Difference between revisions of "Adventure"

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Quickly press the appropriate key when an object or path begins to flash yellow. The correct key depends on context; if the danger demands that the adventurer move to the right to avoid disaster, then the player should tap the right arrow. Likewise for the other three cardinal directions. If the danger is immediate and demands a special action, then the space bar or Enter serves as an action button.
 
Quickly press the appropriate key when an object or path begins to flash yellow. The correct key depends on context; if the danger demands that the adventurer move to the right to avoid disaster, then the player should tap the right arrow. Likewise for the other three cardinal directions. If the danger is immediate and demands a special action, then the space bar or Enter serves as an action button.
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[[File:AdventureSprite2.gif|center]]
  
 
Think quickly and act wisely!
 
Think quickly and act wisely!
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Game designed by [[Alan Caudel]].
 
Game designed by [[Alan Caudel]].
  
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== Links ==
 
== Links ==

Revision as of 14:56, 20 March 2012

Featured.png
Adventure
Adventure-title.gif

Release type: Incomplete
Release date: 1995
Levels: 5
Author: Alan Caudel
Website: DummyDuck.com
Related games: N/A

FULL ENTRY COMING SOON!


AdventureSprite1.gif



Instructions

Slaying dark dragons in Adventure

Quickly press the appropriate key when an object or path begins to flash yellow. The correct key depends on context; if the danger demands that the adventurer move to the right to avoid disaster, then the player should tap the right arrow. Likewise for the other three cardinal directions. If the danger is immediate and demands a special action, then the space bar or Enter serves as an action button.

AdventureSprite2.gif

Think quickly and act wisely!

Credits

Game designed by Alan Caudel.

AdventureSprite3.gif

Links