Difference between revisions of "Castle Test"

From The Game-Maker Archive
Jump to navigationJump to search
 
(2 intermediate revisions by one other user not shown)
Line 16: Line 16:
  
 
== Story ==
 
== Story ==
 +
 +
[[File:CastleTest.gif|320px|thumb|Feeling the curse in ''Castle Test'']]
  
 
TBA
 
TBA
Line 25: Line 27:
 
== Credits ==
 
== Credits ==
  
By EJR Tairne
+
By <nowiki>[</nowiki>[[Azurelore Korrigan]]<nowiki>]</nowiki>
  
 
Engine and tools by G. Andrew Stone
 
Engine and tools by G. Andrew Stone
Line 35: Line 37:
 
== Archive Status ==
 
== Archive Status ==
  
TBA
+
Work in progress; part of archive from inception.
  
 
== Links ==
 
== Links ==
 
[[File:CastleTest.gif|320px|thumb|Feeling the curse in ''Castle Test'']]
 
  
 
<videoflash>e8fsVvF5jA0</videoflash>
 
<videoflash>e8fsVvF5jA0</videoflash>

Latest revision as of 16:36, 22 June 2021

Ongoing.png
Castle Test
Unknown.png

Release type: TBA
Latest build date: June 17, 2012
Levels: TBA
Author: Don'Pan Software
Related games: Overworld


THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


A nearly precise replication of level two from Konami's Castlevania. To fit with Game-Maker's specifications, sprites and tiles are resized by eye to 125% of their original scale.

This game serves as a study of NES palette and tiling techniques, as well as an experiment with various unlisted features (stairs, character extensions, complex monster behaviors).

A discussion of the precise techniques at play will follow.

Story[edit]

Feeling the curse in Castle Test

TBA

Instructions[edit]

TBA

Credits[edit]

By [Azurelore Korrigan]

Engine and tools by G. Andrew Stone

Availability[edit]

TBA

Archive Status[edit]

Work in progress; part of archive from inception.

Links[edit]