Difference between revisions of "Seal Boarders 2"
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'''Levels:''' 2<br /> | '''Levels:''' 2<br /> | ||
'''Author:''' [[Brandon Enterprises]]<br /> | '''Author:''' [[Brandon Enterprises]]<br /> | ||
| − | '''Related games:''' ''[[Seal Boarders]]'', ''[[Penguin War]]'' | + | '''Related games:''' ''[[Seal Boarders]]'', ''[[Penguin War]]'', ''[[Peach the Lobster]]'' |
}}[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center> | }}[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center> | ||
| Line 44: | Line 44: | ||
John Brandon: | John Brandon: | ||
| − | : ''Cool Boarders 2'' came out and I liked it even more than ''Cool Boarders 1''. Naturally I had to make a sequel to ''[[Seal Boarders]]'', which hadn't been worked on in a long time by this point. ''Seal Boarders 2'' featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails | + | : ''Cool Boarders 2'' came out and I liked it even more than ''Cool Boarders 1''. Naturally I had to make a sequel to ''[[Seal Boarders]]'', which hadn't been worked on in a long time by this point. ''Seal Boarders 2'' featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother. |
Revision as of 17:20, 30 October 2012
Release type: Incomplete
Release date: 1998
Levels: 2
Author: Brandon Enterprises
Related games: Seal Boarders, Penguin War, Peach the Lobster
Contents
Instructions
(Pending)
Credits
Designed by John and Robert Brandon of Brandon Enterprises.
Background
John Brandon:
- Cool Boarders 2 came out and I liked it even more than Cool Boarders 1. Naturally I had to make a sequel to Seal Boarders, which hadn't been worked on in a long time by this point. Seal Boarders 2 featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.
Links