Difference between revisions of "Category:Sherwood Forest Software"

From The Game-Maker Archive
Jump to navigationJump to search
Line 15: Line 15:
 
== Links ==
 
== Links ==
  
 +
* [https://www.facebook.com/profile.php?id=100003383346896 Facebook profile]
 
* [http://web.archive.org/web/19990427201602/http://www.infonline.net/~sherwood Website (Internet Archive)]
 
* [http://web.archive.org/web/19990427201602/http://www.infonline.net/~sherwood Website (Internet Archive)]
* [http://www.skiosk-esd.com/clickteam/SPOTLIGHT6.htm Clickteam interview with "Disney Rob"]
+
* [http://www.skiosk-esd.com/clickteam/SPOTLIGHT6.htm Clickteam interview with "Disney Rob"] ([http://www.skiosk-esd.com/clickteam/SPOTLIGHT46.htm Follow-up interview])
 
* [http://www2.sharonherald.com/localnews/recentnews/0312/ln121403e.html Sharon Herald interview]
 
* [http://www2.sharonherald.com/localnews/recentnews/0312/ln121403e.html Sharon Herald interview]
 
* [http://www.diygamer.com/2010/07/gamemaker-archive-part-12-cutandpaste-opportunism/ Cut-and-Paste Opportunism (DIYGamer)]
 
* [http://www.diygamer.com/2010/07/gamemaker-archive-part-12-cutandpaste-opportunism/ Cut-and-Paste Opportunism (DIYGamer)]

Revision as of 08:22, 28 February 2012

Featured.png
Sherwood Forest

The Pennsylvanian pairing of Rob Sherwood and Dan Whalen latched onto Game-Maker early, quickly pumped out game after game, and then quickly vanished. Generally their concern lay more in high concept scenarios than in exploring Game-Maker’s capabilities. The result is that most games stay well within the limits of Game-Maker’s back-of-the-box feature set.

There is a curious duality to Sherwood's games. Often the basic concepts are unusual and full of potential; instead of ice and lava worlds and sassy rodents, we have waitresses and British imperialists. As time goes on, Sherwood's sprite design and background work grow bold and highly detailed. Yet in many games, the actual design is curiously slapdash. Levels are built with little regard for the player, and often repeated with only minor changes.

Sherwood and Whalen's efforts extend beyond RSD's Game-Maker. Their most widely known game, the adult-oriented The Adventures of Melvin Freebush, is a product of MVP Software's Game Builder. Aside from their dalliance with porn, the duo's most significant efforts are probably in educational games such as the Rascal series.

In the new millennium Sherwood expressed displeasure for the industry's trend toward violent games, and ended his relationship with a videogame store that he had been managing. He then applied for a loan and opened a successful HO-scale train store, Rob's Hobby Shop, in downtown Sharon.

Registration information

Sherwood Forest Software
371 Ohio Street
Sharon PA 16146

Links

Subcategories

This category has the following 4 subcategories, out of 4 total.

Media in category "Sherwood Forest Software"

The following 127 files are in this category, out of 127 total.