Difference between revisions of "Seal Boarders 2"

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John Brandon:
 
John Brandon:
 
: ''Cool Boarders 2'' came out and I liked it even more than ''Cool Boarders 1''.  Naturally I had to make a sequel to ''[[Seal Boarders]]'', which hadn't been worked on in a long time by this point. ''Seal Boarders 2'' featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.
 
: ''Cool Boarders 2'' came out and I liked it even more than ''Cool Boarders 1''.  Naturally I had to make a sequel to ''[[Seal Boarders]]'', which hadn't been worked on in a long time by this point. ''Seal Boarders 2'' featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.
 
  
 
== Links ==
 
== Links ==

Revision as of 18:21, 30 October 2012

Seal Boarders 2
Seal2Title.gif

Release type: Incomplete
Release date: 1998
Levels: 2
Author: Brandon Enterprises
Related games: Seal Boarders, Penguin War, Peach the Lobster

FULL ENTRY COMING SOON!












Instructions

Setting out for adventure in Seal Boarders 2

(Pending)

Credits

Designed by John and Robert Brandon of Brandon Enterprises.

Background

John Brandon:

Cool Boarders 2 came out and I liked it even more than Cool Boarders 1. Naturally I had to make a sequel to Seal Boarders, which hadn't been worked on in a long time by this point. Seal Boarders 2 featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. This was also worked on by me and my brother.

Links