Difference between revisions of "Space Harrier"
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'''Author:''' [[Alan Caudel]]<br /> | '''Author:''' [[Alan Caudel]]<br /> | ||
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br /> | '''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br /> | ||
− | '''Related games:''' | + | '''Related games:''' ''[[Jet!]]'' |
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center> | }}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center> | ||
Revision as of 12:13, 28 January 2016
Release type: TBA
Latest build date: September 10, 2011
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Jet!
ALL INFORMATION IS TENTATIVE
Alan Caudel has mocked up a quick study of sprite-scaling techniques, using the Ur example of Yu Suzuki's classic Space Harrier. All of the visuals are ripped straight from the SEGA-AM2 arcade game and adjusted to fit Game-Maker's design parameters.
A discussion of the precise techniques at play will follow.
Links
Downloads
- Space Harrier (137 KB)