Difference between revisions of "Man Game RPG"
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[[Category: Hand-drawn|Man Game 2]] | [[Category: Hand-drawn|Man Game 2]] | ||
[[Category: Constrained palette|Man Game 2]] | [[Category: Constrained palette|Man Game 2]] | ||
− | [[Category: Original music | + | [[Category: Original music|Man Game 2]] |
[[Category: Experimental|Man Game 2]] | [[Category: Experimental|Man Game 2]] | ||
[[Category: New developments|Man Game 2]] | [[Category: New developments|Man Game 2]] |
Revision as of 07:25, 17 February 2014
Release type: TBA
Latest build date: January 15, 2012
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: N/A
ALL INFORMATION IS TENTATIVE
Alan Caudel's experiment with various advanced techniques, including pipe dynamics, destructible bridges, and Active Time Battle style RPG mechanics. In addition, the palette is deliberately constrained to NES specifications.
There are actually at least four incarnations of this game (including Man Game, ManGame Stairs, and Bionic ComMANd), of which Man Game RPG is perhaps the most definitive. Each variation has its own individual experiments to conduct.
A discussion of the precise techniques at play will follow.
Links
- The Game-Maker Story: Infoboxes (Gamasutra)