Difference between revisions of "Seal Boarders 2"

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John Brandon:
 
John Brandon:
 
: ''Cool Boarders 2'' came out and I liked it even more than ''Cool Boarders 1''.  Naturally I had to make a sequel to ''[[Seal Boarders]]'', which hadn't been worked on in a long time by this point. ''Seal Boarders 2'' featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.
 
: ''Cool Boarders 2'' came out and I liked it even more than ''Cool Boarders 1''.  Naturally I had to make a sequel to ''[[Seal Boarders]]'', which hadn't been worked on in a long time by this point. ''Seal Boarders 2'' featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.
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== Availability ==
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 +
Prior to this archive's online presence, this game is not known to be publicly available.
  
 
== Links ==
 
== Links ==

Revision as of 19:34, 17 July 2014

Seal Boarders 2
Seal2Title.gif

Release type: Incomplete
Release date: 1998
Levels: 7
Author: Brandon Enterprises
Related games: Seal Boarders, Penguin War, Peach the Lobster

FULL ENTRY COMING SOON!












Instructions

Swishing past vile snowmen in Seal Boarders 2

On numerical keypad:

  • 2: Slide forward
  • 1, 3: Slide left, right
  • 4, 6: Slide hard left, right
  • 8: Shimmy up
Seal2Sprite.png

Other keys may trigger bonus moves, depending on the selected character.

Credits

Designed by

John and Robert Brandon

Engine and Tools by

Recreational Software Designs

Compiled by

EJR Tairne

Background

John Brandon:

Cool Boarders 2 came out and I liked it even more than Cool Boarders 1. Naturally I had to make a sequel to Seal Boarders, which hadn't been worked on in a long time by this point. Seal Boarders 2 featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.

Availability

Prior to this archive's online presence, this game is not known to be publicly available.

Links

Downloads