Difference between revisions of "Spector"
From The Game-Maker Archive
Jump to navigationJump to search (Howdy! A screenshot survived !) |
|||
Line 1: | Line 1: | ||
− | [[File:spector-concept.png|thumb|320px|Character art from ''Spector'']] | + | [[File:Spector-screenshot.jpg|thumb|320px|Spector is hiding behind a newspaper in his jail]][[File:spector-concept.png|thumb|320px|Character art from ''Spector'']] |
[[File:spector-concept2.png|thumb|320px|Character art from ''Spector'']] | [[File:spector-concept2.png|thumb|320px|Character art from ''Spector'']] | ||
[[File:spector-concept3.png|thumb|320px|Character art from ''Spector'']] | [[File:spector-concept3.png|thumb|320px|Character art from ''Spector'']] |
Revision as of 08:53, 14 October 2010
A game from PPP Team lost during a hard drive disaster.
Spector was an exfiltration platformer starring a private eye who has to escape from jail and reveal the truth about something. The action as more focused on timing than in any other PPP game and the game was departing from the traditional "cartoon mild violence", featuring liters of blood spitting out shot guards. About three levels where complete when the game got lost.