Difference between revisions of "Andy in Asunderland"
From The Game-Maker Archive
Jump to navigationJump to searchLine 36: | Line 36: | ||
: The version [that survives] was way before another crash. I had made a world map for the first world, hacked intro screens for each level (LEVEL 1-1, LEVEL 1-2, etc - it was drawn like chalk on a chalkboard and looked very nice), and a plan for what each world was going to be and kind of a story involving these "coin-head" characters with X's for eyes. | : The version [that survives] was way before another crash. I had made a world map for the first world, hacked intro screens for each level (LEVEL 1-1, LEVEL 1-2, etc - it was drawn like chalk on a chalkboard and looked very nice), and a plan for what each world was going to be and kind of a story involving these "coin-head" characters with X's for eyes. | ||
+ | |||
+ | == Availability == | ||
+ | |||
+ | Prior to this archive's online presence, this game is not known to be publicly available. | ||
+ | |||
+ | == Archive history == | ||
+ | |||
+ | In December 2011 a passing reference to Game-Maker in the TIGSource forums led to direct communication with Levy. On December 30th he provided the sum of his surviving Game-Maker work, which was then added to the archive. | ||
== Links == | == Links == |
Revision as of 19:25, 10 July 2014
Release type: Incomplete
Release date: N/A (Begun 1996)
Levels: 6
Author: Roger Levy
Website: rogerlevy.net
Related games: KonoTest
An unfinished and damaged platformer by Roger Levy, patched together into a sort of working order.
Background
Roger Levy:
- I played Yoshi's Island and was inspired to make an action adventure game, and came up with Andy in Asunderland about a blonde boy in jeans and a T-shirt that gets sucked into a wormhole that appears in his back yard randomly, and everything in the dimension on the other side is pretty trippy.
- The version [that survives] was way before another crash. I had made a world map for the first world, hacked intro screens for each level (LEVEL 1-1, LEVEL 1-2, etc - it was drawn like chalk on a chalkboard and looked very nice), and a plan for what each world was going to be and kind of a story involving these "coin-head" characters with X's for eyes.
Availability
Prior to this archive's online presence, this game is not known to be publicly available.
Archive history
In December 2011 a passing reference to Game-Maker in the TIGSource forums led to direct communication with Levy. On December 30th he provided the sum of his surviving Game-Maker work, which was then added to the archive.
Links
Downloads
- Andy in Asunderland (123 kB)