Difference between revisions of "Caves"

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Line 10: Line 10:
 
: Climb Up = Up arrow
 
: Climb Up = Up arrow
 
: Climb Down = Down arrow
 
: Climb Down = Down arrow
: Jump right = 9 (on keypad)
+
: Jump right = F
: Jump left = 7 (on keypad)
+
: Jump left = Q
: Electro (?) = 0 (on keypad)
+
: Electro (?) = E
: Head bang = Z and X
+
: Head bang = G and H
 
: Shoot = Spacebar (note: shoots in the direction you last moved)
 
: Shoot = Spacebar (note: shoots in the direction you last moved)
  

Revision as of 08:29, 1 November 2010

Stefan Meisse's Caves
FULL ENTRY COMING SOON!


Instructions

Left = Left arrow
Right = Right arrow
Climb Up = Up arrow
Climb Down = Down arrow
Jump right = F
Jump left = Q
Electro (?) = E
Head bang = G and H
Shoot = Spacebar (note: shoots in the direction you last moved)

Credits

Hi, this is Justin Meisse, the bassist to the Garage Rats. Every work of art needs a forward by someone in the biz. Since we couldn't find anyone, I was chosen. It is rare indeed to come across a jewel like Stefan Meisse's 1994 classic, Caves. No game has found an appropriate use of the phrase "King Crap", or the menace of a killer pickle monster until the release of Caves. The gaming industry was rocked, Stefan bought a Ferrari, and all was quiet.

All good things are imitated, and Caves was no exception. Many spin-offs appeared in the next 5 years: Doom, Quake, Unreal, the Final Fantasy series, and the Batman movies. 5 years later, this classic is re-released for the public to witness the roots of all video games. Enjoy!

-Justin Meisse
3/22/99

Links