan Caudel: | ||
: I think later I tried a similar concept [to ''[[Big Fat Tank!]]''] with a ''Godzilla'' game. The playable character was the head which remained attached to a body made up of animated background blocks, with a faux-scrolling city skyline below. It worked about as well as the tank game! | : I think later I tried a similar concept [to ''[[Big Fat Tank!]]''] with a ''Godzilla'' game. The playable character was the head which remained attached to a body made up of animated background blocks, with a faux-scrolling city skyline below. It worked about as well as the tank game! | ||
+ | == Links == | ||
+ | |||
+ | [[File:Godzillashot.gif|thumb|320px|Tearing the world apart in ''Godzilla'']] | ||
+ | |||
+ | <videoflash>D2R20PCJips</videoflash> | ||
[[Category: Incomplete games]] | [[Category: Incomplete games]] |
Revision as of 15:42, 15 December 2011
Release type: Incomplete
Release date: 1996
Levels: ?
Author: Alan Caudel
Website: Dummy Duck
Related games: ?
Background
Alan Caudel:
- I think later I tried a similar concept [to Big Fat Tank!] with a Godzilla game. The playable character was the head which remained attached to a body made up of animated background blocks, with a faux-scrolling city skyline below. It worked about as well as the tank game!
Links