Difference between revisions of "Zapman 1: The Fantastic Zapman"

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{{box
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{{Pending}}{{box
|header='''''The Fantastic Zapman'''''
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|header='''''Zapman 1: The Fantastic Zapman'''''
 
|file=[[File:ZapmanTitle.gif|290px|border]]
 
|file=[[File:ZapmanTitle.gif|290px|border]]
 
|text=
 
|text=
 
'''Release type:''' [[Shareware]]<br />
 
'''Release type:''' [[Shareware]]<br />
'''Release date:''' 1993<br />
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'''Release date:''' [[1993]] (original release)[[Category: 1993|Fantastic Zapman]]<br />
 
'''Levels:''' 7<br />
 
'''Levels:''' 7<br />
'''Author:''' [[Acord Games]]<br />
+
'''Author:''' [[Gary Acord]]<br />
 
'''Website:''' [http://acordgames.webs.com/ Acord Games]<br />
 
'''Website:''' [http://acordgames.webs.com/ Acord Games]<br />
 
'''Registration bonus:''' ''The Fantastic Zapman 2'' and ''The Fantastic Zapman 3'', hint sheet, secret bonus game, copies of all shareware games, membership in the Zapper Game Club<br />
 
'''Registration bonus:''' ''The Fantastic Zapman 2'' and ''The Fantastic Zapman 3'', hint sheet, secret bonus game, copies of all shareware games, membership in the Zapper Game Club<br />
 
'''Registration price:''' $20<br />
 
'''Registration price:''' $20<br />
'''Related games:''' ''[[Zapper 4: Escape from Neverwhere]]'', ''[[Zapper 4-B: Holy Neverwhere!]]'', ''[[Anyworld]]''
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'''Related games:''' ''[[Zapper 4: Escape from Neverwhere]]'', ''[[Zapper 4-B: Holy Neverwhere!]]'', ''[[Superheroes]]'', ''[[Anyworld]]'', ''[[Zapak]]'', ''[[Nebula]]'', ''[[Pipemare]]'', ''[[Penguin Pete]]'', ''[[Terrain]]''
}}[[Category:Pending articles|Fantastic Zapman 1]]<center>'''FULL ENTRY COMING SOON!'''</center>
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}}{{PendingHeader}}
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All of Gary Acord's games are wound together like a fanfic.
  
 +
This game, however, is straightforward by his standard.
  
 +
{{SeriesNav|Holy Neverwhere!|The Fantastic Zapman|Ultimare|[[Zapper series]]}}
 +
 +
== Story ==
  
 
[[File:ZapmanShot.png|thumb|320px|Dots are life in ''The Fantastic Zapman'']]
 
[[File:ZapmanShot.png|thumb|320px|Dots are life in ''The Fantastic Zapman'']]
  
All of Gary Acord's games are wound together in an unhealthy way.
+
While sitting at your computer, lightning hit you & zapped you into another dimension inside your computer, in ''ZAPPER 1: ZAPPER IN NEVERWHERE''.  
  
==Story==
+
In Neverwhere you heard legends of a hero named ZAPPER whom the denizens thought you were.
 
 
''THE FANTASTIC ZAPMAN''
 
 
 
by Gary Acord
 
  
While sitting at your computer, lightning hit you & zapped you into another dimension inside your computer, in ''ZAPPER 1 ZAPPER IN NEVERWHERE''.
+
In Game 2, after escaping Neverwhere and returning to Earth you discovered that you had somehow been physically altered. You now had strange red antennas growing from your head & you possessed enormous strength & an ability to make tremendous jumps almost like flying. You donned a costume & fought alien creatures who were attempting to take over the world, and you called yourself Zapper!
  
In Neverwhere you heard legends of a hero named ZAPPER whom the denizens thought you were.  
+
[[File:Zapman.gif|center]]
  
In Game 2, after escaping Neverwhere and returning  to Earth you discovered that you had somehow been physically altered. You now had strange red antennas growing from your head & you possessed enormous strength & an ability to make tremendous jumps almost like flying. You donned a costume & fought alien creatures who were attempting to take over the world, and you called yourself Zapper!
+
But what became of the original Zapper of Neverwhere? He has been missing for quite some time now. You ponder this question for an interminable period until your head begins spinning & you feel an uncanny power surging through your consciousness. You collapse to the floor in a trance-like state and pictures begin flashing through your mind, & they are so real and amazingly vivid to the extent that you realize that you're witnessing events across vast stretches of space.  
 
 
But what became of the original Zapper of Neverwhere? He has been missing for quite some time now. You ponder this question for an interminable period until your head begins spinning & you feel an uncanny power surging   through your consciousness. You collapse to the floor in a trance-like state and pictures begin flashing through your mind, & they are so real and amazingly vivid to the extent that you realize that you're witnessing events across vast stretches of space.  
 
