Difference between revisions of "Castle Test"
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== Credits == | == Credits == | ||
− | By | + | By <nowiki>[</nowiki>[[Azurelore Korrigan]]<nowiki>]</nowiki> |
Engine and tools by G. Andrew Stone | Engine and tools by G. Andrew Stone | ||
Line 37: | Line 37: | ||
== Archive Status == | == Archive Status == | ||
− | + | Work in progress; part of archive from inception. | |
== Links == | == Links == |
Latest revision as of 16:36, 22 June 2021
Release type: TBA
Latest build date: June 17, 2012
Levels: TBA
Author: Don'Pan Software
Related games: Overworld
THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE
ALL INFORMATION IS TENTATIVE
A nearly precise replication of level two from Konami's Castlevania. To fit with Game-Maker's specifications, sprites and tiles are resized by eye to 125% of their original scale.
This game serves as a study of NES palette and tiling techniques, as well as an experiment with various unlisted features (stairs, character extensions, complex monster behaviors).
A discussion of the precise techniques at play will follow.
Story[edit]
TBA
Instructions[edit]
TBA
Credits[edit]
By [Azurelore Korrigan]
Engine and tools by G. Andrew Stone
Availability[edit]
TBA
Archive Status[edit]
Work in progress; part of archive from inception.
Links[edit]