Difference between revisions of "Kirk Voodia"

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[[File:kirkscreen.png|thumb|320px|Kirk Voodia]]
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{{box
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|header='''''Kirk Voodia'''''
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|file=[[File:kirkTitle.gif|290px|border]]
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|text=
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'''Release type:''' [[Shareware]]<br />
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'''Release date:''' ~1993-[[1994]][[Category: 1994]]<br />
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'''Levels:''' 9<br />
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'''Author:''' [[Kevin Vance]]<br />
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'''Website:''' [http://kvance.com/ KVance.com]<br />
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'''Registration bonus:''' ''[[Kirk Voodia 2]]''<br />
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'''Registration price:''' $9.99<br />
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'''Related games:''' ''[[Kirk Voodia 2]]''
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}}[[Kevin Vance]]'s first project, Kirk Voodia, is a raw look at game design as creative expression, hiding a pretty solid sensibility behind one of the roughest presentations you'll see.
 +
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Rough, yet also original and honest. Despite a character that continually changes proportions, and at best is a glorified stick figure, there's something coherent about the game. The art looks like a grade schooler's scratchings, and that's what it is. The story is a grade schooler's (apparently self-insertion) story about an ordinary kid with a lightning gun, swept up into a dangerous situation in a curiously decorated warehouse. The whole thing comes off like a fourth grade writing assignment, brought to life.
  
[[Category:Kevin Vance]]
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[[File:Kirk.gif|center]]
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And curiously enough, it's actually kind of playable. There's a half decent, and essentially fair, level structure, complete with secret exits and bonus stages. The character's movements are so dramatic -- the jumps are so high, the squats are so low -- that they feel rather fresh. There are several distinct weapons. Although they continually seek the character's position, monsters move slowly enough to respond to. Honestly, for what it is, the game ain't half bad. And it's also totally genuine. Worth posting on any refrigerator.
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{{SeriesNav|Kirk Voodia series{{!}}(Overview)|Kirk Voodia|Kirk Voodia 2|[[Kirk Voodia series]]}}
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== Story ==
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You were just an ordinary kid playing with ordinary walkie-talkies with your ordinary little brohther.
 +
 
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Suddenly, you heard two long beeps,three short ones, and another long one. That beep code meant "HELP!!I'M IN DANGER!" You hear throuch the walkie-talkie "Help! I'm being AARRRGH! I'm being attacked in the old stone warehouse! Help!AAAAAAAAAAA!"
 +
 
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You walk in to the warehouse, ready with your lightning gun. You're ready for whatever it takes to rescue your little brother!
 +
 
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==Instructions==
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[[File:kirkscreen.png|thumb|320px|Exploring the warehouse in ''Kirk Voodia'']]
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Welcome to Kirk Voodia. Here are the controls:
 +
 
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: Left arrow - Move left
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: Right arrow - Move right
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: Up arrow - Jump up
 +
: Down arrow - Flatten yourself
 +
: PageUp - Jump diagonly right
 +
: Home - Jump diagonaly left
 +
: z - Shoot lightning bolts
 +
: x - Shoot slime
 +
: c - Shoot ray gun
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==Credits==
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[[File:Voodia1.png|thumb|320px|Level 1 of ''Kirk Voodia'']]
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Graphics: [[Kevin Vance]]
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Story: Kevin Vance
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Music: [[RSD]] and Creative Labs
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Inspiration: Michael Vance
 +
 
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Special thanks to :
 +
: Ben Vance
 +
: RSD
 +
: Creative Labs
 +
 
 +
Good luck!  ;-)
 +
 
 +
== Availability ==
 +
 
 +
During the early 1990s this game was available for download from GameLynk's [[Frontline BBS]].
 +
 
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== Archive History ==
 +
 
 +
This game was introduced to the archive in c1994, through download from the Frontline BBS.
 +
 
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== Links ==
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<videoflash>0quI06tLDn4</videoflash>
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=== Interviews / Articles ===
 +
 
