Difference between revisions of "Availability"
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==Promotion== | ==Promotion== | ||
+ | |||
+ | [[File:GM-ad.png|thumb|320px|Game-Maker magazine ad]] | ||
My involvement with [[Game-Maker]] began with an ad in the back of [http://en.wikipedia.org/wiki/VideoGames_%26_Computer_Entertainment VideoGames & Computer Entertainment], a short blurb about creating my own 256-color VGA PC games, and a shot of a rather intriguing box, covered with inscrutable snapshots suggesting all manner of game worlds just beyond my reach, yet as close as my imagination. | My involvement with [[Game-Maker]] began with an ad in the back of [http://en.wikipedia.org/wiki/VideoGames_%26_Computer_Entertainment VideoGames & Computer Entertainment], a short blurb about creating my own 256-color VGA PC games, and a shot of a rather intriguing box, covered with inscrutable snapshots suggesting all manner of game worlds just beyond my reach, yet as close as my imagination. | ||
==Formats== | ==Formats== | ||
+ | |||
Started on 5-1/4" floppies, then moved to 3-1/2", then to CD. Printed, sturdy box. Ever-fattening manual. Both retained a bunch of early photos and illustrations. Lots of leaflets. A bunch of demo software. | Started on 5-1/4" floppies, then moved to 3-1/2", then to CD. Printed, sturdy box. Ever-fattening manual. Both retained a bunch of early photos and illustrations. Lots of leaflets. A bunch of demo software. | ||
==Direct sales== | ==Direct sales== | ||
− | Most sales, | + | Most sales, seemed to come from directly ordering through [[RSD]]'s distributor, [[KD Software]]. |
==Distribution== | ==Distribution== | ||
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A few companies seemed to be selling it in stores and abroad. Toward the end of the software's life, the Stones were actively seeking partners. | A few companies seemed to be selling it in stores and abroad. Toward the end of the software's life, the Stones were actively seeking partners. | ||
− | ==Online distribution== | + | == Online distribution == |
There was a demo version at one point, that users were encouraged to upload to local [[BBSes|bulletin boards]]. | There was a demo version at one point, that users were encouraged to upload to local [[BBSes|bulletin boards]]. | ||
+ | |||
+ | In addition, full versions of [[Game-Maker]] and its gameware were illegally distributed on several shovelware CD-ROMs in the early-mid 1990s, such as '''Softkey Entertainment Pack''' (July 1996) | ||
[[Category:Information]] | [[Category:Information]] |
Latest revision as of 09:35, 19 February 2014
Promotion
My involvement with Game-Maker began with an ad in the back of VideoGames & Computer Entertainment, a short blurb about creating my own 256-color VGA PC games, and a shot of a rather intriguing box, covered with inscrutable snapshots suggesting all manner of game worlds just beyond my reach, yet as close as my imagination.
Formats
Started on 5-1/4" floppies, then moved to 3-1/2", then to CD. Printed, sturdy box. Ever-fattening manual. Both retained a bunch of early photos and illustrations. Lots of leaflets. A bunch of demo software.
Direct sales
Most sales, seemed to come from directly ordering through RSD's distributor, KD Software.
Distribution
A few companies seemed to be selling it in stores and abroad. Toward the end of the software's life, the Stones were actively seeking partners.
Online distribution
There was a demo version at one point, that users were encouraged to upload to local bulletin boards.
In addition, full versions of Game-Maker and its gameware were illegally distributed on several shovelware CD-ROMs in the early-mid 1990s, such as Softkey Entertainment Pack (July 1996)