Difference between revisions of "Roady Rabbit 3"
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− | "My games in the works included Roady Rabbit 3, which was shaping up to be my best yet..." | + | {{box |
+ | |header='''''Roady Rabbit 3''''' | ||
+ | |file=[[File:unknown.png|290px|border]] | ||
+ | |text= | ||
+ | '''Release type:''' [[Unknown]]<br /> | ||
+ | '''Release date:''' ?<br /> | ||
+ | '''Levels:''' ?<br /> | ||
+ | '''Author:''' [[Chris Laviolette]]<br /> | ||
+ | '''Website:''' [http://noproblo.dayjo.org/ Noproblo]<br /> | ||
+ | '''Related games:''' ''[[World Warriors]]'', ''[[Roady Rabbit 2]]'' | ||
+ | }}"My games in the works included Roady Rabbit 3, which was shaping up to be my best yet..." | ||
"I remember finally giving Roady the ability to slash with his carrot-shaped sword. The story planned for him to become part-cyborg at one point in the game, and he could move around quickly but erratically by turning his feet into a tank conveyer. I think the Game-Maker term for this kind of movement was simply 'momentum'." | "I remember finally giving Roady the ability to slash with his carrot-shaped sword. The story planned for him to become part-cyborg at one point in the game, and he could move around quickly but erratically by turning his feet into a tank conveyer. I think the Game-Maker term for this kind of movement was simply 'momentum'." | ||
==Links== | ==Links== | ||
+ | |||
* [http://gmc.yoyogames.com/index.php?showtopic=166424 All About DOS Game-Maker] | * [http://gmc.yoyogames.com/index.php?showtopic=166424 All About DOS Game-Maker] | ||
[[Category: Unknown games]][[Category:Chris Laviolette]][[Category: Incomplete games]] | [[Category: Unknown games]][[Category:Chris Laviolette]][[Category: Incomplete games]] |
Revision as of 14:12, 6 December 2010
Release type: Unknown
Release date: ?
Levels: ?
Author: Chris Laviolette
Website: Noproblo
Related games: World Warriors, Roady Rabbit 2
"My games in the works included Roady Rabbit 3, which was shaping up to be my best yet..."
"I remember finally giving Roady the ability to slash with his carrot-shaped sword. The story planned for him to become part-cyborg at one point in the game, and he could move around quickly but erratically by turning his feet into a tank conveyer. I think the Game-Maker term for this kind of movement was simply 'momentum'."