Difference between revisions of "Crystal Mania 5"
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* [http://gamasutra.com/blogs/EJRTairne/20140205/192183/James_W_Morris_Learning_to_Game_Gaming_to_Learn.php Learning to Game, Gaming to Learn] (Gamasutra) | * [http://gamasutra.com/blogs/EJRTairne/20140205/192183/James_W_Morris_Learning_to_Game_Gaming_to_Learn.php Learning to Game, Gaming to Learn] (Gamasutra) | ||
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[[Category: James W. Morris]] | [[Category: James W. Morris]] | ||
[[Category: Sequels]] | [[Category: Sequels]] | ||
Revision as of 12:58, 3 February 2016
Release type: Unknown
Release date: ~1993
Levels: ?
Author: James W. Morris
Website: JamesWMorris.com
Related games: Crystal Mania 4
Referenced in the documentation to Crystal Mania 4. Subtitled Pygmie People of Lushceria.
Background
James W. Morris:
- Crystal Mania 5 was going to be the continuation of 4, but on a jungle planet. Turns out that Bub was in suspended animation for thousands of years. The descendants of the Pygmie People had formed a new civilization in the jungle. Their religion revolves around the crashed ship and an ancient evil sealed away inside it, which of course is Bub. The object of the game was to find stuff to build a space ship out of and get off the planet.
- It started out in the crashed ship from Crystal Mania 4 with all your power ups lost, so you had to collect new stuff. It was kind of Gilligan's Island-ish in that all the power ups were going to be fashioned from coconut shells, bamboo, vines, and volcanic power crystals. I had planned to add a jet pack power up, and underwater levels. I only got as far as the first level which reused background blocks from the first game with new character blocks for Bub.
Links
- Learning to Game, Gaming to Learn (Gamasutra)