 +
* [http://www.diygamer.com/2010/12/gamemaker-archive-part-19-presents-protocol/ Presents and Protocol] (DIYGamer)
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=== Misc. Links ===
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* '''[http://www.aderack.com/game-maker/java/voodia.php Play ''Kirk Voodia'' online]'''
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== Downloads ==
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* '''''[http://www.aderack.com/game-maker/downloads/k-voodia.zip Kirk Voodia]''''' (128.8 kB)
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* [[Media:Voodia1.png|Level 1 map]] (13.4 kB)
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* [[Media:Voodia2.png|Level 2 map]] (14.4 kB)
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* [[Media:Voodia3.png|Level 3 map]] (27.2 kB)
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* [[Media:Voodia4.png|Level 4 map]] (25.2 kB)
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* [[Media:Voodia5.png|Level 5 map]] (15.1 kB)
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* [[Media:Voodia6.png|Level 6 map]] (8.5 kB)
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* [[Media:VoodiaBonus.png|Bonus Level map]] (20.1 kB)
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[[Category: Game-Maker games]]
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[[Category: Shareware]]
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[[Category: Kevin Vance]]
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[[Category: Side-scrolling]]
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[[Category: Platformers]]
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[[Category: Character games]]
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[[Category: Old discoveries]]
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[[Category: Frontline BBS]]
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[[Category: Kirk Voodia series]]
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[[Category: Eponymous titles]]
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[[Category: Complete games]]
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[[Category: Pennsylvania]]
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[[Category: United States]]
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[[Category: DIYGamer]]

Latest revision as of 17:35, 7 September 2016

Kirk Voodia
KirkTitle.gif

Release type: Shareware
Release date: ~1993-1994
Levels: 9
Author: Kevin Vance
Website: KVance.com
Registration bonus: Kirk Voodia 2
Registration price: $9.99
Related games: Kirk Voodia 2

Kevin Vance's first project, Kirk Voodia, is a raw look at game design as creative expression, hiding a pretty solid sensibility behind one of the roughest presentations you'll see.

Rough, yet also original and honest. Despite a character that continually changes proportions, and at best is a glorified stick figure, there's something coherent about the game. The art looks like a grade schooler's scratchings, and that's what it is. The story is a grade schooler's (apparently self-insertion) story about an ordinary kid with a lightning gun, swept up into a dangerous situation in a curiously decorated warehouse. The whole thing comes off like a fourth grade writing assignment, brought to life.

Kirk.gif

And curiously enough, it's actually kind of playable. There's a half decent, and essentially fair, level structure, complete with secret exits and bonus stages. The character's movements are so dramatic -- the jumps are so high, the squats are so low -- that they feel rather fresh. There are several distinct weapons. Although they continually seek the character's position, monsters move slowly enough to respond to. Honestly, for what it is, the game ain't half bad. And it's also totally genuine. Worth posting on any refrigerator.

Previous Current Next
(Overview) Kirk Voodia Kirk Voodia 2
Kirk Voodia series

Story[edit]

You were just an ordinary kid playing with ordinary walkie-talkies with your ordinary little brohther.

Suddenly, you heard two long beeps,three short ones, and another long one. That beep code meant "HELP!!I'M IN DANGER!" You hear throuch the walkie-talkie "Help! I'm being AARRRGH! I'm being attacked in the old stone warehouse! Help!AAAAAAAAAAA!"

You walk in to the warehouse, ready with your lightning gun. You're ready for whatever it takes to rescue your little brother!

Instructions[edit]

Exploring the warehouse in Kirk Voodia

Welcome to Kirk Voodia. Here are the controls:

Left arrow - Move left
Right arrow - Move right
Up arrow - Jump up
Down arrow - Flatten yourself
PageUp - Jump diagonly right
Home - Jump diagonaly left
z - Shoot lightning bolts
x - Shoot slime
c - Shoot ray gun

Credits[edit]

Level 1 of Kirk Voodia

Graphics: Kevin Vance

Story: Kevin Vance

Music: RSD and Creative Labs

Inspiration: Michael Vance

Special thanks to :

Ben Vance
RSD
Creative Labs

Good luck! ;-)

Availability[edit]

During the early 1990s this game was available for download from GameLynk's Frontline BBS.

Archive History[edit]

This game was introduced to the archive in c1994, through download from the Frontline BBS.

Links[edit]

Interviews / Articles[edit]

Misc. Links[edit]

Downloads[edit]