Difference between revisions of "Seal Boarders 2"

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(Created page with "{{box |header='''''Seal Boarders 2''''' |file=290px|border |text= '''Release type:''' Incomplete<br /> '''Release date:''' 1998Category: 1998<...")
 
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'''Release type:''' [[Incomplete]]<br />
 
'''Release type:''' [[Incomplete]]<br />
 
'''Release date:''' [[1998]][[Category: 1998]]<br />
 
'''Release date:''' [[1998]][[Category: 1998]]<br />
'''Levels:''' ?<br />
+
'''Levels:''' 2<br />
 
'''Author:''' [[Brandon Enterprises]]<br />
 
'''Author:''' [[Brandon Enterprises]]<br />
 
'''Related games:''' ''[[Seal Boarders]]''
 
'''Related games:''' ''[[Seal Boarders]]''

Revision as of 19:19, 20 October 2012

Seal Boarders 2
Seal2Title.gif

Release type: Incomplete
Release date: 1998
Levels: 2
Author: Brandon Enterprises
Related games: Seal Boarders

FULL ENTRY COMING SOON!








Story

Setting out for adventure in Seal Boarders 2


Instructions

Credits

Background

John Brandon:

Cool Boarders 2 came out and I liked it even more than Cool Boarders 1. Naturally I had to make a sequel to Seal Boarders, which hadn't been worked on in a long time by this point. Seal Boarders 2 featured revamped character playability, and all new courses including night courses! There was also a grind button that allowed you to go in a straight line, and by virtue of that fact, actually be able to stay on the straight grind rails. In contrast to Seal Boarders 1, I don't think the tech demos and individual parts of the game were ever integrated into a whole. I don't recall where exits are, or how many levels there are. Captain Mel the Pelican (advertised on the title screen) was never created. This was also worked on by me and my brother.