Difference between revisions of "Reptalia"

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'''Registration price:''' $10-19.00<br />
 
'''Registration price:''' $10-19.00<br />
 
'''Related games:''' ''[[Time After Time]]''
 
'''Related games:''' ''[[Time After Time]]''
}}The result of the entrepreneurial pairing of Paul Callahan and James Russell, and one of the oddest [[Game-Maker]] games I have encountered. With an easy game development kit at hand, they chose to advertise their services as custom game designers. Send in a portrait of yourself, and they would scan it in, anti alias it, and slap it on a stock body to roam around a desert.
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}}A result of the entrepreneurial pairing of Paul Callahan and James Russell, and along with its predecessor ''[[Time After Time]]'' one of the oddest [[Game-Maker]] games I have encountered. With an easy game development kit at hand, they chose to advertise their services as custom game designers. Send in a portrait of yourself, and they would scan it in, anti alias it, and slap it on a stock body to roam around a desert.
  
Along with [[Sheldon Chase]] and [[Marty Valenti]], ''Reptilia'' is amongst the few examples of digitization I have seen in a Game-Maker game. Along with its predecessor ''[[Time After Time]]'' it is also the least effective, as there is no animation and little attempt to blend the photographs into the surrounding imagery. Also, frankly, the game isn't all that hot. Still, there’s a certain weird brilliance to the business strategy.
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Along with the games of [[Sheldon Chase]] and [[Marty Valenti]], these are amongst the few examples of digitization I have seen in a Game-Maker game. They are also the least effective, as there is no animation and little attempt to blend the photographs into the surrounding imagery. Also, frankly, the games aren't all that hot. Still, there’s a certain weird brilliance to the business strategy.
  
 
==Instructions==
 
==Instructions==

Revision as of 04:48, 9 September 2010

Reptalia
Reptalia.png

Release type: Shareware
Release date: March 31, 1994
Levels: 7
Author: The Antares Bros.
Registration bonus: Complete game + custom character
Registration price: $10-19.00
Related games: Time After Time

A result of the entrepreneurial pairing of Paul Callahan and James Russell, and along with its predecessor Time After Time one of the oddest Game-Maker games I have encountered. With an easy game development kit at hand, they chose to advertise their services as custom game designers. Send in a portrait of yourself, and they would scan it in, anti alias it, and slap it on a stock body to roam around a desert.

Along with the games of Sheldon Chase and Marty Valenti, these are amongst the few examples of digitization I have seen in a Game-Maker game. They are also the least effective, as there is no animation and little attempt to blend the photographs into the surrounding imagery. Also, frankly, the games aren't all that hot. Still, there’s a certain weird brilliance to the business strategy.

Instructions

Button one and two control shooting on keyboard and joystick. Use arrow keys for keyboard movement. P is for pickups, D for drop offs. F1 is the general help menu.

HINTS: goodies are hidden, you must seek them out. Grenades are limited, keep enough to blow your way through the demon doors! Make sure your Sound Blaster path is correct so that you can hear my .voc files. You may have to recopy the game to the hard drive to remedy it.

YES! YOU OR SOMEONE YOU KNOW CAN ACTUALLY BE IN THE GAME! Imagine yourself as the hero battling your way through the barbarous lands of REPTALIA or dispatching the bizarre minions of Dr. Vladimir Von Technoface in TIME AFTER TIME! It's fun! It's new! We invite you to experience a new level of game playing action.

Story

(YOUR NAME HERE), The famous "New Age Warrior", has been dropped on the island of REPTALIA to investigate many strange disappearences at a top secret biological testing site. There you find a new race of semi-intelligent reptiles preparing for war against the human race under the guidance and domination of a powerful lizard king. You must battle your way through their barbarous lands to the palace of the lizard king and destroy him and thereby prevent the certain catastrophe that will follow if he is not stopped. GOOD LUCK!... You'll need it!

(Jungles, caverns, palace of the Lizard King, and more levels are in the full version naturally.)

Credits

Game idea and graphics shared by two wonderful fellas. Me (Jim Russell) and my pal, Paul Callahan. Enjoy.

Thanks to all the people at Recreational Software Designs for their great Game-Maker software which is the engine that drives this game. Thanks to Haruyasu Yoshizaki for the free use of his LHarc software.

All CMF files included with this software are given freely without charge, and are included for the users enjoyment.

Downloads