Difference between revisions of "Shootout at Dodge"
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}}A mixed perspective action adventure, controlled with the arrow keys and the space bar. ''[[Shootout at Dodge]]'' has a wild west setting, and a kind of neat side-scrolling overworld or map screen. Enter the doors to be thrust into convoluted top-down mazes, with dangers swarming on all sides. At the end of every level is a large star; collect them all (or finish the same level ten times in a row) to enter the mine shaft and find your way toward the game's conclusion. | }}A mixed perspective action adventure, controlled with the arrow keys and the space bar. ''[[Shootout at Dodge]]'' has a wild west setting, and a kind of neat side-scrolling overworld or map screen. Enter the doors to be thrust into convoluted top-down mazes, with dangers swarming on all sides. At the end of every level is a large star; collect them all (or finish the same level ten times in a row) to enter the mine shaft and find your way toward the game's conclusion. | ||
− | With its multiple interconnected levels and sort of nonlinear structure, ''Dodge'' is probably [[Sherwood Forest]]'s most ambitious game -- or at least one of the most. Visually the game is clean and rather charming, as is the story and character background. As Sherwood used a very early version of Game-Maker, the game is very silent; no music or digitized sound effects. | + | With its multiple interconnected levels and sort of nonlinear structure, ''Dodge'' is probably [[Sherwood Forest]]'s most ambitious game -- or at least one of the most. Visually the game is clean and rather charming, as is the story and character background. As Sherwood used a very early version of Game-Maker, the game is very silent; no music or digitized sound effects. ''Dodge'' would do well with a twangy soundtrack, and some over-the-top gunfire and screams. |
==Story== | ==Story== | ||
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Sherwood Forest Shareware is Rob Sherwood, chief cook and guy who bosses everybody else around. Dan Whalen, the art director, who is learning to do with a mouse what he used to do with pencils. And all the other people who can be found at S.F.S. | Sherwood Forest Shareware is Rob Sherwood, chief cook and guy who bosses everybody else around. Dan Whalen, the art director, who is learning to do with a mouse what he used to do with pencils. And all the other people who can be found at S.F.S. | ||
− | ==Links== | + | == Availability == |
+ | |||
+ | Available on several shareware compilation CD-ROMs, including Walnut Creek's '''[[:Category: Giga Games 5|Giga Games 5]]'''[[Category: Giga Games 5]] (April 1997) | ||
+ | |||
+ | == Archive History == | ||
+ | |||
+ | Added to the archive on July 25, 2010. Located on the Giga Games 5 CD-ROM, as hosted on cd.textfiles.org, during a search for Game-Maker file types. | ||
+ | |||
+ | == Links == | ||
<videoflash>ttdWiPqwj_8</videoflash> | <videoflash>ttdWiPqwj_8</videoflash> | ||
− | * [http://www. | + | === Interviews / Articles === |
+ | |||
+ | * [http://www.aderack.com/diygamer/GMA-2010-07-25---12-opportunism.html Cut-and-Paste Opportunism] (DIYGamer -mirror) | ||
+ | |||
+ | === Listings === | ||
+ | |||
+ | * [https://archive.org/details/ShootoutatDodge_1020 archive.org entry] | ||
+ | * [http://demu.org/resource/ShootoutatDodge_1020 demu.org entry] | ||
+ | |||
+ | === Misc. Links === | ||
+ | |||
+ | * '''[http://www.aderack.com/game-maker/java/dodge.php Play ''Shootout at Dodge'' online]''' | ||
− | ==Downloads== | + | == Downloads == |
* '''''[http://www.aderack.com/game-maker/downloads/dodge.zip Shootout at Dodge]''''' (165.6 kB) | * '''''[http://www.aderack.com/game-maker/downloads/dodge.zip Shootout at Dodge]''''' (165.6 kB) | ||
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[[Category: Action-adventure]] | [[Category: Action-adventure]] | ||
[[Category: New discoveries]] | [[Category: New discoveries]] | ||
+ | [[Category: Complete games]] | ||
+ | [[Category: Games needing maps]] | ||
+ | [[Category: Compilation CD-ROMs]] | ||
+ | [[Category: Pennsylvania]] | ||
+ | [[Category: United States]] | ||
+ | [[Category: Rob Sherwood]] | ||
+ | [[Category: Dan Whalen]] | ||
+ | [[Category: DIYGamer]] |
Latest revision as of 05:21, 6 August 2017
Release type: Shareware
Release date: 1992
Levels: 12
Author: Sherwood Forest
Registration bonus: Free game + current catalog
Registration price: $15
Related games: none
A mixed perspective action adventure, controlled with the arrow keys and the space bar. Shootout at Dodge has a wild west setting, and a kind of neat side-scrolling overworld or map screen. Enter the doors to be thrust into convoluted top-down mazes, with dangers swarming on all sides. At the end of every level is a large star; collect them all (or finish the same level ten times in a row) to enter the mine shaft and find your way toward the game's conclusion.
