Difference between revisions of "Roady Rabbit 3"
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'''Release type:''' [[Unknown]]<br /> | '''Release type:''' [[Unknown]]<br /> | ||
− | '''Release date:''' | + | '''Release date:''' N/A<br /> |
'''Levels:''' ?<br /> | '''Levels:''' ?<br /> | ||
'''Author:''' [[Chris Laviolette]]<br /> | '''Author:''' [[Chris Laviolette]]<br /> | ||
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* [http://gmc.yoyogames.com/index.php?showtopic=166424 All About DOS Game-Maker] | * [http://gmc.yoyogames.com/index.php?showtopic=166424 All About DOS Game-Maker] | ||
− | [[Category: Unknown games]][[Category: | + | [[Category: Unknown games]] |
+ | [[Category: Incomplete games]] | ||
+ | [[Category: Chris Laviolette]] |
Revision as of 05:38, 7 December 2010
Release type: Unknown
Release date: N/A
Levels: ?
Author: Chris Laviolette
Website: Noproblo
Related games: World Warriors, Roady Rabbit 2
"My games in the works included Roady Rabbit 3, which was shaping up to be my best yet..."
"I remember finally giving Roady the ability to slash with his carrot-shaped sword. The story planned for him to become part-cyborg at one point in the game, and he could move around quickly but erratically by turning his feet into a tank conveyer. I think the Game-Maker term for this kind of movement was simply 'momentum'."