Difference between revisions of "Fat Boy"

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(Created page with "A side-scrolling platformer with 3 episodes, structured similarly to the Commander Keen games. Category: Unknown gamesCategory:T3 Software")
 
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A side-scrolling platformer with 3 episodes, structured similarly to the Commander Keen games.  
 
A side-scrolling platformer with 3 episodes, structured similarly to the Commander Keen games.  
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"''Fat Boy'' was a side-scrolling platformer in the vein of ''Super Mario Bros.'' and ''Commander Keen''. The game took advantage of Game-Maker's level link system to implement an overworld map which was just another side-scrolling level with doors that led the various levels. The game had an intro cartoon that depicted Fat Boy standing there while a dump truck full of food backed up toward him and proceeded to dump the food into his mouth.
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"The gameplay in the first episode was all about enemy avoidance. I can't remember all that much about the levels except for a few that stood out to me. One had Fat Boy in a space ship that was flying through space. I implemented a parallax scrolling starfield by drawing a tile animation that looped seamlessly. The effect looked great and gave the level graphics some much-needed depth. This same level had conveyor belts that I implemented by having a gravity tile just above an animated conveyor belt tile.
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"There was one level that was a side-scrolling shooter that had Fat Boy riding in some kind of vehicle shooting enemies. This level used the gravity trick to enforce the scrolling.
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"Another level had Fat Boy making his way through an ancient temple. I used this level to experiment with lighting effects and 3D graphics drawn by hand. This was the best looking level of the bunch.
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The second episode added an attack. Fat Boy could shoot a green projectile from his mouth. "
  
 
[[Category: Unknown games]][[Category:T3 Software]]
 
[[Category: Unknown games]][[Category:T3 Software]]

Revision as of 05:24, 19 October 2010

A side-scrolling platformer with 3 episodes, structured similarly to the Commander Keen games.

"Fat Boy was a side-scrolling platformer in the vein of Super Mario Bros. and Commander Keen. The game took advantage of Game-Maker's level link system to implement an overworld map which was just another side-scrolling level with doors that led the various levels. The game had an intro cartoon that depicted Fat Boy standing there while a dump truck full of food backed up toward him and proceeded to dump the food into his mouth.

"The gameplay in the first episode was all about enemy avoidance. I can't remember all that much about the levels except for a few that stood out to me. One had Fat Boy in a space ship that was flying through space. I implemented a parallax scrolling starfield by drawing a tile animation that looped seamlessly. The effect looked great and gave the level graphics some much-needed depth. This same level had conveyor belts that I implemented by having a gravity tile just above an animated conveyor belt tile.

"There was one level that was a side-scrolling shooter that had Fat Boy riding in some kind of vehicle shooting enemies. This level used the gravity trick to enforce the scrolling.

"Another level had Fat Boy making his way through an ancient temple. I used this level to experiment with lighting effects and 3D graphics drawn by hand. This was the best looking level of the bunch.

The second episode added an attack. Fat Boy could shoot a green projectile from his mouth. "