Difference between revisions of "The McKenna Chronicles"
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Late-entry game based on a high school acquaintance. Was supposed to have six levels. Four levels were assembled, and the first two finalized. Some decent mechanics and level design, involving arc-based weapon trajectories and precisely measured jumps. Also a bunch of stuff about morphing and hidden identities, later on. | Late-entry game based on a high school acquaintance. Was supposed to have six levels. Four levels were assembled, and the first two finalized. Some decent mechanics and level design, involving arc-based weapon trajectories and precisely measured jumps. Also a bunch of stuff about morphing and hidden identities, later on. | ||
| + | |||
| + | ==Instructions== | ||
| + | |||
| + | : 4,6 -- walk L,R | ||
| + | : 7,8,9 -- jump L,U,R | ||
| + | : 2 -- duck | ||
| + | : 1,3 run L,R | ||
| + | : G,H -- attack L,R | ||
| + | : <SPACE> -- super deodorant | ||
| + | : <ENTER> -- pick up items | ||
| + | |||
| + | : Guitars are 1-ups | ||
| + | : deodorants are HP | ||
| + | : Tapes are just points | ||
| + | : coins are money | ||
| + | : Avoid arrows and chia pets. | ||
| + | |||
| + | I would advise picking up some R.E.M. CDs, turning the CMFs off, and playing those. For some reason, R.E.M. melds perfectly with Ryan. | ||
| + | |||
| + | Any R.E.M. will work, but the early stuff (the I.R.S. years) fits marginally better. | ||
==Links== | ==Links== | ||
| + | |||
<videoflash>f8A-mMQZydQ</videoflash> | <videoflash>f8A-mMQZydQ</videoflash> | ||
Revision as of 18:07, 2 November 2010
Late-entry game based on a high school acquaintance. Was supposed to have six levels. Four levels were assembled, and the first two finalized. Some decent mechanics and level design, involving arc-based weapon trajectories and precisely measured jumps. Also a bunch of stuff about morphing and hidden identities, later on.
Instructions
- 4,6 -- walk L,R
- 7,8,9 -- jump L,U,R
- 2 -- duck
- 1,3 run L,R
- G,H -- attack L,R
- <SPACE> -- super deodorant
- <ENTER> -- pick up items
- Guitars are 1-ups
- deodorants are HP
- Tapes are just points
- coins are money
- Avoid arrows and chia pets.
I would advise picking up some R.E.M. CDs, turning the CMFs off, and playing those. For some reason, R.E.M. melds perfectly with Ryan.
Any R.E.M. will work, but the early stuff (the I.R.S. years) fits marginally better.
Links