  
 
You begin to realize that the events unfolding before your mind's eye are very real, that you're watching them with some superpower of clairvoyance. You see a hero in a costume very similar to your own. You realize that he is the original Zapper, and decide to call him Zapman, to distinguish him from yourself. He is on an alien planet or dimension, a place very far away, and the look of desperation on his face shows that he is not happy where he is & is trying to escape.  
 
You begin to realize that the events unfolding before your mind's eye are very real, that you're watching them with some superpower of clairvoyance. You see a hero in a costume very similar to your own. You realize that he is the original Zapper, and decide to call him Zapman, to distinguish him from yourself. He is on an alien planet or dimension, a place very far away, and the look of desperation on his face shows that he is not happy where he is & is trying to escape.  
Line 37: Line 36:
 
As events transpire you soon learn that he has been kidnapped by some evil empire of another dimension, and is trying to escape. This is where the story of ''The Fantastic Zapman'' begins, & it is up to you with your skills and dexterity to help maneuver him to free himself  from the evil clutches of his captors! ... without getting  killed or trapped!
 
As events transpire you soon learn that he has been kidnapped by some evil empire of another dimension, and is trying to escape. This is where the story of ''The Fantastic Zapman'' begins, & it is up to you with your skills and dexterity to help maneuver him to free himself  from the evil clutches of his captors! ... without getting  killed or trapped!
  
==Instructions==
+
== Instructions ==
  
 +
[[File:Zapman1.png|thumb|320px|Level 1 of ''The Fantastic Zapman'']]
 +
 +
Controls
 
: Use arrow keys to move around.
 
: Use arrow keys to move around.
 
: The [X] key jumps right.
 
: The [X] key jumps right.
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: The [P] key picks up objects. Pick up guns, hamburgers,etc.!
 
: The [P] key picks up objects. Pick up guns, hamburgers,etc.!
 
: The [N] key jumps short right.
 
: The [N] key jumps short right.
: [F1] gives ingame instructions
+
 
 +
Special commands
 +
: [F1] gives in-game instructions
 
: [F2] displays inventory.
 
: [F2] displays inventory.
 
: [F5] saves game.
 
: [F5] saves game.
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: [F1O] tells about Acord Games.
 
: [F1O] tells about Acord Games.
  
==Credits==
+
== Credits ==
 +
 
 +
[[Acord Games]]
 +
 
 +
== Resources ==
 +
 
 +
* The first level, a sort of massive ''Pac-Man'' maze, is a variation of level 8 from ''[[Zapak]]''.
 +
* Levels 2 and 3 are based on the first two levels from ''[[Nebula]]''.
 +
* Levels 4 and 5 are based on ''[[Pipemare]]''.
 +
* Level 6 is based on ''[[Penguin Pete]]''.
 +
* Level 7 is based on ''[[Terrain]]''.
 +
 
 +
== Availability ==
 +
 
 +
Distributed through contemporary bulletin boards, through the [http://acordgames.webstarts.com/ author's Website], and through several third-party mirror archives.
 +
 
 +
Also available on several shareware compilation CD-ROMs, including:
 +
* Public Software Library's '''[[:Category:PSL Monthly 3-10: Education|PSL Monthly 3-10: Education]]'''[[Category:PSL Monthly 3-10: Education]] (August 1995)
 +
 
 +
== Archive History ==
  
ACORD GAMES           
+
On November 7, 2010, Demu.org maintainer Swizzle pointed out the archive of Gary Acord material on [http://www.demu.org/resources?textsearch=gary+acord the site] -- which was swiftly added to the Game-Maker Archive.
  
==Links==
+
== Links ==
  
 
<videoflash>DoVIvIOBXwM</videoflash>
 
<videoflash>DoVIvIOBXwM</videoflash>
  
* [http://www.dosmuseum.com/pages/view.php?ref=1183 ''The Fantastic Zapman'' (DOS Museum)]
+
=== Interviews / Articles ===
 +
 
 +
* [http://www.gamasutra.com/blogs/EJRTairne/20130516/192184/Inside_the_Mind_of_Gary_Acord.php Inside the Mind of Gary Acord] (Gamasutra)
 +
 
 +
=== Listings ===
 +
 
 +
* [https://archive.org/details/TheFantasticZapman_1020 archive.org entry]
 +
* [http://demu.org/resource/TheFantasticZapman_1020 demu.org entry]
 +
 
 +
=== Misc. Links ===
 +
 
 +
* '''[http://www.aderack.com/game-maker/java/zapman.php Play ''The Fantastic Zapman'' online]'''
 +
 
 +
== Downloads ==
 +
 
 +
* '''''[http://www.aderack.com/game-maker/downloads/zapman.zip The Fantastic Zapman]''''' (745 kB)
 +
* [[Media:Zapman1.png|Level 1 map]] (? kB)
 +
* [[Media:Zapman2.png|Level 2 map]] (? kB)
 +
* [[Media:Zapman3.png|Level 3 map]] (? kB)  
 +
* [[Media:Zapman4.png|Level 4 map]] (? kB)
 +
* [[Media:Zapman5.png|Level 5 map]] (? kB)
 +
* [[Media:Zapman6.png|Level 6 map]] (? kB)
 +
* Level 7 map (? kB)
  
