Difference between revisions of "Shootout at Dodge"
m (Protected "Shootout at Dodge" ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))) |
|||
Line 1: | Line 1: | ||
− | [[File:dodge.png| | + | {{box |
+ | |header='''''Shootout at Dodge''''' | ||
+ | |file=[[File:dodge.png|290px|border]] | ||
+ | |text= | ||
+ | '''Release type:''' [[Shareware]]<br /> | ||
+ | '''Release date:''' 1992<br /> | ||
+ | '''Levels:''' 12<br /> | ||
+ | '''Author:''' [[Sherwood Forest Shareware|Sherwood Forest]]<br /> | ||
+ | '''Registration bonus:''' Free game + current catalog<br /> | ||
+ | '''Registration price:''' $15<br /> | ||
+ | '''Related games:''' none | ||
+ | }}A top-down action adventure, controlled with the arrow keys and the space bar. ''[[Shootout at Dodge]]'' has a wild west setting, and a kind of neat side-scrolling overworld or map screen. Otherwise the game stays well within the limits of Game-Maker’s back-of-the-box feature set, and so comes off like a cross between ''[[Pipemare]]'' and ''[[Sample]]'', except without the polish. | ||
The controls are the biggest problem here. The character moves in regimented jerks, and only finishes his firing sequence if you hold down the fire key. The sequence repeats, however, so if you hold long enough to fire one bullet you will likely fire multiple bullets. Given that enemies move rapidly and precisely, the lack of anything resembling precision in the controls is rather regrettable. | The controls are the biggest problem here. The character moves in regimented jerks, and only finishes his firing sequence if you hold down the fire key. The sequence repeats, however, so if you hold long enough to fire one bullet you will likely fire multiple bullets. Given that enemies move rapidly and precisely, the lack of anything resembling precision in the controls is rather regrettable. |
Revision as of 13:42, 29 August 2010
Release type: Shareware
Release date: 1992
Levels: 12
Author: Sherwood Forest
Registration bonus: Free game + current catalog
Registration price: $15
Related games: none
A top-down action adventure, controlled with the arrow keys and the space bar. Shootout at Dodge has a wild west setting, and a kind of neat side-scrolling overworld or map screen. Otherwise the game stays well within the limits of Game-Maker’s back-of-the-box feature set, and so comes off like a cross between Pipemare and Sample, except without the polish.
The controls are the biggest problem here. The character moves in regimented jerks, and only finishes his firing sequence if you hold down the fire key. The sequence repeats, however, so if you hold long enough to fire one bullet you will likely fire multiple bullets. Given that enemies move rapidly and precisely, the lack of anything resembling precision in the controls is rather regrettable.