Difference between revisions of "Skate Board"

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Over the next five months, through regular consultation, the games were all reassembled as well as the materials would permit. The games were reconstructed or otherwise recovered on the following dates:
 
Over the next five months, through regular consultation, the games were all reassembled as well as the materials would permit. The games were reconstructed or otherwise recovered on the following dates:
  
 +
{| style="color:black;"
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|
 
* October 28th: ''[[Seal Boarders]]''.
 
* October 28th: ''[[Seal Boarders]]''.
 
* October 31st: ''[[Seal Boarders 2]]''.
 
* October 31st: ''[[Seal Boarders 2]]''.
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* November 7th: ''[[Skate Board]]''.
 
* November 7th: ''[[Skate Board]]''.
 
* November 10th: ''[[Fox World]]''.
 
* November 10th: ''[[Fox World]]''.
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* December 9th: ''[[Foxy Dimensions]]''.
 
* December 9th: ''[[Foxy Dimensions]]''.
 
* December 16th: ''[[Fox Party]]''.
 
* December 16th: ''[[Fox Party]]''.
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* December 19th: ''[[Skatenig]]'', ''[[Slot Car]]'', and ''[[Anime]]''.
 
* December 19th: ''[[Skatenig]]'', ''[[Slot Car]]'', and ''[[Anime]]''.
 
* December 21st: ''[[Droid]]'', ''[[Void Raiders]]'', and ''[[Terra]]''.
 
* December 21st: ''[[Droid]]'', ''[[Void Raiders]]'', and ''[[Terra]]''.
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|}
  
 
== Links ==
 
== Links ==

Revision as of 13:00, 1 March 2016

Skate Board
SkateBoardTitle.gif

Release type: Incomplete
Release date: 1999
Levels: 3
Author: John Brandon
Related games: Raven, Terra, Skatenig

FULL ENTRY COMING SOON!


Not to be mistaken for John Brandon's Skatenig.


Game one of the "SkateGhoul Trilogy", which also includes Raven and Terra.



Straightforward platformer, with no threats. Focus on performance and style more than on goals. Level two does challenge you to use your abilities to climb and find the exit. (Presages Terra, somewhat.)







Story

The night is magic in Skate Board

If you actually want to know the story, it goes like this.

SkateBoardSprite.png

One day skateboarder guy was going for a walk when he happened upon a skateboard lying on the road. He picked it up and had an instant urge to go skateboarding. After a while he thought he noticed something different about this skateboard than from others. It was magical. But as he soon found out it only worked its powers during the night. He found out these powers that the skateboard could do, it made him Ollie really high almost by just tapping his foot on the tail and he didn't need to push start to keep moving. He decided after this to go skateboarding all over town, so he started off...

Instructions

If you actually got this game to work, here are some instructions.

1. Controls:

Controls are as follows:

The numeric keypad is a big help in this game,

  • by pressing diagonal right you do an olley towards the right and vice versa.
  • By pressing the right key you move right and vice versa.
  • By pressing up you do a very low to the ground olley. (The low olley is never really needed)

Some tricks are:

  • insert = board slide
  • Enter = 5 0 Grind (Hint. Do on rails)
  • + = spin
  • * = kickflip
  • - = nosebone

(Other tricks will be added after being suggested)

Please tell me about comments our questions on this program. Give me ideas for levels.

Credits

Designed by

John and Robert Brandon

Engine and Tools by

Recreational Software Designs

Compiled by

EJR Tairne

Background

John Brandon:

I liked skateboarding. I played Sega's Top Skater in an arcade and wanted to make a skateboarding game.
This is basically a 2D platformer with a character on a skateboard. This concept would be expanded on in a much more interesting way in Skatenig.

Availability

Prior to this archive's online presence, this game is not known to be publicly available.

Archive history

On January 21st 2010, Rob Brandon pseudonymously responded to a Reddit thread with a passing comment about Game-Maker. When pressed about his history with the software, he replied that all of his games were stored on a couple of defunct computers, either inaccessible or destroyed.

Over 31 months later on August 23th 2012, John Brandon commented on a YouTube clip that he had found an archive of his and his brother's old games. The next day he composed a long e-mail describing the contents of a jumbled collection of gameware files, adding up to an ostensible sixteen games. All of the games were in pieces, many of them incomplete.

Over the next five months, through regular consultation, the games were all reassembled as well as the materials would permit. The games were reconstructed or otherwise recovered on the following dates:

Links

Downloads