Difference between revisions of "Ski"

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'''Website:''' [http://www.dummyduck.com DummyDuck.com]<br />
 
'''Website:''' [http://www.dummyduck.com DummyDuck.com]<br />
 
'''Related games:''' N/A
 
'''Related games:''' N/A
}}[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center>
+
}}''Ski'' is one of [[Alan Caudel]]'s many small-scale experiments. It involves a tiny yet well-drawn skier, endlessly schussing diagonally down the screen, from the upper-left to the lower-right. In the way are... trees. Avoid hitting the trees, and explore as you dare.
 
 
  
 +
The mechanics don't really work, but that was the point of the game -- to tinker with the extremes of RSD's engine and see what it could do. Maybe with a little work Caudel could have gotten something decent out of ''Ski''; it certainly looks nice enough, and the Brandon brothers made ''[[Seal Boarders]]'' into something workable. Evidently he didn't feel the need to force it, though.
  
 +
[[File:SkiSprite.gif|center]]
  
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The timeline is a little muddy, but the experiment here may well have paid off in Caudel's near-contemporaneous game based on ''[[Star Wars: Return of the Jedi]]''. The centerpiece of that game involves an isometric speeder bike race, much as in Atari's arcade game -- and in that instance the perspective works marvelously. The only real differences with ''Ski'' are the direction of movement and the absence of a laser gun.
  
 +
This is in many ways a typical Caudel game, interested more in testing or expanding what is possible than in following through to create a whole experience. It's an important impulse; someone has to blaze the trail. And though it doesn't work in the form we see it, there is something intriguing to ''Ski''. Just to see it opens a few doors, and gets the mind moving.
  
 +
== Story ==
  
 +
[[File:SkiShot1.gif|thumb|320px|Skidding the slopes, in ''Ski''.]]
  
 +
N/A
  
 +
== Instructions ==
  
 +
Avoid the trees.
  
 +
*  Arrow keys: Move skier in those directions
 +
*  Enter key: Bob and weave
  
 +
== Credits ==
  
 +
Designed by [[Alan Caudel]].
  
[[File:SkiSprite.gif|center]]
+
== Availability ==
  
 +
''Ski'' is not known to have been distributed in any form, prior to its addition to the Archive.
  
 +
== Archive History ==
  
 +
After an earlier wave of rediscoveries, on July 13 2011 Alan Caudel provided another archive of previously missing Game-Maker material, including the following:
  
 
+
{| style="color:black;"
 
+
|
== Credits ==
+
* ''[[Alan!]]''
 
+
* ''[[Alan B-Day]]''
Designed by [[Alan Caudel]].  
+
* ''[[Alan '95]]''
 +
* ''[[Alan '96]]''
 +
* ''[[Bear Fun Show]]''
 +
* ''[[Benny]]''
 +
* ''[[Bone!]]''
 +
|
 +
* ''[[CGA Hell]]''
 +
* ''[[Doom]]''
 +
* ''[[Off The Page]]''
 +
* ''[[DD4: Canadian Boxing Day]]''
 +
* ''[[Frisbounce]]''
 +
* ''[[Godzilla]]''
 +
* ''[[Hamsterman]]''
 +
|
 +
* ''[[Jon '95]]''
 +
* ''[[Kozmo Kat]]''
 +
* ''[[The Legend of Budd]]''
 +
* ''[[Mr. Berkel Derkel!]]''
 +
* ''[[Mister Spiff IV]]''
 +
* ''[[Nathan Rocks]]''
 +
* ''[[Ninja]]''
 +
|
 +
* ''[[Palladia: The Game]]''
 +
* ''[[Power Budd!]]''
 +
* ''[[Power Flux]]''
 +
* ''[[Robo-Wars]]''
 +
* ''[[Ski]]''
 +
* ''[[Star Avenger]]''
 +
* ''[[Star Avenger III]]''
 +
|
 +
* ''[[Star Avenger 4]]''
 +
* ''[[Star Wars]]''
 +
* ''[[Stickman!!! Die]]''
 +
* ''[[Stickman Die!!]]''
 +
* ''[[Trees]]''
 +
* ''[[Twister, argh!]]''
 +
* ''[[What the...?!?]]''
 +
|}
  
 
== Links ==
 
== Links ==
  
[[File:SkiShot1.gif|thumb|320px|Skidding the slopes, in ''Ski''.]]
+
<youtube>0I9VaDDki3k</youtube>
  
<videoflash>0I9VaDDki3k</videoflash>
+
* '''[http://www.aderack.com/game-maker/java/ski.php Play ''Ski'' online]'''
  
 
== Downloads ==
 
== Downloads ==
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* '''''[http://www.aderack.com/game-maker/downloads/ski.zip Ski]''''' (79 kB)
 
* '''''[http://www.aderack.com/game-maker/downloads/ski.zip Ski]''''' (79 kB)
  
 
+
[[Category: Game-Maker games]]
 
[[Category: Alan Caudel]]
 
[[Category: Alan Caudel]]
 
[[Category: Incomplete games]]
 
[[Category: Incomplete games]]
 
[[Category: Isometric]]
 
[[Category: Isometric]]
 +
[[Category: Sports]]
 
[[Category: Sims]]
 
[[Category: Sims]]
 +
[[Category: Racers]]
 +
[[Category: Experimental]]
 
[[Category: New discoveries]]
 
[[Category: New discoveries]]
 +
[[Category: On Target Programming]]
 +
[[Category: Games needing maps]]
 +
[[Category: Florida]]
 +
[[Category: United States]]

Latest revision as of 23:02, 2 July 2021

Ski
SkiTitle.GIF

Release type: Incomplete
Release date: 1996
Levels: 1
Author: Alan Caudel
Website: DummyDuck.com
Related games: N/A

Ski is one of Alan Caudel's many small-scale experiments. It involves a tiny yet well-drawn skier, endlessly schussing diagonally down the screen, from the upper-left to the lower-right. In the way are... trees. Avoid hitting the trees, and explore as you dare.

The mechanics don't really work, but that was the point of the game -- to tinker with the extremes of RSD's engine and see what it could do. Maybe with a little work Caudel could have gotten something decent out of Ski; it certainly looks nice enough, and the Brandon brothers made Seal Boarders into something workable. Evidently he didn't feel the need to force it, though.

SkiSprite.gif

The timeline is a little muddy, but the experiment here may well have paid off in Caudel's near-contemporaneous game based on Star Wars: Return of the Jedi. The centerpiece of that game involves an isometric speeder bike race, much as in Atari's arcade game -- and in that instance the perspective works marvelously. The only real differences with Ski are the direction of movement and the absence of a laser gun.

This is in many ways a typical Caudel game, interested more in testing or expanding what is possible than in following through to create a whole experience. It's an important impulse; someone has to blaze the trail. And though it doesn't work in the form we see it, there is something intriguing to Ski. Just to see it opens a few doors, and gets the mind moving.

Story[edit]

Skidding the slopes, in Ski.

N/A

Instructions[edit]

Avoid the trees.

  • Arrow keys: Move skier in those directions
  • Enter key: Bob and weave

Credits[edit]

Designed by Alan Caudel.

Availability[edit]

Ski is not known to have been distributed in any form, prior to its addition to the Archive.

Archive History[edit]

After an earlier wave of rediscoveries, on July 13 2011 Alan Caudel provided another archive of previously missing Game-Maker material, including the following:

Links[edit]

Downloads[edit]