Difference between revisions of "Fox World"
From The Game-Maker Archive
Jump to navigationJump to search (Created page with "{{box |header='''''Fox World''''' |file=290px|border |text= '''Release type:''' Incomplete<br /> '''Release date:''' 2001Category: 2001<br /> '...") |
|||
| Line 5: | Line 5: | ||
'''Release type:''' [[Incomplete]]<br /> | '''Release type:''' [[Incomplete]]<br /> | ||
'''Release date:''' [[2001]][[Category: 2001]]<br /> | '''Release date:''' [[2001]][[Category: 2001]]<br /> | ||
| − | '''Levels:''' | + | '''Levels:''' 8<br /> |
'''Author:''' [[Brandon Enterprises]]<br /> | '''Author:''' [[Brandon Enterprises]]<br /> | ||
'''Related games:''' ''[[Foxy Dimensions]]'', ''[[Fox Party]]'' | '''Related games:''' ''[[Foxy Dimensions]]'', ''[[Fox Party]]'' | ||
Revision as of 18:15, 20 October 2012
Release type: Incomplete
Release date: 2001
Levels: 8
Author: Brandon Enterprises
Related games: Foxy Dimensions, Fox Party
Contents
Story
Instructions
Credits
Background
John Brandon:
- I think this was going to be a 2D side scroller featuring characters and graphics I had created for Foxy Dimensions.
- This was a split on the Foxy Dimensions project when it became clear it would never be a good fighting game, and yet we had made some good (by our standards) graphics for it. The game itself is mostly a graphics and character showcase. As with many of our games, my brother and I liked making characters, and we liked making levels, but we didn't particularly like making monsters or stuffing a level full of them to do a typical GM style platformer.