Difference between revisions of "Availability"

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==Promotion==
 
==Promotion==
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[[File:GM-ad.png|thumb|320px|Game-Maker magazine ad]]
  
 
My involvement with [[Game-Maker]] began with an ad in the back of [http://en.wikipedia.org/wiki/VideoGames_%26_Computer_Entertainment VideoGames & Computer Entertainment], a short blurb about creating my own 256-color VGA PC games, and a shot of a rather intriguing box, covered with inscrutable snapshots suggesting all manner of game worlds just beyond my reach, yet as close as my imagination.  
 
My involvement with [[Game-Maker]] began with an ad in the back of [http://en.wikipedia.org/wiki/VideoGames_%26_Computer_Entertainment VideoGames & Computer Entertainment], a short blurb about creating my own 256-color VGA PC games, and a shot of a rather intriguing box, covered with inscrutable snapshots suggesting all manner of game worlds just beyond my reach, yet as close as my imagination.  
  
 
==Formats==
 
==Formats==
 +
 
Started on 5-1/4" floppies, then moved to 3-1/2", then to CD. Printed, sturdy box. Ever-fattening manual. Both retained a bunch of early photos and illustrations. Lots of leaflets. A bunch of demo software.  
 
Started on 5-1/4" floppies, then moved to 3-1/2", then to CD. Printed, sturdy box. Ever-fattening manual. Both retained a bunch of early photos and illustrations. Lots of leaflets. A bunch of demo software.  
  
 
==Direct sales==
 
==Direct sales==
  
Most sales, I think, came from directly contacting [[RSD]] and ordering from them.
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Most sales, seemed to come from directly ordering through [[RSD]]'s distributor, [[KD Software]].
  
 
==Distribution==
 
==Distribution==
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A few companies seemed to be selling it in stores and abroad. Toward the end of the software's life, the Stones were actively seeking partners.
 
A few companies seemed to be selling it in stores and abroad. Toward the end of the software's life, the Stones were actively seeking partners.
  
==Online distribution==
+
== Online distribution ==
  
 
There was a demo version at one point, that users were encouraged to upload to local [[BBSes|bulletin boards]].
 
There was a demo version at one point, that users were encouraged to upload to local [[BBSes|bulletin boards]].
 +
 +
In addition, full versions of [[Game-Maker]] and its gameware were illegally distributed on several shovelware CD-ROMs in the early-mid 1990s, such as '''Softkey Entertainment Pack''' (July 1996)
  
 
[[Category:Information]]
 
[[Category:Information]]

Latest revision as of 09:35, 19 February 2014

Promotion

Game-Maker magazine ad

My involvement with Game-Maker began with an ad in the back of VideoGames & Computer Entertainment, a short blurb about creating my own 256-color VGA PC games, and a shot of a rather intriguing box, covered with inscrutable snapshots suggesting all manner of game worlds just beyond my reach, yet as close as my imagination.

Formats

Started on 5-1/4" floppies, then moved to 3-1/2", then to CD. Printed, sturdy box. Ever-fattening manual. Both retained a bunch of early photos and illustrations. Lots of leaflets. A bunch of demo software.

Direct sales

Most sales, seemed to come from directly ordering through RSD's distributor, KD Software.

Distribution

A few companies seemed to be selling it in stores and abroad. Toward the end of the software's life, the Stones were actively seeking partners.

Online distribution

There was a demo version at one point, that users were encouraged to upload to local bulletin boards.

In addition, full versions of Game-Maker and its gameware were illegally distributed on several shovelware CD-ROMs in the early-mid 1990s, such as Softkey Entertainment Pack (July 1996)