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| − | [[File:reptalia.png|thumb|320px|The Antares Bros.' ''Reptalia'']]The result of the entrepreneurial pairing of Paul Callahan and James Russell, and one of the oddest [[Game-Maker]] games I have encountered. With an easy game development kit at hand, they chose to advertise their services as custom game designers. Send in a portrait of yourself, and they would scan it in, anti alias it, and slap it on a stock body to roam around a desert.
| + | KrFBn1 <a href="http://bcupfdewwumz.com/">bcupfdewwumz</a>, [url=http://xbplyzgadqxm.com/]xbplyzgadqxm[/url], [link=http://uylnlxoijyah.com/]uylnlxoijyah[/link], http://oheserlsimyd.com/ |
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| − | Along with Sheldon Chase and Marty Valenti, ''Reptilia'' is amongst the few examples of digitization I have seen in a Game-Maker game. Along with its predecessor ''[[Time After Time]]'' it is also the least effective, as there is no animation and little attempt to blend the photographs into the surrounding imagery. Also, frankly, the game isn't all that hot. Still, there’s a certain weird brilliance to the business strategy.
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| − | ==Downloads== | |
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| − | * [http://www.aderack.com/game-maker/downloads/reptalia.zip Reptalia]
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| − | [[Category:Game-Maker games]][[Category:Antares Bros., The]][[Category:Top-down]][[Category:Action-adventure]][[Category:digitized graphics]][[Category:Sequels]] | |
Revision as of 03:07, 16 August 2010