Difference between revisions of "Seal Boarders"

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Line 5: Line 5:
 
'''Release type:''' [[Incomplete]]<br />
 
'''Release type:''' [[Incomplete]]<br />
 
'''Release date:''' [[1998]][[Category: 1998]]<br />
 
'''Release date:''' [[1998]][[Category: 1998]]<br />
'''Levels:''' ?<br />
+
'''Levels:''' 33<br />
 
'''Author:''' [[Brandon Enterprises]]<br />
 
'''Author:''' [[Brandon Enterprises]]<br />
'''Related games:''' ''[[Seal Boarders 2]]''
+
'''Related games:''' ''[[Seal Boarders 2]]'', ''[[Penguin Pete]]'', ''[[Peach the Lobster]]''
 
}}[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center>
 
}}[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center>
  

Revision as of 14:07, 28 October 2012

Seal Boarders
SealTitle.gif

Release type: Incomplete
Release date: 1998
Levels: 33
Author: Brandon Enterprises
Related games: Seal Boarders 2, Penguin Pete, Peach the Lobster

FULL ENTRY COMING SOON!












Instructions

Setting out for adventure in Seal Boarders

(Pending)

Credits

Designed by John and Robert Brandon of Brandon Enterprises.

Background

John Brandon:

One of my favorite games as a kid was the original Cool Boarders game for PSX. I was also an avid snowboarder, so of course I had to make a snowboarding game.
I used some old stuffed animals I had as inspiration for the characters. The game is simultaneously basic, but possibly represents one of the best GM games my brother and I collaborated on. We never worked out a choose character screen, but some of the builds with one character seem to have 4 or 5 levels, and each level has an accessible exit (in other words, it was actually possible to complete this game!). I was pretty proud of the way I created levels, by literally carving them out of a background of one block tall trees, and how this was semi-realistic to how a real ski mountain would create trails through a wooded mountain. This game was worked on by both me and my brother.

Links

Downloads