Difference between revisions of "Hoverboard Game"
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|header='''''Unknown Hoverboard Game''''' | |header='''''Unknown Hoverboard Game''''' | ||
|file=[[File:unknown.png|290px|border]] | |file=[[File:unknown.png|290px|border]] | ||
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'''Website:''' [http://www.jameswmorris.com/ JamesWMorris.com]<br /> | '''Website:''' [http://www.jameswmorris.com/ JamesWMorris.com]<br /> | ||
'''Related games:''' ''[[Super Hamster]]'' | '''Related games:''' ''[[Super Hamster]]'' | ||
| − | }}"There were a lot of one-off, just noodling around projects. I don't really remember the details. Mostly just using blocks from other games, and testing stuff out. One of the little side projects made it into the Super Hamster game as the hoverboard level. I had two different versions of the hoverboard movement mechanic, and couldn't decide which I liked, so I through both in calling one "easy" and the other "hard", though they're both kind of broken in their own ways..." | + | }}{{LostHeader}} |
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| + | "There were a lot of one-off, just noodling around projects. I don't really remember the details. Mostly just using blocks from other games, and testing stuff out. One of the little side projects made it into the Super Hamster game as the hoverboard level. I had two different versions of the hoverboard movement mechanic, and couldn't decide which I liked, so I through both in calling one "easy" and the other "hard", though they're both kind of broken in their own ways..." | ||
== Links == | == Links == | ||
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[[Category: Incomplete games]] | [[Category: Incomplete games]] | ||
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[[Category: James W. Morris]] | [[Category: James W. Morris]] | ||
[[Category: Side-scrolling]] | [[Category: Side-scrolling]] | ||
Latest revision as of 18:03, 21 June 2016
Release type: Incomplete
Release date: ?
Levels: ?
Author: James W. Morris
Website: JamesWMorris.com
Related games: Super Hamster
THIS GAME IS THOUGHT TO BE LOST
IF YOU KNOW MORE, PLEASE CONTACT
IF YOU KNOW MORE, PLEASE CONTACT
"There were a lot of one-off, just noodling around projects. I don't really remember the details. Mostly just using blocks from other games, and testing stuff out. One of the little side projects made it into the Super Hamster game as the hoverboard level. I had two different versions of the hoverboard movement mechanic, and couldn't decide which I liked, so I through both in calling one "easy" and the other "hard", though they're both kind of broken in their own ways..."
Links[edit]
- Learning to Game, Gaming to Learn (Gamasutra)