[[Category: Shareware|Fantastic Zapman 1]]
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[[Category: Shareware]]
[[Category: Acord Games|Fantastic Zapman 1]]
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[[Category: Gary Acord]]
[[Category: Top-down|Fantastic Zapman 1]]
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[[Category: Top-down]]
[[Category: Maze game|Fantastic Zapman 1]]
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[[Category: Maze game]]
[[Category: Character games|Fantastic Zapman 1]]
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[[Category: Character games]]
[[Category: Sequels|Fantastic Zapman 1]]
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[[Category: Sequels]]
[[Category: New discoveries|Fantastic Zapman 1]]
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[[Category: New discoveries]]
 +
[[Category: Zapper series]]
 +
[[Category: Complete games]]
 +
[[Category: Eponymous titles]]
 +
[[Category: Games needing maps]]
 +
[[Category: Texas]]
 +
[[Category: United States]]

Latest revision as of 04:34, 6 August 2017

Pending.png
Zapman 1: The Fantastic Zapman
ZapmanTitle.gif

Release type: Shareware
Release date: 1993 (original release)
Levels: 7
Author: Gary Acord
Website: Acord Games
Registration bonus: The Fantastic Zapman 2 and The Fantastic Zapman 3, hint sheet, secret bonus game, copies of all shareware games, membership in the Zapper Game Club
Registration price: $20
Related games: Zapper 4: Escape from Neverwhere, Zapper 4-B: Holy Neverwhere!, Superheroes, Anyworld, Zapak, Nebula, Pipemare, Penguin Pete, Terrain


THIS ARTICLE IS INCOMPLETE
FULL ENTRY COMING SOON!


All of Gary Acord's games are wound together like a fanfic.

This game, however, is straightforward by his standard.

Previous Current Next
Holy Neverwhere! The Fantastic Zapman Ultimare
Zapper series

Story[edit]

Dots are life in The Fantastic Zapman

While sitting at your computer, lightning hit you & zapped you into another dimension inside your computer, in ZAPPER 1: ZAPPER IN NEVERWHERE.

In Neverwhere you heard legends of a hero named ZAPPER whom the denizens thought you were.

In Game 2, after escaping Neverwhere and returning to Earth you discovered that you had somehow been physically altered. You now had strange red antennas growing from your head & you possessed enormous strength & an ability to make tremendous jumps almost like flying. You donned a costume & fought alien creatures who were attempting to take over the world, and you called yourself Zapper!

Zapman.gif

But what became of the original Zapper of Neverwhere? He has been missing for quite some time now. You ponder this question for an interminable period until your head begins spinning & you feel an uncanny power surging through your consciousness. You collapse to the floor in a trance-like state and pictures begin flashing through your mind, & they are so real and amazingly vivid to the extent that you realize that you're witnessing events across vast stretches of space.

You begin to realize that the events unfolding before your mind's eye are very real, that you're watching them with some superpower of clairvoyance. You see a hero in a costume very similar to your own. You realize that he is the original Zapper, and decide to call him Zapman, to distinguish him from yourself. He is on an alien planet or dimension, a place very far away, and the look of desperation on his face shows that he is not happy where he is & is trying to escape.

As events transpire you soon learn that he has been kidnapped by some evil empire of another dimension, and is trying to escape. This is where the story of The Fantastic Zapman begins, & it is up to you with your skills and dexterity to help maneuver him to free himself from the evil clutches of his captors! ... without getting killed or trapped!

Instructions[edit]

Level 1 of The Fantastic Zapman

Controls

Use arrow keys to move around.
The [X] key jumps right.
The [Z] key jumps left.
The [Space Bar] shoots.
The [A] key shoots high.
The [P] key picks up objects. Pick up guns, hamburgers,etc.!
The [N] key jumps short right.

Special commands

[F1] gives in-game instructions
[F2] displays inventory.
[F5] saves game.
[F6] loads a saved game.
[F1O] tells about Acord Games.

Credits[edit]

Acord Games

Resources[edit]

  • The first level, a sort of massive Pac-Man maze, is a variation of level 8 from Zapak.
  • Levels 2 and 3 are based on the first two levels from Nebula.
  • Levels 4 and 5 are based on Pipemare.
  • Level 6 is based on Penguin Pete.
  • Level 7 is based on Terrain.

Availability[edit]

Distributed through contemporary bulletin boards, through the author's Website, and through several third-party mirror archives.

Also available on several shareware compilation CD-ROMs, including:

Archive History[edit]

On November 7, 2010, Demu.org maintainer Swizzle pointed out the archive of Gary Acord material on the site -- which was swiftly added to the Game-Maker Archive.

Links[edit]

Interviews / Articles[edit]

Listings[edit]

Misc. Links[edit]

Downloads[edit]