Difference between revisions of "Roady Rabbit 3"

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'''Release type:''' [[Unknown]]<br />
 
'''Release type:''' [[Unknown]]<br />
'''Release date:''' ?<br />
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'''Release date:''' N/A<br />
 
'''Levels:''' ?<br />
 
'''Levels:''' ?<br />
 
'''Author:''' [[Chris Laviolette]]<br />
 
'''Author:''' [[Chris Laviolette]]<br />
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* [http://gmc.yoyogames.com/index.php?showtopic=166424 All About DOS Game-Maker]
 
* [http://gmc.yoyogames.com/index.php?showtopic=166424 All About DOS Game-Maker]
  
[[Category: Unknown games]][[Category:Chris Laviolette]][[Category: Incomplete games]]
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[[Category: Unknown games]]
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[[Category: Incomplete games]]
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[[Category: Chris Laviolette]]

Revision as of 05:38, 7 December 2010

Roady Rabbit 3
Unknown.png

Release type: Unknown
Release date: N/A
Levels: ?
Author: Chris Laviolette
Website: Noproblo
Related games: World Warriors, Roady Rabbit 2

"My games in the works included Roady Rabbit 3, which was shaping up to be my best yet..."

"I remember finally giving Roady the ability to slash with his carrot-shaped sword. The story planned for him to become part-cyborg at one point in the game, and he could move around quickly but erratically by turning his feet into a tank conveyer. I think the Game-Maker term for this kind of movement was simply 'momentum'."

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