Difference between revisions of "Seal Boarders"
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== Credits == | == Credits == | ||
| − | Designed by John and Robert Brandon | + | Designed by |
| + | * [[Brandon Enterprises|John and Robert Brandon]] | ||
| + | |||
| + | Engine and Tools by | ||
| + | * [[Recreational Software Designs]] | ||
| + | |||
| + | Compiled by | ||
| + | * [[EJR Tairne]] | ||
== Background == | == Background == | ||
Revision as of 14:09, 28 October 2012
Release type: Incomplete
Release date: 1998
Levels: 33
Author: Brandon Enterprises
Related games: Seal Boarders 2, Penguin Pete, Peach the Lobster
Instructions
(Pending)
Credits
Designed by
Engine and Tools by
Compiled by
Background
John Brandon:
- One of my favorite games as a kid was the original Cool Boarders game for PSX. I was also an avid snowboarder, so of course I had to make a snowboarding game.
- I used some old stuffed animals I had as inspiration for the characters. The game is simultaneously basic, but possibly represents one of the best GM games my brother and I collaborated on. We never worked out a choose character screen, but some of the builds with one character seem to have 4 or 5 levels, and each level has an accessible exit (in other words, it was actually possible to complete this game!). I was pretty proud of the way I created levels, by literally carving them out of a background of one block tall trees, and how this was semi-realistic to how a real ski mountain would create trails through a wooded mountain. This game was worked on by both me and my brother.
Links
Downloads
- Seal Boarders (176.7 kB)