Difference between revisions of "Big Bob's Drive-In"

From The Game-Maker Archive
Jump to navigationJump to search
Line 1: Line 1:
 
[[File:drive-in.png|thumb|320px|Sherwood Forest's ''Big Bob's Drive-In'']]A top-down arcade action game, controlled with the arrow keys and the space bar. ''[[Big Bob’s Drive-In]]'' has a 1950s diner setting, which rationalizes attacks as food orders and monsters as customers. Otherwise the game stays well within the limits of Game-Maker’s back-of-the-box feature set, and so comes off a bit like ''[[Pipemare]]'', except without the polish.  
 
[[File:drive-in.png|thumb|320px|Sherwood Forest's ''Big Bob's Drive-In'']]A top-down arcade action game, controlled with the arrow keys and the space bar. ''[[Big Bob’s Drive-In]]'' has a 1950s diner setting, which rationalizes attacks as food orders and monsters as customers. Otherwise the game stays well within the limits of Game-Maker’s back-of-the-box feature set, and so comes off a bit like ''[[Pipemare]]'', except without the polish.  
 +
 +
The game is accompanied by a curious, and annoying, constant screeching sound.
  
 
==Downloads==
 
==Downloads==

Revision as of 20:40, 25 July 2010

Sherwood Forest's Big Bob's Drive-In

A top-down arcade action game, controlled with the arrow keys and the space bar. Big Bob’s Drive-In has a 1950s diner setting, which rationalizes attacks as food orders and monsters as customers. Otherwise the game stays well within the limits of Game-Maker’s back-of-the-box feature set, and so comes off a bit like Pipemare, except without the polish.

The game is accompanied by a curious, and annoying, constant screeching sound.

Downloads