Difference between revisions of "Xferplay"

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'''Author:''' [[Recreational Software Designs]]<br />
 
'''Author:''' [[Recreational Software Designs]]<br />
 
'''Related tools:''' [[Graphics Image Reader]], [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Map Maker]], [[Sound Designer]], [[Integrator]]
 
'''Related tools:''' [[Graphics Image Reader]], [[Palette Designer]], [[Block Designer]], [[Character Maker]], [[Monster Maker]], [[Map Maker]], [[Sound Designer]], [[Integrator]]
}}Each game consists of a copy of the main [[XFERPLAY.EXE | program file]], which contains all of the essential code. To distinguish one game from the next, the program calls on a .GAM file, in which the user will have compiled all of his content with Integrator.  
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}}A portable version of Game-Maker's PLAYGAME utility; the name XFERPLAY presumably comes from "Transfer Play".
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Each game consists of a copy of the XFERPLAY program file, which contains all of the essential code, and a collection of data files that plug into XFERPLAY to populate the game with content. Those data files are compiled and organized in a .GAM file, produced with [[Integrator]].
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Programmed by Gregory Stone, in a mix of C and Assembly.
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==Version history==
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1994 - Version 3.00
  
A portable version of Game-Maker's PLAYGAME utility, coded in a mix of C and Assembly; the name XFERPLAY presumably comes from "Transfer Play".
 
  
 
[[Category: Formats and Tools]]
 
[[Category: Formats and Tools]]
 
[[Category: First-party tools]]
 
[[Category: First-party tools]]
 
[[Category: Recreational Software Designs]]
 
[[Category: Recreational Software Designs]]

Revision as of 05:47, 29 November 2011

Xferplay
Xferplay-config.png

A portable version of Game-Maker's PLAYGAME utility; the name XFERPLAY presumably comes from "Transfer Play".

Each game consists of a copy of the XFERPLAY program file, which contains all of the essential code, and a collection of data files that plug into XFERPLAY to populate the game with content. Those data files are compiled and organized in a .GAM file, produced with Integrator.

Programmed by Gregory Stone, in a mix of C and Assembly.

Version history

1994 - Version 3.00