Difference between revisions of "List of Game-Maker authors"

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{|class="wikitable sortable" style="color:black;"
 
{|class="wikitable sortable" style="color:black;"
  
! style="font-size:75%;" data-sort-type="isoDate" | Date
+
! style="font-size:75%;" data-sort-type="isoDate" | First
! style="font-size:75%;" | Screen
 
! style="font-size:75%;" | Tool
 
! style="font-size:75%;" | Formats
 
! style="font-size:75%;" | Use
 
 
! style="font-size:75%;" | Author
 
! style="font-size:75%;" | Author
 +
! style="font-size:75%;" | Developer
 +
! style="font-size:75%;" | Origin
 +
! style="font-size:75%;" | Surviving
 +
! style="font-size:75%;" | Total
 +
! style="font-size:75%;" data-sort-type="isoDate" | Last
  
 
|-  
 
|-  
| [[1991]]
+
| [[1992]]
| style="background-color:#000000;" | [[File:Wrapper.png|64px|center|link=Game-Maker]]
+
| [[Acord, Gary]]
| style="font-size:125%;" | ''[[Game-Maker]]''
+
| [[Acord Games]]
| style="background-color:#dddddd;" |
+
| [[United States]]: [[Texas]]
| The wrapper interface that binds together all of RSD's individual development tools.
+
| 17
| [[Recreational Software Designs]]
+
| 17
 
+
| [[2010]]
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Paldesign.png|64px|center|link=Palette Deigner]]
 
| style="font-size:125%;" | ''[[Palette Designer]]''
 
| .PAL
 
| Produce and edit 256-color indexed palettes for use with in-game picture elements.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Blockdesign.png|64px|center|link=Block Deigner]]
 
| style="font-size:125%;" | ''[[Block Designer]]''
 
| .BBL, .CBL, .MBL
 
| Produce and edit picture blocks for use in maps and character/monster sprites. Set block properties.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Monmaker.png|64px|center|link=Monster Maker]]
 
| style="font-size:125%;" | ''[[Monster Maker]]''
 
| .MON
 
| Produce and edit monster (non-character) sprites; set animation, behavior, properties.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Mapmaker.png|64px|center|link=Map Maker]]
 
| style="font-size:125%;" | ''[[Map Maker]]''
 
| .MAP
 
| Produce and edit game maps, using background blocks; place starting points for monsters.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| 1990
 
| style="background-color:#000000;" | [[File:BMaster.png|64px|center|link=Blaster Master]]
 
| style="font-size:125%;" | ''[[Blaster Master]]''
 
| .VOC
 
| Record digital sounds for incorporation into sound sets.
 
| Gary Maddox
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Charmaker.png|64px|center|link=Sound Designer]]
 
| style="font-size:125%;" | ''[[Sound Designer]]''
 
| .SND, .VOC, .CMF
 
| Build sound sets; produce and edit PC speaker sounds; format music files.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Snddesign.png|64px|center|link=Character Maker]]
 
| style="font-size:125%;" | ''[[Character Maker]]''
 
| .CHR
 
| Produce and edit character animations, events, properties, and key bindings.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| 1989
 
| style="background-color:#000000;" | [[File:AutoAnimate.gif|64px|center|link=Autodesk Animator]]
 
| style="font-size:125%;" | ''[[Autodesk Animator]]''
 
| .FLI, .GIF
 
| Create animations and draw imagery for integration into a finished game.
 
| Autodesk
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Gireader.png|64px|center|link=Graphics Image Reader]]
 
| style="font-size:125%;" | ''[[Graphics Image Reader]]''
 
| .GIF, .BKD, .BBL, .PAL
 
| Format .GIF images for use in splash screens; import imagery to block and palette sets.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| 1987
 
| style="background-color:#000000;" | [[File:VisualComposer.png|64px|center|link=AdLib Visual Composer]]
 
| style="font-size:125%;" | ''[[AdLib Visual Composer]]''
 
| .ROL (.CMF)
 
| Compose music files for conversion and integration into a finished game.
 
| Ad Lib, Inc.
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Integrator.png|64px|center|link=Integrator]]
 
| style="font-size:125%;" | ''[[Integrator]]''
 
| .GAM
 
| Compile all game elements together; structure and sequence content.
 
| [[Recreational Software Designs]]
 
 
 
|-
 
| [[1991]]
 
| style="background-color:#000000;" | [[File:Xferplay-config.png|64px|center|link=Xferplay]]
 
| style="font-size:125%;" | ''[[Xferplay]]''
 
| .EXE
 
| The common game engine that parses and translates all elements into a playable game.
 
| [[Recreational Software Designs]]
 
  
 
|}
 
|}
  
== Other tools ==
 
 
{| style="color:black; "
 
| style="vertical-align:top;" |
 
'''Visual'''
 
* '''[[Deluxe Paint]]'''
 
* '''[[NeoPaint]]'''
 
* '''[[Metamorf]]'''
 
* '''[[Graphic Workshop]]'''
 
| style="vertical-align:top;" |
 
'''Sound'''
 
* '''[[GoldWave]]'''
 
* '''[[WinDAT]]'''
 
| style="vertical-align:top;" |
 
'''Technical'''
 
* '''[[LHarc]]'''
 
|}
 
  
 
== Subcategories ==
 
== Subcategories ==

Revision as of 10:28, 9 June 2016

Categories to use:

First Game Date, Author, Developer Name, Origin, Number of Surviving Games, Number of Lost Games, Last Game Date


First Author Developer Origin Surviving Total Last
1992 Acord, Gary Acord Games United States: Texas 17 17 2010


Subcategories

Provenance