Difference between revisions of "Roady Rabbit 3"

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|header='''''Roady Rabbit 3'''''
 
|header='''''Roady Rabbit 3'''''
 
|file=[[File:unknown.png|290px|border]]
 
|file=[[File:unknown.png|290px|border]]
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* [http://gmc.yoyogames.com/index.php?showtopic=108525&p=778201 Ever Lose an Excellent Game?] (yoyogames.com)
 
* [http://gmc.yoyogames.com/index.php?showtopic=108525&p=778201 Ever Lose an Excellent Game?] (yoyogames.com)
  
[[Category: Games considered lost]]
 
 
[[Category: Incomplete games]]
 
[[Category: Incomplete games]]
 
[[Category: Chris Laviolette]]
 
[[Category: Chris Laviolette]]

Revision as of 16:49, 21 June 2016

Lost.png
Roady Rabbit 3
Unknown.png

Release type: Unknown
Release date: N/A
Levels: ?
Author: Chris Laviolette
Website: Noproblo
Related games: World Warriors, Roady Rabbit 2

"My games in the works included Roady Rabbit 3, which was shaping up to be my best yet..."

"I remember finally giving Roady the ability to slash with his carrot-shaped sword. The story planned for him to become part-cyborg at one point in the game, and he could move around quickly but erratically by turning his feet into a tank conveyer. I think the Game-Maker term for this kind of movement was simply 'momentum'."

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