Difference between revisions of "Mech"
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|header='''''Mech''''' | |header='''''Mech''''' | ||
|file=[[File:MechTitle.png|290px|border]] | |file=[[File:MechTitle.png|290px|border]] | ||
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"''Mech'' is just a demo -- one level and i think a boss. It was sort of experimental and then I lost interest in it. It features 2 (count em!) 2 weapons, and also incredibly twitchy controls. So for ''Mech'', there are actually 4 firing buttons. 2 for grenades, and 2 for lasers. Terrible." | "''Mech'' is just a demo -- one level and i think a boss. It was sort of experimental and then I lost interest in it. It features 2 (count em!) 2 weapons, and also incredibly twitchy controls. So for ''Mech'', there are actually 4 firing buttons. 2 for grenades, and 2 for lasers. Terrible." | ||
+ | |||
+ | Actually there are three weapons, which makes for six fire keys. In another game that might be excessive. Somehow for a meticulously animated mech game it seems reasonable. | ||
==Instructions== | ==Instructions== |
Revision as of 06:48, 8 December 2010
Release type: Incomplete
Release date: N/A (begun in 1994)
Levels: 2
Author: Roland Ludlam
Website: Studio Walljump
Related games: none
"Mech is just a demo -- one level and i think a boss. It was sort of experimental and then I lost interest in it. It features 2 (count em!) 2 weapons, and also incredibly twitchy controls. So for Mech, there are actually 4 firing buttons. 2 for grenades, and 2 for lasers. Terrible."
Actually there are three weapons, which makes for six fire keys. In another game that might be excessive. Somehow for a meticulously animated mech game it seems reasonable.
Instructions
Use the numerical keypad for control.
- Walk (left and right): 4 and 6
- Jump (left, up, and right): 7/Home, 8, and 9/PgUp
- Shoot (left and right): Z and X
- Drain acid (left and right): 0/Ins and ./Del
- Toss grenade (left and right): 1/End and 3/PgDn
Links