Difference between revisions of "Weird Worlds"
From The Game-Maker Archive
Jump to navigationJump to searchLine 1: | Line 1: | ||
− | "The only game I worked on was never finished, and it was pretty much just a 9-year-old messing around the editor. [...] I just remember creating an enemy who was supposed to be 2 blocks tall, and having the legs run around independently of the head and torso. Which was pretty funny. | + | "The only game I worked on was never finished, and it was pretty much just a 9-year-old messing around the editor. [...] The basic premise was that there was that you play as a character based on me as a kid and, well... travel through weird worlds. That's pretty much all there was to it! |
+ | |||
+ | "I just remember creating an enemy who was supposed to be 2 blocks tall, and having the legs run around independently of the head and torso. Which was pretty funny. | ||
"Ah, another thing I remember. When your character was in an idle state, I seem to remember that there was no way to have him facing the direction he last walked. There was only one idle pose. Even as a kid, that kind of annoyed me." | "Ah, another thing I remember. When your character was in an idle state, I seem to remember that there was no way to have him facing the direction he last walked. There was only one idle pose. Even as a kid, that kind of annoyed me." | ||
[[Category: Unknown games]][[Category: Matt Dabrowski]] | [[Category: Unknown games]][[Category: Matt Dabrowski]] |
Revision as of 14:00, 18 October 2010
"The only game I worked on was never finished, and it was pretty much just a 9-year-old messing around the editor. [...] The basic premise was that there was that you play as a character based on me as a kid and, well... travel through weird worlds. That's pretty much all there was to it!
"I just remember creating an enemy who was supposed to be 2 blocks tall, and having the legs run around independently of the head and torso. Which was pretty funny.
"Ah, another thing I remember. When your character was in an idle state, I seem to remember that there was no way to have him facing the direction he last walked. There was only one idle pose. Even as a kid, that kind of annoyed me."