Difference between revisions of "Category:David Carchedi"
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Designer of several unfinished games, one of which he warrants is playable. | Designer of several unfinished games, one of which he warrants is playable. | ||
− | : I used to make games with gamemaker years and years ago when I was in high school. Unfortunately, I never finished making any of my games, although at least one is playable. It has a few bugs, and there is a noticeable improvement in the quality of the game as it progresses... also it was all made between the ages of 12 and 16... | + | : I used to make games with gamemaker years and years ago when I was in high school. Unfortunately, I never finished making any of my games, although [[Zackpin 2|at least one]] is playable. It has a few bugs, and there is a noticeable improvement in the quality of the game as it progresses... also it was all made between the ages of 12 and 16... |
: Actually, the reason I never finished making the game is that I lost all the files for the second-to-last and last world of the game, which was months of work, and I was so frustrated, that I didn't continue with it -- so what I have is a preserved copy of 85% of the game. | : Actually, the reason I never finished making the game is that I lost all the files for the second-to-last and last world of the game, which was months of work, and I was so frustrated, that I didn't continue with it -- so what I have is a preserved copy of 85% of the game. | ||
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[[Category: Game-Maker artists|Carchedi, David]] | [[Category: Game-Maker artists|Carchedi, David]] | ||
[[Category: Contacted users|Carchedi, David]] | [[Category: Contacted users|Carchedi, David]] | ||
+ | [[Category: British Columbia|Carchedi, David]] |
Latest revision as of 07:13, 18 June 2016
Designer of several unfinished games, one of which he warrants is playable.
- I used to make games with gamemaker years and years ago when I was in high school. Unfortunately, I never finished making any of my games, although at least one is playable. It has a few bugs, and there is a noticeable improvement in the quality of the game as it progresses... also it was all made between the ages of 12 and 16...
- Actually, the reason I never finished making the game is that I lost all the files for the second-to-last and last world of the game, which was months of work, and I was so frustrated, that I didn't continue with it -- so what I have is a preserved copy of 85% of the game.
- It's a shame because it was about 95% done before I lost all those files. Anyhow, there's a lot of stuff in the game that would be fixed before calling it "done", besides the missing levels, e.g. grammar mistakes (I was 12 when I started!) and the use of pre-made Game-Maker stuff in the first two worlds, and also a couple glitches.