With its multiple interconnected levels and sort of nonlinear structure, Dodge is probably Sherwood Forest's most ambitious game -- or at least one of the most. Visually the game is clean and rather charming, as is the story and character background. As Sherwood used a very early version of Game-Maker, the game is very silent; no music or digitized sound effects. Dodge would do well with a twangy soundtrack, and some over-the-top gunfire and screams.
Contents
Story
Welcome to Dodge City, the wildest, wooliest cattle town this side of the Pecos. The town is crawling with the men of the Butch Cameron Gang. And your job is to clean the town up.
You are Marshall Mellow. The folks think you're soft, and would like to see you over a fire at the campsite. But if you can make it through all the business places in Dodge, and put these black hats in Boot Hill without having to stay there yourself, you just might win the respect of the the town. Good luck.
Instructions
To control the sheriff in the game you move him by pushing the appropriate arrow, or by pushing the joystick in the proper direction. The man is capable of going up, down, left, or right. Pressing the spacebar will shoot bullets in the direction of the last direction the man was going.
You enter a building by going to the doorway of that building. Once there, the only way out is through the back door, and you have to dodge or kill the bad guys to get there.
In the buildings you will find various objects. The bullets and wanted posters will add points to your score. The badges (stars) will add a new life. Everything else is just something that is in your way.
You can always leave town by heading east. If you go to the east of the old mine, the game will end. But you really should visit all the places in Dodge before you do that.
Credits
Shootout at Dodge is another fine game from the people at Sherwood Forest Shareware. We are the folks who brought you Airstrike "42", Attack of the Killer Dandelions, Mystery Manor, and many other games for your computer enjoyment.
Sherwood Forest Shareware is Rob Sherwood, chief cook and guy who bosses everybody else around. Dan Whalen, the art director, who is learning to do with a mouse what he used to do with pencils. And all the other people who can be found at S.F.S.
Availability
Available on several shareware compilation CD-ROMs, including Walnut Creek's Giga Games 5 (April 1997)
Archive History
Added to the archive on July 25, 2010. Located on the Giga Games 5 CD-ROM, as hosted on cd.textfiles.org, during a search for Game-Maker file types.
Links
Interviews / Articles
- Cut-and-Paste Opportunism (DIYGamer -mirror)
Listings
Misc. Links
Downloads
- Shootout at Dodge (165.6 kB)
- Dodge map (11.5 kB)
- General Store map (57.2 kB)
- Assay Office map (82.8 kB)
- Lucky Star Hotel map (60.1 kB)
- Ma's Place map (? kB)
- Lusty Lil's Saloon map (80.2 kB)
- Bank map (67.7 kB)
- Wells Fargo map (84.2 kB)
- Blacksmith's map (154.3 kB)
- Mine map (109.9 kB)
- Boot Hill map (167.3 kB)
- Undertaker's map (17.7 kB)